Go で書き直した Ikemen
Revision | 1135ffa45133b90b15ea0e51555788a42f81555d (tree) |
---|---|
Zeit | 2019-09-17 19:31:24 |
Autor | neatunsou <sisiy4excite@gmai...> |
Commiter | neatunsou |
continue画面のBGMのタイプミス修正
drawVictoryPortraitで引数の配置が間違っていたのを修正
@@ -2447,8 +2447,7 @@ function select.f_selectVictory() | ||
2447 | 2447 | winnerNum, |
2448 | 2448 | motif.victory_screen.p1_offset[1], |
2449 | 2449 | motif.victory_screen.p1_offset[2], |
2450 | - motif.victory_screen.p1_facing, | |
2451 | - motif.victory_screen.p1_scale[1], | |
2450 | + motif.victory_screen.p1_facing * motif.victory_screen.p1_scale[1], | |
2452 | 2451 | motif.victory_screen.p1_scale[2] |
2453 | 2452 | ) |
2454 | 2453 | else |
@@ -2456,16 +2455,14 @@ function select.f_selectVictory() | ||
2456 | 2455 | p1Num, |
2457 | 2456 | motif.victory_screen.p1_offset[1], |
2458 | 2457 | motif.victory_screen.p1_offset[2], |
2459 | - motif.victory_screen.p1_facing, | |
2460 | - motif.victory_screen.p1_scale[1], | |
2458 | + motif.victory_screen.p1_facing * motif.victory_screen.p1_scale[1], | |
2461 | 2459 | motif.victory_screen.p1_scale[2] |
2462 | 2460 | ) |
2463 | 2461 | drawVictoryPortrait( |
2464 | 2462 | p2Num, |
2465 | 2463 | motif.victory_screen.p2_offset[1], |
2466 | 2464 | motif.victory_screen.p2_offset[2], |
2467 | - motif.victory_screen.p2_facing, | |
2468 | - motif.victory_screen.p2_scale[1], | |
2465 | + motif.victory_screen.p2_facing * motif.victory_screen.p2_scale[1], | |
2469 | 2466 | motif.victory_screen.p2_scale[2] |
2470 | 2467 | ) |
2471 | 2468 | end |
@@ -2589,7 +2586,7 @@ function select.f_continue() | ||
2589 | 2586 | sndPlay(motif.files.continue_snd_data, motif.continue_screen.continue_0_snd[1], motif.continue_screen.continue_0_snd[2]) |
2590 | 2587 | end |
2591 | 2588 | elseif motif.continuebgdef.timer == motif.continue_screen.continue_end_skiptime then |
2592 | - playBGM(motif.music.continue_end_bgm, true, motif.music.continue_end_loop, motif.music.continue_end_volume, motif.music.continue_end_loopstart or "0", motif.music.continue_end_loopend or "0") | |
2589 | + playBGM(motif.music.continue_end_bgm, true, motif.music.continue_end_bgm_loop, motif.music.continue_end_bgm_volume, motif.music.continue_end_bgm_loopstart or "0", motif.music.continue_end_bgm_loopend or "0") | |
2593 | 2590 | sndPlay(motif.files.continue_snd_data, motif.continue_screen.continue_end_snd[1], motif.continue_screen.continue_end_snd[2]) |
2594 | 2591 | end |
2595 | 2592 | --draw credits text |