Ticket #45310

Crash on pregame "ai_manual_turn_done" setting change

Eröffnet am: 2022-08-06 14:46 Letztes Update: 2022-08-15 10:55

Auswertung:
Verantwortlicher:
Typ:
Status:
Geschlossen
Komponente:
Meilenstein:
Priorität:
5 - Mittel
Schweregrad:
5 - Mittel
Lösung:
Gefixt
Datei:
2

Details

When access to settings from the main menu causes call of ai_manual_turn_done setting callback, there's player_has_flag() segfault.

Same may (haven't tested yet) happen for global observer even in game, as the offending part in manual_turn_done_callback() is "is_ai(client.conn.playing)"

Ticket-Verlauf (3/6 Historien)

2022-08-06 14:46 Aktualisiert von: cazfi
  • New Ticket "Crash on pregame "ai_manual_turn_done" setting change" created
2022-08-06 16:10 Aktualisiert von: cazfi
  • Verantwortlicher Update from (Keine) to cazfi
  • Lösung Update from Keine to Accepted
  • Meilenstein Update from (Keine) to 3.0.4 (closed)
2022-08-10 11:01 Aktualisiert von: cazfi
Kommentar

Also S2_6 version attached - want simple crash fix there too.

2022-08-15 10:55 Aktualisiert von: cazfi
  • Status Update from Offen to Geschlossen
  • Lösung Update from Accepted to Gefixt

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