Chamber-Liste von alaskanemily

Chamber: Mercury String Serialization (binstring)

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Mercury String Serialization library
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Chamber: bintuils-gdb_dc (binutils-gdb_dc)

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Bintuils with patches for Dreamcast
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Chamber: binutils_os216 (binutils_os216)

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GNU Binutils with patches for OS216
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Chamber: Emily's Gameboy Assembler (em_gb_asm)

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Emily's Z80 assembler for the Gameboy.
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Chamber: gcc_dc (gcc_dc)

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GCC with patches for Dreamcast
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Chamber: gcc_os216 (gcc_os216)

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GCC with patches for OS216
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Chamber: Glow (glow)

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Cross-Platform OpenGL Windowing Library
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Chamber: micropolis (micropolis)

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Micropolis
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Chamber: mmath (mmath)

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Mercury Geometry and Math Library
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Chamber: rejoy (rejoy)

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Lightweight cross-platform joystick input library
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Chamber: Resistor Solver (Resistors)

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Finds networks of resistors to approximate resistances.
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Chamber: Saffron (Saffron)

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Graphics library for Mercury, including OpenGL bindings, TGA image reading, and X11, Win32, and SDL2 windowing and input.
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Chamber: Sapphire Lisp (sapphire_lisp)

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Baremetal Lisp interpreter and compiler for low-resource devices
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Chamber: turbolisp (turbolisp)

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A small standalone Lisp used as a scripting language in the Z2 game engine
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