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2023-11-26
22:22
Oric SDK
[SVN] Commit revision 1716
Started migrating the bytestream commands into separate functions to implement them more efficien...
2023-11-25
21:21
Oric SDK
[SVN] Commit revision 1715
Moved gCurrentLocation and gCurrentLocationPtr from the C module to some zero page location. Repl...
2023-10-05
03:35
Oric SDK
[SVN] Commit revision 1714
Minor code optimizations, free memory increased from 811 to 1053 bytes (+242) Note: Used LCC65, ...
2023-10-04
01:33
Oric SDK
[SVN] Commit revision 1713
Renamed the "printed note" into "hand written note" and added a French version of the image. Adde...
2023-10-01
22:03
Oric SDK
[SVN] Commit revision 1712
Replaced the manual kerning by a table of character pairs and some basic lookup code
16:29
Oric SDK
[SVN] Commit revision 1711
Added a PlayStream function to handle things like "reading the book" or "looking at the map", whi...
02:38
Oric SDK
[SVN] Commit revision 1710
Modified the speech bubble display code to compute the width and left offset by itself. In practi...
2023-09-30
20:52
Oric SDK
[SVN] Commit revision 1709
Added some statistics to the build to see the size of the various texts groups in the code
19:04
Oric SDK
[SVN] Commit revision 1708
XA 2.2.7 - Extended the "#print" command to make the formatting of size output nicer by using the...
2023-09-27
02:17
Oric SDK
[SVN] Commit revision 1707
The "Fancy" 12x14 font is now available in French version with the éèêà characters, and instead o...
2023-09-26
03:02
Oric SDK
[SVN] Commit revision 1706
Moved the location description strings out of game_data.c and into game_text.s, and added some pl...
02:14
Oric SDK
[SVN] Commit revision 1705
Moved a few more strings out of game_main.c and into game_text.s and added French translation for...
2023-09-25
16:51
Oric SDK
[SVN] Commit revision 1704
Link65: Fixed a typo noticed by ISS (aka "Eagle Eye") in the argument parsing error messages ("-h...
2023-09-24
22:25
Oric SDK
[SVN] Commit revision 1703
Started moving all the text references inside the game module into the game_text.s file. Added so...
19:48
Oric SDK
[SVN] Commit revision 1702
Added some "#pragma osdk replace_characters" to test the possibility to use real French accents d...
18:30
Oric SDK
[SVN] Commit revision 1701
Link65 1.01 - Added support for a "#pragma osdk replace_characters" directive used to perform loc...
18:25
Oric SDK
[SVN] Commit revision 1700
Link65 1.0 (Yeah, it's been a 0.xx for wayyyyy too long) - Added a "-i" option to provide alterna...
18:09
Oric SDK
[SVN] Commit revision 1699
Updated the documentation
18:05
Oric SDK
[SVN] Commit revision 1698
SampleTweaker: - Experimental code (commented out) path for the 2bit sample replay routines used...
16:23
Oric SDK
[SVN] Commit revision 1697
Header 1.1 - If the source file starts by SEDORIC then the 12 first bytes are automatically ignor...