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After some time, the Yukkuri sprite could be frozen in the 'poo poo' pose. They would still go about their business as usual, only with that sprite. Remedied by abyuse or restarting the save file. The whole game could also freeze. The program still works, and restarting appears to fix it.
It might be caused by misuse of locks. I fixed the codes related to locks. Please evaluate by 1.11.
Hello again.
The poo-poo problem seems to have vanished. Now the state that they could get stuck in is the 'Want to Refresh' mode; they would head back to the toilet (nest?) and stay there erect and hopping on the spot.
The game will still freeze if the number of yukkuri (dead or alive) exceed 100, making the stress level exceed 100%. The yukkuri can still be selected, but no interaction or movement would occur. Reloading the file doesn't seem to help.
None への返信
Hello again. The poo-poo problem seems to have vanished. Now the state that they could get stuck in is the 'Want to Refresh' mode; they would head back to the toilet (nest?) and stay there erect and hopping on the spot. The game will still freeze if the number of yukkuri (dead or alive) exceed 100, making the stress level exceed 100%. The yukkuri can still be selected, but no interaction or movement would occur. Reloading the file doesn't seem to help.
I think the problems were fixed in the latest version. Please check the MD5 checksum is ab5d90c0cafa88c03a562ed151fc14b4.
Alright, the stress can now go above 100% without any problem. I'm the same person, and will be replying on a single ticket if you don't mind :P
Right now there might be a problem with discipline. When I punish the yukkuri too much for not using the toilet to do its business, it seems that they would not wanting to move anywhere else. Even when their hunger goes to dangerous levels they would keep to their toilet and not move out to eat.
Also, even baby yukkuri could give birth. A baby yukkuri giving birth to something its size, even many of them at once sometimes, is something that doesn't make much physical sense (not that yukkuri do in the first place). Perhaps it could be made such that only adult and children could get pregnant, and baby yukkuri will not survive impregnation?
None への返信
Alright, the stress can now go above 100% without any problem. I'm the same person, and will be replying on a single ticket if you don't mind :P Right now there might be a problem with discipline. When I punish the yukkuri too much for not using the toilet to do its business, it seems that they would not wanting to move anywhere else. Even when their hunger goes to dangerous levels they would keep to their toilet and not move out to eat. Also, even baby yukkuri could give birth. A baby yukkuri giving birth to something its size, even many of them at once sometimes, is something that doesn't make much physical sense (not that yukkuri do in the first place). Perhaps it could be made such that only adult and children could get pregnant, and baby yukkuri will not survive impregnation?
Thank you for the report. I'm OK with single ticket.
Regarding the first one, the maximum discipline level is not checked. So, if you punish a yukkuri so much, she will afraid to shit without toilet. As a result, she will stay on the toilet in the current version. I will confine the maximum number of the discipline level in the next version.
Regarding the second one, I will modify that the baby yukkuri will die when she gives a birth.
Hello again. I've noticed something odd with the yukkuri babies that have finished their 'poo poo'. When they're with their baby siblings, instead of the other yukkuri licking the dirty yukkuri, the dirty yukkuri licks its other siblings instead.
After some time, the Yukkuri sprite could be frozen in the 'poo poo' pose. They would still go about their business as usual, only with that sprite. Remedied by abyuse or restarting the save file.
The whole game could also freeze. The program still works, and restarting appears to fix it.