Downloadliste

Projektbeschreibung

The J2DGAMEFRAMEWORK provides the necessary classes to implement a simple 2D game in a window enviroment using Java Swing libraries. This framework also provides a Sprite Collision Manager and a simple GUI template. By using this framework, the developers only concern is how to implement classes, and not the 2D World, the collisions, etc. It uses the Observer Design Pattern. It has double-buffered rendering, simple use of collisions, and user-transparent multi-threading for collision classes. You can move sprites like a vector with speed and angle, and simply save and load your game.

Systemanforderungen

Die Systemvoraussetzungen sind nicht definiert
Information regarding Project Releases and Project Resources. Note that the information here is a quote from Freecode.com page, and the downloads themselves may not be hosted on OSDN.

2011-01-10 04:34 Zurück zur Release-Liste
0.7.3

Diese Version fügt einen TimeCollisionAction abstrakte Klasse zur Durchführung einer Kollision Aktion jedes Mal überprüfen. Es fügt setPanelWidth / Höhe Methoden J2DControlPanel.
Tags: mayor, Stable
This release adds a TimeCollisionAction abstract class to perform a collision action every time check. It adds setPanelWidth/Height methods to J2DControlPanel.

Project Resources