Revision | 1 (tree) |
---|---|
Zeit | 2020-06-30 13:41:09 |
Autor | trantuan24bk |
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1 | +#region Using directives | |
2 | + | |
3 | +using System; | |
4 | +using System.Reflection; | |
5 | +using System.Runtime.InteropServices; | |
6 | + | |
7 | +#endregion | |
8 | + | |
9 | +// General Information about an assembly is controlled through the following | |
10 | +// set of attributes. Change these attribute values to modify the information | |
11 | +// associated with an assembly. | |
12 | +[assembly: AssemblyTitle("DemoSVN02")] | |
13 | +[assembly: AssemblyDescription("")] | |
14 | +[assembly: AssemblyConfiguration("")] | |
15 | +[assembly: AssemblyCompany("")] | |
16 | +[assembly: AssemblyProduct("DemoSVN02")] | |
17 | +[assembly: AssemblyCopyright("Copyright 2020")] | |
18 | +[assembly: AssemblyTrademark("")] | |
19 | +[assembly: AssemblyCulture("")] | |
20 | + | |
21 | +// This sets the default COM visibility of types in the assembly to invisible. | |
22 | +// If you need to expose a type to COM, use [ComVisible(true)] on that type. | |
23 | +[assembly: ComVisible(false)] | |
24 | + | |
25 | +// The assembly version has following format : | |
26 | +// | |
27 | +// Major.Minor.Build.Revision | |
28 | +// | |
29 | +// You can specify all the values or you can use the default the Revision and | |
30 | +// Build Numbers by using the '*' as shown below: | |
31 | +[assembly: AssemblyVersion("1.0.*")] |
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1 | +/* | |
2 | + * Created by SharpDevelop. | |
3 | + * User: TRANTUAN | |
4 | + * Date: 6/29/2020 | |
5 | + * Time: 10:13 AM | |
6 | + * | |
7 | + * To change this template use Tools | Options | Coding | Edit Standard Headers. | |
8 | + */ | |
9 | +using System; | |
10 | + | |
11 | +namespace DemoSVN02 | |
12 | +{ | |
13 | + class Program | |
14 | + { | |
15 | + public static void Main(string[] args) | |
16 | + { | |
17 | + Console.WriteLine("Hello World!"); | |
18 | + | |
19 | + // TODO: Implement Functionality Here | |
20 | + | |
21 | + Console.Write("Press any key to continue . . . "); | |
22 | + Console.ReadKey(true); | |
23 | + } | |
24 | + } | |
25 | +} | |
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