[Freeciv-tickets] [freeciv] #42381: Research splash

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Fri Aug 23 04:16:59 JST 2024


#42381: Research splash

  Open Date: 2021-05-24 13:16
Last Update: 2024-08-22 22:16

URL for this Ticket:
    https://osdn.net//projects/freeciv/ticket/42381
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Last Changes/Comment on this Ticket:
2024-08-22 22:16 Updated by: cazfi
 * Milestone Update from S3_2 d3f to S3_3 d3f

Comment:

Not critical for 3.2, and we're already late with d3f.

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Ticket Status:

      Reporter: ihnatus
         Owner: (None)
          Type: Feature Requests
        Status: Open
      Priority: 5 - Medium
     MileStone: S3_3 d3f
     Component: General
      Severity: 5 - Medium
    Resolution: None
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Ticket details:

A feature peeked at Ways of History: in games with independent bulbs accumulation per tech, let it be possible that certain percentage of bulbs committed to the current research target (25% in that game) is distributed among other currently researchable techs. I.e., if in the start of the game you can research one of 8 techs and produce 4 bulbs towards Pottery, some other tech (priority is either random or some function from tech and turn number), e.g. Masonry, gets 1 bulb. That can make technology progress more predictable and some holes in it less exploitable.

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URL for this Ticket:
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