[Freeciv-tickets] [freeciv] #46023: savesanity -module

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Tue Nov 1 10:19:22 JST 2022


#46023: savesanity -module

  Open Date: 2022-11-01 03:19
Last Update: 2022-11-01 03:19

URL for this Ticket:
    https://osdn.net//projects/freeciv/ticket/46023
RSS feed for this Ticket:
    https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=46023

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Last Changes/Comment on this Ticket:
2022-11-01 03:19 Updated by: cazfi
 * New Ticket "savesanity -module" created


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Ticket Status:

      Reporter: cazfi
         Owner: (None)
          Type: Patches
        Status: Open
      Priority: 5 - Medium
     MileStone: (None)
     Component: Server
      Severity: 5 - Medium
    Resolution: None
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Ticket details:

What is currently sg_load_sanitycheck() in both savegame2.c and savegame3.c does not depend on the savegame format (2 or 3). The game state should be similarly sane after the savegame has been loaded in either case. Move that functionality to a new "savesanity.[ch]" -module?

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URL for this Ticket:
    https://osdn.net/projects/freeciv/ticket/46023
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