変愚蛮怒のメインリポジトリです
Revision | e439fdbe8dfbb822ff8de79296c1211d2518a26c (tree) |
---|---|
Zeit | 2019-04-22 23:58:17 |
Autor | deskull <deskull@user...> |
Commiter | deskull |
[Refactor] #37353 monster.h の宣言を整理。
@@ -534,7 +534,6 @@ extern void seal_of_mirror(HIT_POINT dam); | ||
534 | 534 | extern concptr spell_category_name(OBJECT_TYPE_VALUE tval); |
535 | 535 | |
536 | 536 | /* spells2.c */ |
537 | -extern void message_pain(MONSTER_IDX m_idx, HIT_POINT dam); | |
538 | 537 | extern bool detect_traps(POSITION range, bool known); |
539 | 538 | extern bool detect_doors(POSITION range); |
540 | 539 | extern bool detect_stairs(POSITION range); |
@@ -323,6 +323,7 @@ extern bool monster_has_hostile_align(monster_type *m_ptr, int pa_good, int pa_e | ||
323 | 323 | extern void dice_to_string(int base_damage, int dice_num, int dice_side, int dice_mult, int dice_div, char* msg); |
324 | 324 | extern concptr look_mon_desc(monster_type *m_ptr, BIT_FLAGS mode); |
325 | 325 | extern int get_monster_crowd_number(MONSTER_IDX m_idx); |
326 | +extern void message_pain(MONSTER_IDX m_idx, HIT_POINT dam); | |
326 | 327 | |
327 | 328 | #define is_friendly(A) \ |
328 | 329 | (bool)(((A)->smart & SM_FRIENDLY) ? TRUE : FALSE) |