3.2 test 04
ZIPファイル使用時のフリーズバグの対応
PSP-2000でのスリープ時のメモリ破壊に対応
@@ -1,3760 +0,0 @@ | ||
1 | -/* unofficial gameplaySP kai | |
2 | - * | |
3 | - * Copyright (C) 2006 Exophase <exophase@gmail.com> | |
4 | - * Copyright (C) 2007 takka <takka@tfact.net> | |
5 | - * | |
6 | - * This program is free software; you can redistribute it and/or | |
7 | - * modify it under the terms of the GNU General Public License as | |
8 | - * published by the Free Software Foundation; either version 2 of | |
9 | - * the License, or (at your option) any later version. | |
10 | - * | |
11 | - * This program is distributed in the hope that it will be useful, | |
12 | - * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
13 | - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
14 | - * General Public License for more details. | |
15 | - * | |
16 | - * You should have received a copy of the GNU General Public License | |
17 | - * along with this program; if not, write to the Free Software | |
18 | - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA | |
19 | - */ | |
20 | - | |
21 | -#include "common.h" | |
22 | - | |
23 | -u8 read_backup(u32 address); | |
24 | -u32 read_eeprom(); | |
25 | -s32 load_game_config(char *gamepak_title, char *gamepak_code, char *gamepak_maker); | |
26 | -void write_eeprom(u32 address, u32 value); | |
27 | -void write_backup(u32 address, u32 value); | |
28 | -void write_rtc(u32 address, u32 value); | |
29 | -CPU_ALERT_TYPE write_io_register8(u32 address, u32 value); | |
30 | -CPU_ALERT_TYPE write_io_register16(u32 address, u32 value); | |
31 | -CPU_ALERT_TYPE write_io_register32(u32 address, u32 value); | |
32 | - | |
33 | -static u8 save_backup(char *name); | |
34 | -static u32 encode_bcd(u8 value); | |
35 | -static char *skip_spaces(char *line_ptr); | |
36 | -static s32 parse_config_line(char *current_line, char *current_variable, | |
37 | - char *current_value); | |
38 | -static s32 load_gamepak_raw(char *name); | |
39 | -static u32 evict_gamepak_page(); | |
40 | -static void init_memory_gamepak(); | |
41 | - | |
42 | - | |
43 | -// read data (sequential) | |
44 | -u8 waitstate_cycles_seq[2][16] = | |
45 | -{ | |
46 | - /* 0 1 2 3 4 5 6 7 8 9 A B C D E F */ | |
47 | - { 1, 1, 3, 1, 1, 1, 1, 1, 3, 3, 5, 5, 9, 9, 5, 1 }, /* 8,16bit */ | |
48 | - { 1, 1, 6, 1, 1, 2, 2, 1, 5, 5, 9, 9,17,17, 1, 1 } /* 32bit */ | |
49 | -}; | |
50 | - | |
51 | -// read data (non sequential) | |
52 | -u8 waitstate_cycles_non_seq[2][16] = | |
53 | -{ | |
54 | - /* 0 1 2 3 4 5 6 7 8 9 A B C D E F */ | |
55 | - { 1, 1, 3, 1, 1, 1, 1, 1, 5, 5, 5, 5, 5, 5, 5, 1 }, /* 8,16bit */ | |
56 | - { 1, 1, 6, 1, 1, 2, 2, 1, 7, 7, 9, 9,13,13, 1, 1 } /* 32bit */ | |
57 | -}; | |
58 | - | |
59 | -// Different settings for gamepak ws0-2 sequential (2nd) access | |
60 | - | |
61 | -const u8 gamepak_waitstate_seq[2][2][3] = | |
62 | -{ | |
63 | - { | |
64 | - { 3, 5, 9 }, { 5, 9,17 } | |
65 | - }, | |
66 | - { | |
67 | - { 2, 2, 2 }, { 3, 3, 3 } | |
68 | - } | |
69 | -}; | |
70 | - | |
71 | -// read opecode | |
72 | -u8 cpu_waitstate_cycles_seq[2][16] = | |
73 | -{ | |
74 | - /* 0 1 2 3 4 5 6 7 8 9 A B C D E F */ | |
75 | - { 1, 1, 3, 1, 1, 1, 1, 1, 3, 3, 5, 5, 9, 9, 5, 1 }, /* 8,16bit */ | |
76 | - { 1, 1, 6, 1, 1, 2, 2, 1, 5, 5, 9, 9,17,17, 1, 1 } /* 32bit */ | |
77 | -}; | |
78 | - | |
79 | -const u32 obj_address[6] = | |
80 | -{ 0x10000, 0x10000, 0x10000, 0x14000, 0x14000, 0x14000 }; | |
81 | - | |
82 | - | |
83 | -u16 palette_ram[512]; | |
84 | -u16 oam_ram[512]; | |
85 | -u16 io_registers[1024 * 16]; | |
