ライトモーションの読み込み修正
@@ -24,6 +24,8 @@ | ||
24 | 24 | internal void Read(BinaryReader reader, float CoordZ) |
25 | 25 | { |
26 | 26 | FrameNo = BitConverter.ToUInt32(reader.ReadBytes(4), 0); |
27 | + Color = new float[3]; | |
28 | + Location = new float[3]; | |
27 | 29 | for (int i = 0; i < 3; i++) |
28 | 30 | Color[i] = BitConverter.ToSingle(reader.ReadBytes(4), 0); |
29 | 31 | for (int i = 0; i < 3; i++) |