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ihnatus Historie

2022-07-18
[Ticket] Add Comment on ticket #45131
The possibly most important potential blocker here is the growing load of complexity that affects...
2022-07-16
[Ticket] Add Comment on ticket #45109
Smells like a generic client ruleset loading problem... Are we sure there is no more such faults ...
2022-07-13
[Ticket] Add Comment on ticket #45083
100% intentional. There is already a note on it in README.civ2civ3 though not everybody will read...
2022-07-10
[Ticket] Add Comment on ticket #45068
Reply To [comment:12505:45068:63435 ihnatus] > But you can check if `plr:researching()==false` th...
2022-07-09
[Ticket] Add Comment on ticket #44779
Reply To [comment:12505:44779:63437 cazfi] > My main concern is that the design is such that thin...
[Ticket] Add Comment on ticket #45068
Reply To [comment:12505:45068:63427 cazfi] > First question: Does lua API already know if the the...
[Ticket] Add Comment on ticket #44936
Patched, the testing API is in #45068 (that one to apply before, but not much matter)
2022-06-28
[Ticket] Add Comment on ticket #44842
Some ideas, doubt I'll code them in near time: as it was said, `NOSCHISM` is already doable, just...
[Ticket] Add Comment on ticket #44935
Maybe we could replace `enum production_class_type` with some improvement/unit type attribute (li...
[Ticket] Add Comment on ticket #42659
If you feel like closing it you probably are the person to do it...
2022-06-25
2022-06-24
[Ticket] Add Comment on ticket #44216
I think we can leave removing player data on the next `kill_dying_players()` call, just setting s...
2022-06-22
[Ticket] Add Comment on ticket #41821
I meant adding "Building_Buy_Cost_Pct" effect for Palace -50%, so a lost Palace can be rebuilt fa...
2022-06-21