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Projektbeschreibung

CVL is a library for image and data processing using graphics processing units (GPUs). It is suitable as a base for GPGPU applications. Cvtool is a general-purpose computer vision tool that is based on the CVL library. It works as a filter by reading streams of data from standard input and writing manipulated data and/or analysis results to standard output. Complex analysis tasks can easily be realized in scripts. Many image and video manipulation and analysis functions are included, as well as some advanced computer vision techniques.

Systemanforderungen

Die Systemvoraussetzungen sind nicht definiert
Information regarding Project Releases and Project Resources. Note that the information here is a quote from Freecode.com page, and the downloads themselves may not be hosted on OSDN.

2007-10-17 09:29
0.2.2

Tags: Minor bugfixes

2007-09-09 21:10
0.2.1

Diese Versionen Falsche Berechnung Ergebnisse für einige Input Bilder.
Tags: Major bugfixes
These releases fix incorrect computation results for some input images.

2007-08-31 19:24
0.2.0

Die Software wurde komplett neu geschrieben. Diese Version unterstützt sowohl Netpbm Bilder und PFS-Daten-Dateien, zB für High Dynamic Range-Bilder oder andere Daten floating point. Alle Daten, die Verarbeitung ist jetzt auf der GPU via OpenGL getan.
Tags: Major feature enhancements
The software was completely rewritten. This release supports both Netpbm images and PFS data files, e.g. for high dynamic range images or other floating point data. All data processing is now done on the GPU via OpenGL.

2006-11-06 19:48
0.1.0

Einige Bugfixes und Performance-Verbesserungen und Funktionserweiterungen vorgenommen.
Tags: Minor feature enhancements
Some bugfixes, performance improvements, and functionality enhancements were made.

2006-07-18 22:10
0.0.3

Zu den neuen Funktionen sind 2D-und 3D-Skelettierung und medialen Achse verwandelt. Viele Aufräumarbeiten wurden und viele Fehler wurden behoben.
Tags: Major feature enhancements
Among the new features are 2D and 3D skeletonization and medial axis transforms. Many cleanups were made and many bugs were fixed.

Project Resources