#43639: AI: Alight unit when amphibious transport reaches destination Open Date: 2022-01-16 12:39 Last Update: 2022-01-16 12:39 URL for this Ticket: https://osdn.net//projects/freeciv/ticket/43639 RSS feed for this Ticket: https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=43639 --------------------------------------------------------------------- Last Changes/Comment on this Ticket: 2022-01-16 12:39 Updated by: cazfi * New Ticket "AI: Alight unit when amphibious transport reaches destination" created --------------------------------------------------------------------- Ticket Status: Reporter: cazfi Owner: (None) Type: Patches Status: Open Priority: 5 - Medium MileStone: 3.0.1 Component: AI Severity: 5 - Medium Resolution: None --------------------------------------------------------------------- Ticket details: Related to discussion in #43630. Currently AI's amphibious goto is considered finished when the passenger reaches the target tile. Under some rules that can happen even so that the transport has gone all the way to the target tile (River boats etc), and the passenger is still loaded to that transport. Unload the unit in such a case in the end of the goto. -- Ticket information of Freeciv project Freeciv Project is hosted on OSDN Project URL: https://osdn.net/projects/freeciv/ OSDN: https://osdn.net URL for this Ticket: https://osdn.net/projects/freeciv/ticket/43639 RSS feed for this Ticket: https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=43639