Ticket #45571

Pirates not able to build anything?

Eröffnet am: 2022-09-05 04:07 Letztes Update: 2022-10-04 09:53

Auswertung:
Verantwortlicher:
Typ:
Status:
Geschlossen
Komponente:
Meilenstein:
Priorität:
5 - Mittel
Schweregrad:
5 - Mittel
Lösung:
Gefixt
Datei:
1

Details

Autogame master / classic ruleset spits out "Pirate ... Cannot even build a fallback ... Fix the ruleset!" -warnings

This is rather suspicious now that we've recently reworked unit build requirement handling, including how barbarians' exception to getting to build units without knowing the tech.

Ticket-Verlauf (3/7 Historien)

2022-09-05 04:07 Aktualisiert von: cazfi
  • New Ticket "Pirates not able to build anything?" created
2022-09-05 04:14 Aktualisiert von: cazfi
Kommentar

First guess: We reworked the exception in player level check, but we didn't implement such an exception to the city level requirement checks when it was generalized -> consequently checks also the tech reqs (which might be completely redundant thing after the player level check)

2022-09-10 10:29 Aktualisiert von: cazfi
Kommentar

Reply To cazfi

First guess: We reworked the exception in player level check, but we didn't implement such an exception to the city level requirement checks when it was generalized -> consequently checks also the tech reqs (which might be completely redundant thing after the player level check)

This is something to resolve in this ticket.

There's also another issue causing barbarians' tech requirement exception not to work -> #45632

2022-09-26 11:20 Aktualisiert von: cazfi
Kommentar

Reply To cazfi

There's also another issue causing barbarians' tech requirement exception not to work -> #45632

Also #45709.

2022-09-26 11:23 Aktualisiert von: cazfi
  • Verantwortlicher Update from (Keine) to cazfi
  • Lösung Update from Keine to Accepted
  • Komponente Update from (Keine) to General
2022-10-04 09:53 Aktualisiert von: cazfi
  • Status Update from Offen to Geschlossen
  • Lösung Update from Accepted to Gefixt

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