86 | -u8 ewram[1024 * 256 * 2]; | |
87 | -u8 iwram[1024 * 32 * 2]; | |
88 | -u8 vram[1024 * 96 * 2]; | |
89 | - | |
90 | -u8 bios_rom[1024 * 32]; | |
91 | -u32 bios_read_protect; | |
92 | - | |
93 | -// Up to 128kb, store SRAM, flash ROM, or EEPROM here. | |
94 | -u8 gamepak_backup[1024 * 128]; | |
95 | - | |
96 | -// Keeps us knowing how much we have left. | |
97 | -u8 *gamepak_rom; | |
98 | -u32 gamepak_size; | |
99 | - | |
100 | -DMA_TRANSFER_TYPE dma[4]; | |
101 | - | |
102 | -u8 *memory_regions[16]; | |
103 | -u32 memory_limits[16]; | |
104 | - | |
105 | -typedef struct | |
106 | -{ | |
107 | - u32 page_timestamp; | |
108 | - u32 physical_index; | |
109 | -} GAMEPAK_SWAP_ENTRY_TYPE; | |
110 | - | |
111 | -u32 gamepak_ram_buffer_size; | |
112 | -u32 gamepak_ram_pages; | |
113 | - | |
114 | -// Enough to map the gamepak RAM space. | |
115 | -GAMEPAK_SWAP_ENTRY_TYPE *gamepak_memory_map; | |
116 | - | |
117 | -// This is global so that it can be kept open for large ROMs to swap | |
118 | -// pages from, so there's no slowdown with opening and closing the file | |
119 | -// a lot. | |
120 | - | |
121 | -FILE_TAG_TYPE gamepak_file_large = -1; | |
122 | - | |
123 | -u32 direct_map_vram = 0; | |
124 | - | |
125 | -// Writes to these respective locations should trigger an update | |
126 | -// so the related subsystem may react to it. | |
127 | - | |
128 | -// If OAM is written to: | |
129 | -u32 oam_update = 1; | |
130 | - | |
131 | -// If GBC audio is written to: | |
132 | -u32 gbc_sound_update = 0; | |
133 | - | |
134 | -// If the GBC audio waveform is modified: | |
135 | -u32 gbc_sound_wave_update = 0; | |
136 | - | |
137 | -// If the backup space is written (only update once this hits 0) | |
138 | -u32 backup_update = 0; | |
139 | - | |
140 | -// Write out backup file this many cycles after the most recent | |
141 | -// backup write. | |
142 | -const u32 write_backup_delay = 10; | |
143 | - | |
144 | - | |
145 | -typedef enum | |
146 | -{ | |
147 | - BACKUP_SRAM, | |
148 | - BACKUP_FLASH, | |
149 | - BACKUP_EEPROM, | |
150 | - BACKUP_NONE | |
151 | -} BACKUP_TYPE_TYPE; | |
152 | - | |
153 | -typedef enum | |
154 | -{ | |
155 | - SRAM_SIZE_32KB, | |
156 | - SRAM_SIZE_64KB | |
157 | -} SRAM_SIZE_TYPE; | |
158 | - | |
159 | -// Keep it 32KB until the upper 64KB is accessed, then make it 64KB. | |
160 | - | |
161 | -BACKUP_TYPE_TYPE backup_type = BACKUP_NONE; | |
162 | -SRAM_SIZE_TYPE sram_size = SRAM_SIZE_32KB; | |
163 | - | |
164 | -typedef enum | |
165 | -{ | |
166 | - FLASH_BASE_MODE, | |
167 | - FLASH_ERASE_MODE, | |
168 | - FLASH_ID_MODE, | |
169 | - FLASH_WRITE_MODE, | |
170 | - FLASH_BANKSWITCH_MODE | |
171 | -} FLASH_MODE_TYPE; | |
172 | - | |
173 | -typedef enum | |
174 | -{ | |
175 | - FLASH_SIZE_64KB, | |
176 | - FLASH_SIZE_128KB | |
177 | -} FLASH_SIZE_TYPE; | |
178 | - | |
179 | -FLASH_MODE_TYPE flash_mode = FLASH_BASE_MODE; | |
180 | -u32 flash_command_position = 0; | |
181 | -u8 *flash_bank_ptr = gamepak_backup; | |
182 | - | |
183 | -FLASH_DEVICE_ID_TYPE flash_device_id = FLASH_DEVICE_MACRONIX_64KB; | |
184 | -FLASH_MANUFACTURER_ID_TYPE flash_manufacturer_id = FLASH_MANUFACTURER_MACRONIX; | |
185 | -FLASH_SIZE_TYPE flash_size = FLASH_SIZE_64KB; | |
186 | - | |
187 | -const u8 gba_md5[16] = { 0xA8, 0x60, 0xE8, 0xC0, 0xB6, 0xD5, 0x73, 0xD1, | |
188 | - 0x91, 0xE4, 0xEC, 0x7D, 0xB1, 0xB1, 0xE4, 0xF6 }; | |
189 | -const u8 nds_md5[16] = { 0x1C, 0x0D, 0x67, 0xDB, 0x9E, 0x12, 0x08, 0xB9, | |
190 | - 0x5A, 0x15, 0x06, 0xB1, 0x68, 0x8A, 0x0A, 0xD6 }; | |
