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Datei-Informationen

Dateigröße
6,113,385 Bytes
MD5
a571625314932e8232cebf46bd66e48c
SHA1
ba9bf04445d958f95e01e14acda0e7342e57ed57
SHA256
29b4295e48d0aa3d822b0c3686fbb575994a7b788242b4bfb514e0f08a4fe820

Projektbeschreibung

This is a sound-playing utility for C++ apps that can asynchronously start and stop music loops, as well as initiate transient sounds, and allowing unlimited sound concurrency.

It plays WAV files, via OpenAL, and runs on Windows, OSX, and linux platforms. Nice examples for each O.S. are included.

It is suitable for any Cpp application that needs music, sound loops or transient sound effects; eg. games.

There are no software depencies; this utility is self-contained.

* I am currently using it for sound in my OpenGL slider-puzzles app RufasSlider (written in C++): https://sourceforge.net/projects/rufasslider/