Ticket #31290

Ideas for Stress

Eröffnet am: 2013-05-05 04:21 Letztes Update: 2013-06-09 23:32

Auswertung:
(Anonym)
Verantwortlicher:
Status:
Offen [Owner assigned]
Komponente:
(Keine)
Meilenstein:
(Keine)
Priorität:
3
Schweregrad:
5 - Mittel
Lösung:
Keine
Datei:
Keine

Details

At the moment, stress only seems to freeze up the game as soon as it hits above 100%. Some measures could be taken to make it increasingly difficult to reach 100%:

- Yukkuri babies die off randomly above a certain stress level, and the death rate increases as the stress levels rise. Perhaps above a high stress level the young and the adult yukkuri would be affected as well.

- The chances of a successful refresh become lower and lower, gradually hitting 0 above a certain stress level. Maybe above some level the adults can no longer be turned on with the vibrator.

- Bodies despawn, or rot into poo-poo or something resembling it after some time. After despawning/rotting the bodies no longer count against the stress tally.

These also help to make the stress feel more real than just being a statistic, alike damage and hunger.

Ticket-Verlauf (3/3 Historien)

2013-05-05 04:21 Aktualisiert von: None
  • New Ticket "Ideas for Stress" created
2013-05-05 20:27 Aktualisiert von: mimisuke
  • Typ Update from Fehler to Funktionsanfragen
  • Verantwortlicher Update from (Keine) to mimisuke
2013-06-09 23:32 Aktualisiert von: mimisuke
Kommentar

(匿名) への返信

At the moment, stress only seems to freeze up the game as soon as it hits above 100%. Some measures could be taken to make it increasingly difficult to reach 100%: - Yukkuri babies die off randomly above a certain stress level, and the death rate increases as the stress levels rise. Perhaps above a high stress level the young and the adult yukkuri would be affected as well. - The chances of a successful refresh become lower and lower, gradually hitting 0 above a certain stress level. Maybe above some level the adults can no longer be turned on with the vibrator. - Bodies despawn, or rot into poo-poo or something resembling it after some time. After despawning/rotting the bodies no longer count against the stress tally. These also help to make the stress feel more real than just being a statistic, alike damage and hunger.

Thank you for your suggestions. These are interesting for me. I will implement it in the next version.

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