[Freeciv-tickets] [freeciv] #44930: unit_tech_reqs_iterate()

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Mon Jun 27 18:04:10 JST 2022


#44930: unit_tech_reqs_iterate()

  Open Date: 2022-06-24 16:22
Last Update: 2022-06-27 11:04

URL for this Ticket:
    https://osdn.net//projects/freeciv/ticket/44930
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Last Changes/Comment on this Ticket:
2022-06-27 11:04 Updated by: alienvalkyrie

Comment:

Reply To cazfi
My working version of the patch has something that has not been our convention, but might make sense to introduce here. It adds struct "_remove" within unit_type struct, and moves "require_advance" in there. The idea is that it should alert any contributors to the fact that no new code should use "require_advance" that's going to be retired (hmm.. maybe "_retire" would be better than "_remove"?)

Thoughts?
Might be sensible to make something like this a convention, some general way to mark code-internal things as deprecated; whether that's via moving those things into sub-structs, renaming them accordingly, or adding an attribute (or some other way) is a decision I'd rather leave to the people with more C experience.

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Ticket Status:

      Reporter: cazfi
         Owner: (None)
          Type: Patches
        Status: Open
      Priority: 5 - Medium
     MileStone: 3.2.0
     Component: General
      Severity: 5 - Medium
    Resolution: None
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Ticket details:

Add iterator macros unit_tech_reqs_iterate() and unit_tech_reqs_iterate_end, and use them instead of accessing unit_type->require_advance directly.
That prepares us for later retire require_advance.

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