#45488: City celebrated counter Open Date: 2022-08-28 08:07 Last Update: 2022-12-05 21:53 URL for this Ticket: https://osdn.net//projects/freeciv/ticket/45488 RSS feed for this Ticket: https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=45488 --------------------------------------------------------------------- Last Changes/Comment on this Ticket: 2022-12-05 21:53 Updated by: lachu Comment: It is done, but client crash, when new city is built. After load savegame or reconnect, everything seems worked. I must investigate, why. One question. Should I send counter' values inside broadcast_city_info and send_city_info_at_tile? These routines seems to be called once per turn for each city. --------------------------------------------------------------------- Ticket Status: Reporter: cazfi Owner: (None) Type: Patches Status: Open Priority: 5 - Medium MileStone: S3_2 d3f Component: General Severity: 5 - Medium Resolution: None --------------------------------------------------------------------- Ticket details: Add counter_behavior "Celebrated" - increased if city celebrates at turn change, otherwise zeroed. -- Ticket information of Freeciv project Freeciv Project is hosted on OSDN Project URL: https://osdn.net/projects/freeciv/ OSDN: https://osdn.net URL for this Ticket: https://osdn.net/projects/freeciv/ticket/45488 RSS feed for this Ticket: https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=45488