Rev. | Zeit | Autor | Nachricht RSS |
f7ad9ed1 | 2020-12-16 01:21:21 | DESKTOP-MQ6E5NQ\sebas | Made it work on the new PC. |
d43f2ff7 | 2020-02-15 07:20:28 | sebastian_bugiu <sebastian_ | Debugging state working again at least for simple tests. |
8917d458 | 2020-02-14 06:49:09 | sebastian_bugiu <sebastian_ | Working towards getting the debugging state working again. |
59154b14 | 2020-02-13 07:31:17 | sebastian_bugiu <sebastian_ | Added some documentation. |
2d8633a9 | 2020-01-15 05:45:18 | sebastian_bugiu <sebastian_ | Modified so that only ships use the metallic workflow whi... |
b93168b3 | 2020-01-14 06:56:59 | sebastian_bugiu <sebastian_ | Pbs workflow now taken into account when creating item. 3... |
bb37a148 | 2020-01-09 05:00:23 | sebastian_bugiu <sebastian_ | All objects will use the metallic workflow. |
b0134b72 | 2020-01-08 01:44:24 | sebastian_bugiu <sebastian_ | Fixed compilation issues after backport. |
41dd0dac | 2020-01-07 02:59:49 | sebastian_bugiu | Backported from iOS to add new ships and textures for and... |
8de27924 | 2019-12-27 10:07:09 | sebastian_bugiu <sebastian_ | Updated all meshes. Integrated emissive textures into the... |
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