This is a fork of Zandronum for Mac Os (Silicon and Intel)
Rev. | Zeit | Autor | Nachricht |
---|---|---|---|
b2753feafd02 | 2023-01-27 17:16:25 | Joshua Surace | tip fixes for sdl |
114cdea1cc7e | 2023-01-25 20:04:05 | Joshua Surace | Updated GLAD. |
5f88d0f0a1b1 | 2023-01-24 15:15:05 | Joshua Surace | Upgraded all cmakefiles to get rid of deprecated stuff |
2becc3e9e9fe | 2023-01-24 04:31:00 | Joshua Surace | Replaced the icon and plist. |
ee76712daade | 2023-01-24 04:25:06 | Joshua Surace | Fixed up CMake and related sound issues. |
04d296eb008f | 2023-01-23 18:50:09 | Joshua Surace | Update RE2C |
d7f03c3afd90 | 2023-01-23 18:48:43 | Joshua Surace | SDL Fixes |
c1f472a776fa | 2023-01-23 18:43:01 | Joshua Surace | Update GMOTA to the latest. |
0a13d95fe626 | 2023-01-23 18:41:26 | Joshua Surace | Update Sound to use OpenAL |
f78d61d76a3e | 2023-01-19 20:04:45 | Joshua Surace | Updated gitinfo to the latest Zandronum. |
Name | Rev. | Zeit | Autor |
---|---|---|---|
ST_0.97c2 | 2a96214846e6 | 2007-02-17 00:07:40 | Benjamin Berkels |
ST_0.97c3 | 2ee196ff9717 | 2007-03-08 05:52:31 | Benjamin Berkels |
ST_0.97d-beta1 | c851342179b1 | 2007-05-06 16:22:46 | Benjamin Berkels |
ST_0.97d-beta2 | 824094ab5605 | 2007-05-20 15:49:23 | Benjamin Berkels |
ST_0.97d-beta3 | 4f453c85bfb7 | 2007-06-15 05:11:06 | Phillip Cohen |
ST_0.97d-beta4 | bed13a5d3498 | 2007-07-16 03:27:22 | Benjamin Berkels |
ST_0.97d-beta4.1 | c80e708b1d98 | 2007-07-18 11:29:21 | Phillip Cohen |
ST_0.97d-beta4.2 | 16cc7cc04634 | 2007-09-26 11:53:18 | Brad Carney |
ST_0.97d-beta4.3 | 25f4891078d5 | 2007-10-12 12:26:28 | Brad Carney |
ST_0.97d-RC9 | db61057d8c79 | 2008-02-25 00:35:44 | Benjamin Berkels |
Name | Rev. | Zeit | Autor | Nachricht |
---|---|---|---|---|
default | 8725f467cc99 | 2013-08-05 05:12:25 | Benjamin Berkels | closed the obsolete beta4-2... |
Zandronum is a multiplayer oriented port, based off Skulltag, for Doom and Doom II by id Software.
Zandronum brings classic Doom into the 21st century, maintaining the essence of what has made Doom great for so many years and, at the same time, adding new features to modernize it, creating a fresh, fun new experience.
Here's why you should kill your time with Zandronum, versus vanilla Doom:
New code in Zandronum is released under a 4-clause license based on the OSI-approved and GPL-compatible Sleepycat License, with the addition of the "No Endorsement" clause from the 3-clause New BSD License. Practically, this means that Zandronum's source code is safe to use in either GPL or Doom Source License/Raven Source License/etc. source ports as long as the terms of the Zandronum license are satisfied.
The Zandronum license only covers Zandronum-specific code. Some source files contain additional notices of original copyright by their contributors.
See ZDoom license page for more details on other licenses used within Zandronum.