Ticket #39691

*Slay* Evil in attack.txt and jattack.txt

Eröffnet am: 2019-10-21 02:18 Letztes Update: 2021-01-01 23:38

Auswertung:
Verantwortlicher:
Typ:
Status:
Geschlossen
Komponente:
(Keine)
Priorität:
1 - Unterste
Schweregrad:
1 - Unterste
Lösung:
Gefixt
Datei:
2

Details

lib/help/attack.txt says the multiplier for "*Slay* Evil" is the same as for "Slay Evil". According to Google Translate's Japanese to English translation, jattack.txt also says the two multipliers are the same. The first attached patch changes attack.txt to match what's in melee1.c. I didn't attempt to correct jattack.txt.

Tangentially related to that, many of the multipliers for slays and brands in tang.txt do not match with those in attack.txt and the source code, melee1.c. According to Google Translate's Japanese to English translation, jtang.txt also does not match some of the multipliers for the slays. The second attached patch changes tang.txt to match what's in melee1.c. I didn't attempt correct jtang.txt.

Ticket-Verlauf (3/8 Historien)

2019-10-21 02:18 Aktualisiert von: backwardseric
  • New Ticket "*Slay* Evil in attack.txt and jattack.txt" created
2019-10-25 01:19 Aktualisiert von: deskull
2020-01-22 22:16 Aktualisiert von: hourier
Kommentar

頂いた情報を元に日本語版・英語版両方の記述を修正しました。確認の後マージ願います

2020-01-23 01:04 Aktualisiert von: deskull
  • Status Update from Offen to Geschlossen
Kommentar

確認しました、ありがとうございます。

2020-01-25 18:02 Aktualisiert von: deskull
  • Verantwortlicher Update from deskull to hourier
2021-01-01 23:38 Aktualisiert von: deskull

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