Ticket #41516

Unstable resaving

Eröffnet am: 2021-02-08 16:26 Letztes Update: 2021-02-10 05:22

Auswertung:
Verantwortlicher:
Typ:
Status:
Geschlossen
Komponente:
Meilenstein:
Priorität:
5 - Mittel
Schweregrad:
5 - Mittel
Lösung:
Accepted
Datei:
1

Details

A buildable=FALSE appears in granularity.

Ticket-Verlauf (3/5 Historien)

2021-02-08 16:26 Aktualisiert von: kvilhaugsvik
  • New Ticket "Unstable resaving" created
2021-02-08 16:40 Aktualisiert von: kvilhaugsvik
Kommentar

Happens because Irrigation is set to buildable but without having an extra cause. Rulesave won't save buildable when it is false. But on load the lack of a value, together with the missing extra buildable cause, casues it to be seen as false.

2021-02-08 17:03 Aktualisiert von: kvilhaugsvik
  • Verantwortlicher Update from (Keine) to kvilhaugsvik
  • Lösung Update from Keine to Accepted
  • Komponente Update from (Keine) to Ruledit and ruleup
2021-02-10 05:22 Aktualisiert von: kvilhaugsvik
  • Status Update from Offen to Geschlossen
Kommentar

My understanding is that buildable without a worker extra cause only makes sense in 3.1+ where the player can place an extra. If I'm wrong this should be back-ported to 3.0 too.

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