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Projektbeschreibung

Oolite is an independent reinterpretation and ehancement of the classic space sim game Elite for modern computers. The result is a space trading and combat simulation offering encounters with pirates, police, bounty hunters, the occasional alien menace, and other surprises along the way. While striving to reach the coveted Elite status, the players set their own path through the various galaxies, choosing to be trader, pirate, or bounty hunter depending on the situation at hand, and their own judgement. The game is hugely expandable, using a combination of property lists and JavaScript. Oolite's active modding community already provides more than 200 OXPs (Oolite eXpansion Packs). Among them are a huge variety of missions, weapons, ships, and extra career paths over and above what's available within the core game, as well as a number of other gameplay enhancements and customizations.

Systemanforderungen

Die Systemvoraussetzungen sind nicht definiert
Information regarding Project Releases and Project Resources. Note that the information here is a quote from Freecode.com page, and the downloads themselves may not be hosted on OSDN.

2011-02-20 01:59 Zurück zur Release-Liste
1.75 - Beta

Gameplay Verbesserungen gehören intelligentere, aggressive NPCs, vereinfachte Autopilot steuert, ein genaueres Ziel empfindlich Absehen, und Änderungen an Schoten und Hyperraum Verhalten zu entgehen. Alle Plattformen haben nun volle Joystick-Unterstützung. Die Scripting-Engine war es, die schneller spidermonkey / jaegermonkey Motor in Firefox 4 Beta 11 verwendet aktualisiert. Die Eigenschaften und Methoden verfügbar, um Skripts wurden erhöht. Der Speicherverbrauch verschiedener Spezialeffekte und JavaScript-Objekte reduziert wurde. Neue und verbesserte Debugging Konsole Optionen hinzugefügt wurden. Die übliche Anordnung von Fehlerbehebungen und Optimierungen vorgenommen wurden.
Tags: Major feature enhancements
Gameplay enhancements include smarter, more aggressive NPCs, simplified autopilot controls, a more accurate target sensitive reticle, and changes to escape pods and hyperspace behavior. All platforms now have full joystick support. The scripting engine was upgraded to the faster spidermonkey/jaegermonkey engine used in Firefox 4 beta 11. The properties and methods available to scripts were increased. The memory usage of various special effects and javascript objects was reduced. New and improved debugging console options were added. The usual array of bug fixes and optimizations were made.

Project Resources