Ticket #42696

freeciv-ruleup enhancements

Eröffnet am: 2021-08-07 13:44 Letztes Update: 2022-04-09 05:51

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Status:
Offen
Komponente:
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Priorität:
5 - Mittel
Schweregrad:
5 - Mittel
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Details

1 terrain.ruleset, the graphic tag for ruins got changed from base.ruins to extra.ruins in the standard tilespec fiies like amplio2.tilespec, so line in terrain.ruleset should be changed to match
graphic="extra.ruins"
2 would like ruleup to also handle any .spec files - update the options line
options = "+Freeciv-3.0-spec"
3 would like ruleup to also handle {rulesetname}.tilespec file if there is one:
- update the options line and version line
- add required new entries:
select_offset_x = 0
select_offset_y = 0
city_size_offset_x = 0
city_size_offset_y = 0

Note - there is no Component called Ruleup, so I chose Rulesets.

Ticket-Verlauf (3/3 Historien)

2021-08-07 13:44 Aktualisiert von: ddeanbrown
  • New Ticket "freeciv-ruleup enhancements" created
2021-08-15 05:54 Aktualisiert von: ddeanbrown
Kommentar

4 in game.ruleset, add the ui names (e.g. ui_name_attack = _("%sAttack%s")) for the action enablers.

2022-04-09 05:51 Aktualisiert von: cazfi
  • Komponente Update from Rulesets to Ruledit and ruleup
Kommentar

Reply To ddeanbrown

Note - there is no Component called Ruleup, so I chose Rulesets.

Ruleup goes with Ruiledit (it's practically all the ruledit ruleset loading and saving code without the gui)

As for the suggestions ... I don't really see ruleup to extend to handle tilesets. That would require a completely new utility.

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