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2024-04-15
2024-04-08
2023-07-13
2023-07-10
2022-11-21
2022-09-06

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Zandronum (Cluster Binary)

This is a fork of Zandronum used on servers hosted by The Sentinels Playground (TSPG), Euroboros (EB), and Down Under Doomers (DUD).

Release Files

No download files.

Recent Commits

Rev.ZeitAutorNachricht RSS
29ceae172025-02-10 00:47:46Adam KaminskiMerged with upstream again.
00f1c7f42025-02-10 00:42:55Adam KaminskiRefactored some code to fix Linux compile errors.
d777ea5f2025-02-09 23:20:01Adam KaminskiMerged with upstream (and restored a minor change in "p_a...
3335e69c2025-02-09 23:03:14Adam KaminskiAdded tag TSPGv32 for changeset 6de401691f2c
6de401692025-02-09 23:03:04Adam KaminskiUpdate version to TSPGv32
6a9b21562025-02-09 23:00:41Adam KaminskiRemoved an extra whitespace.
bbea214a2025-02-09 23:00:28Adam Kaminskisv_enforcebans, sv_banfilereparsetime, and sv_enforcemast...
49f1770f2025-02-09 22:52:57Adam KaminskiAdded TSPG-related changes to the ban system, now that Za...
8d1a4a722025-01-02 11:00:08Adam KaminskiFixed a regression where IP addresses with wildcards coul...
737b48012024-12-30 06:22:29Adam KaminskiAdded support for loading multiple banlists (and exemptio...

Welcome to Zandronum!

A continuation of Skulltag.

Zandronum is a multiplayer oriented port, based off Skulltag, for Doom and Doom II by id Software.

Zandronum brings classic Doom into the 21st century, maintaining the essence of what has made Doom great for so many years and, at the same time, adding new features to modernize it, creating a fresh, fun new experience.

Here's why you should kill your time with Zandronum, versus vanilla Doom:

  • Excellent online play
    • Client/server architecture: play and switch between games with ease
    • Supports up to 64 players
      • Wide array of gameplay modes
      • Competitive: Team DM, Duel, CTF, Possession, LMS, Terminator, Skulltag
      • Cooperative: Survival, Invasion (or both!)
      • Modifiers, like Instagib and Buckshot, can be used to spice up any game.
  • Modern and beautiful
    • Support for large number of ZDoom and GZDoom mods
    • Choose between GZDoom's OpenGL renderer, or Doom's Software renderer
    • Useful features like a console, Quake-style key bindings, freelooking, and jumping
    • Support for many Doom engine based games including Heretic, Hexen, and Strife
    • Supports modern versions of Windows, Mac OS X, and Linux.
  • Compatible with Skulltag mods
    • Supports announcers and skins for online play
    • Runes, new weapons, and new monsters for modders
    • Bots, and support for custom bots
  • So much more!

Acknowledgements

Special thanks to Octobus and Clever Cloud for generously providing hosting services for this project.

Links

License

New code in Zandronum is released under a 4-clause license based on the OSI-approved and GPL-compatible Sleepycat License, with the addition of the "No Endorsement" clause from the 3-clause New BSD License. Practically, this means that Zandronum's source code is safe to use in either GPL or Doom Source License/Raven Source License/etc. source ports as long as the terms of the Zandronum license are satisfied.

The Zandronum license only covers Zandronum-specific code. Some source files contain additional notices of original copyright by their contributors.

See ZDoom license page for more details on other licenses used within Zandronum.

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