changing tileset does not work if map is non-hex iso
In-game changing of tileset does not work if the map is non-hex iso (nothing happens).
To reproduce (3.0.0-beta2, gtk3.22 client):
That same "square" setting works correctly (and correctly allows both iso and non-iso tilesets) if the topology selected in 2. is non-hex non-iso.
In-game changing of tileset does not work if the map is non-hex iso (nothing happens).
To reproduce (3.0.0-beta2, gtk3.22 client):
That same "square" setting works correctly (and correctly allows both iso and non-iso tilesets) if the topology selected in 2. is non-hex non-iso.