[Freeciv-tickets] [freeciv] #44696: Lua: allow edit.create_building() to move a great wonder

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Thu Jun 2 03:27:28 JST 2022


#44696: Lua: allow edit.create_building() to move a great wonder

  Open Date: 2022-05-28 13:30
Last Update: 2022-06-01 21:27

URL for this Ticket:
    https://osdn.net//projects/freeciv/ticket/44696
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Last Changes/Comment on this Ticket:
2022-06-01 21:27 Updated by: ihnatus

Comment:

Reply To cazfi
Some random considerations:
- That it's already possible by removing the wonder first means also that it's a workaround that people could use even if we didn't reopen semi-frozen S3_1 d3f
Well, behaviour with wonders was never documented behind "creates a building to a city".
- What's the status of other methods related to this? Would it still be easy to grant the Wonder only if it's not already built?
  function wonder_owner(wonder)
for p in players_iterate() do
if p:has_building(wonder) then
return p
end
end
return nil
end
- Patch submitted in time for me to handle before my summer break (-> to be in testing over the summer) would increase the chances that this gets accepted to S3_1
Ok, I'll try to make the patch soon.

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Ticket Status:

      Reporter: ihnatus
         Owner: (None)
          Type: Feature Requests
        Status: Open
      Priority: 5 - Medium
     MileStone: S3_1 d3f
     Component: Scripting API
      Severity: 5 - Medium
    Resolution: None
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Ticket details:

This effect is already achievable with edit.remove_building() called first, it's not natural to hide the opportunity. Also, editing from client can do it.

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