Deeangbandのフルスクラッチ新ソースコード。BSD系ライセンスを採用予定。
Rev. | Zeit | Autor | Nachricht RSS |
1735a0fd | 2014-03-12 23:34:57 | Deskull | Rename ViewFloor() to FocusFloor() in GameSurface class. |
d11d28a3 | 2014-03-12 23:30:30 | Deskull | Change implementation of ViewFloor() and drawFloor() in G... |
1c289a1b | 2014-03-12 23:22:44 | Deskull | Refactor misc. |
826e55a4 | 2014-03-12 23:17:04 | Deskull | Add members and SetDammyData() to FixedArtifact class. |
b92bd720 | 2014-03-12 23:13:18 | Deskull | Add members and SetDammyData() to ItemEgo class. |
1b22b0e0 | 2014-03-12 23:08:11 | Deskull | Add members and SetDammyData() to ItemBase class. |
638d9a36 | 2014-03-12 23:01:02 | Deskull | Add constructor, destructor and Set() to Dice class. |
e14cdb50 | 2014-03-12 22:56:21 | Deskull | Add Item::SetDammyData(). |
c36d46c1 | 2014-03-12 22:50:04 | Deskull | Refactor by definition SPECIAL_TAG_UNKNOWN. |
c9abd0ea | 2014-03-12 22:46:12 | Deskull | Add SetDammyData() to Square class. |
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