Mercurial repo for silny-kombat project
Revision | ab9a33eeb98f6d215822066c7045cadcb5675af4 (tree) |
---|---|
Zeit | 2021-04-28 04:48:26 |
Autor | SecT |
Commiter | SecT |
code clean - removed unused variables and imports
@@ -1,7 +1,4 @@ | ||
1 | 1 | use sfml::{ |
2 | - graphics::{ | |
3 | - Sprite | |
4 | - }, | |
5 | 2 | window::{ Event, Key}, |
6 | 3 | |
7 | 4 | }; |
@@ -10,7 +7,7 @@ | ||
10 | 7 | |
11 | 8 | pub const KEY_BASE : i32 = 10; |
12 | 9 | |
13 | -pub fn process_key(mut sprite: &mut Sprite, key_result: i32, state: &mut i32) { | |
10 | +pub fn process_key( key_result: i32, state: &mut i32) { | |
14 | 11 | if key_result == 1 |
15 | 12 | { |
16 | 13 | *state = 2; |
@@ -1,6 +1,6 @@ | ||
1 | 1 | use sfml::{ |
2 | 2 | graphics::{ |
3 | - Color, RenderTarget, RenderWindow, Transformable, Sprite,Texture | |
3 | + Color, RenderTarget, RenderWindow, Transformable, Texture | |
4 | 4 | }, |
5 | 5 | window::{ ContextSettings, Style}, |
6 | 6 | system::Vector2f, |
@@ -76,11 +76,11 @@ | ||
76 | 76 | counter = 0; |
77 | 77 | } |
78 | 78 | if key_result == 1 || key_result == 2 || key_result == 3 { |
79 | - key_processing::process_key(&mut character_sprite.sprite, key_result, &mut state); | |
79 | + key_processing::process_key( key_result, &mut state); | |
80 | 80 | } |
81 | 81 | //second char/////////// |
82 | 82 | else if key_result == key_processing::KEY_BASE + 1|| key_result ==key_processing::KEY_BASE + 2 { |
83 | - key_processing::process_key(&mut character_sprite_b.sprite, key_result - key_processing::KEY_BASE, &mut state_b); | |
83 | + key_processing::process_key( key_result - key_processing::KEY_BASE, &mut state_b); | |
84 | 84 | } |
85 | 85 | else if key_result == key_processing::KEY_BASE + 3 { |
86 | 86 | state_b = 0; |