191 | - | |
192 | -u8 read_backup(u32 address) | |
193 | -{ | |
194 | - u8 value = 0; | |
195 | - | |
196 | - if(backup_type == BACKUP_NONE) | |
197 | - { | |
198 | - backup_type = BACKUP_SRAM; | |
199 | - } | |
200 | - | |
201 | - if(backup_type == BACKUP_SRAM) | |
202 | - { | |
203 | - value = gamepak_backup[address]; | |
204 | - } | |
205 | - else | |
206 | - | |
207 | - if(backup_type == BACKUP_FLASH) | |
208 | - { | |
209 | - if(flash_mode == FLASH_ID_MODE) | |
210 | - { | |
211 | - /* ID manufacturer type */ | |
212 | - if(address == 0x0000) | |
213 | - value = flash_manufacturer_id; | |
214 | - else | |
215 | - | |
216 | - /* ID device type */ | |
217 | - if(address == 0x0001) | |
218 | - value = flash_device_id; | |
219 | - } | |
220 | - else | |
221 | - { | |
222 | - value = flash_bank_ptr[address]; | |
223 | - } | |
224 | - } | |
225 | - else | |
226 | - | |
227 | - if(backup_type == BACKUP_EEPROM) | |
228 | - { | |
229 | - enable_motion_sensor = 1; | |
230 | - | |
231 | - switch(address & 0x8F00) | |
232 | - { | |
233 | - case 0x8200: | |
234 | - value = motion_sensorX & 0xFF; | |
235 | - break; | |
236 | - case 0x8300: | |
237 | - value = (motion_sensorX >> 8) | 0x80; | |
238 | - break; | |
239 | - case 0x8400: | |
240 | - value = motion_sensorY & 0xFF; | |
241 | - break; | |
242 | - case 0x8500: | |
243 | - value = motion_sensorY >> 8; | |
244 | - break; | |
245 | - } | |
246 | - } | |
247 | - | |
248 | - return value; | |
249 | -} | |
250 | - | |
251 | -#define read_backup8() \ | |
252 | - value = read_backup(address & 0xFFFF) \ | |
253 | - | |
254 | -#define read_backup16() \ | |
255 | - value = 0 \ | |
256 | - | |
257 | -#define read_backup32() \ | |
258 | - value = 0 \ | |
259 | - | |
260 | - | |
261 | -// EEPROM is 512 bytes by default; it is autodetecte as 8KB if | |
262 | -// 14bit address DMAs are made (this is done in the DMA handler). | |
263 | - | |
264 | -typedef enum | |
265 | -{ | |
266 | - EEPROM_512_BYTE, | |
267 | - EEPROM_8_KBYTE | |
268 | -} EEPROM_SIZE_TYPE; | |
269 | - | |
270 | -typedef enum | |
271 | -{ | |
272 | - EEPROM_BASE_MODE, | |
273 | - EEPROM_READ_MODE, | |
274 | - EEPROM_READ_HEADER_MODE, | |
275 | - EEPROM_ADDRESS_MODE, | |
276 | - EEPROM_WRITE_MODE, | |
277 | - EEPROM_WRITE_ADDRESS_MODE, | |
278 | - EEPROM_ADDRESS_FOOTER_MODE, | |
279 | - EEPROM_WRITE_FOOTER_MODE | |
280 | -} EEPROM_MODE_TYPE; | |
281 | - | |
282 | - | |
283 | -EEPROM_SIZE_TYPE eeprom_size = EEPROM_512_BYTE; | |
284 | -EEPROM_MODE_TYPE eeprom_mode = EEPROM_BASE_MODE; | |
285 | -u32 eeprom_address_length; | |
286 | -u32 eeprom_address = 0; | |
287 | -s32 eeprom_counter = 0; | |
288 | -u8 eeprom_buffer[8]; | |
289 | - | |
290 | - | |
291 | -void write_eeprom(u32 address, u32 value) | |
292 | -{ | |
293 | - if(gamepak_size > 0x1FFFF00) // eeprom_v126 ? | |
294 | - { // ROM is restricted to 8000000h-9FFFeFFh | |
295 | - gamepak_size = 0x1FFFF00; // (max.1FFFF00h bytes = 32MB minus 256 bytes) | |
296 | - } | |
297 | - | |
298 | - switch(eeprom_mode) | |
299 | - { | |
300 | - case EEPROM_BASE_MODE: | |
301 | - backup_type = BACKUP_EEPROM; | |
302 | - eeprom_buffer[0] |= (value & 0x01) << (1 - eeprom_counter); | |
303 | - eeprom_counter++; | |
304 | - if(eeprom_counter == 2) | |
305 | - { | |
306 | - if(eeprom_size == EEPROM_512_BYTE) | |
307 | - eeprom_address_length = 6; | |
308 | - else | |
309 | - eeprom_address_length = 14; | |
310 | - | |
311 | - eeprom_counter = 0; | |
312 | - | |
313 | - switch(eeprom_buffer[0] & 0x03) | |
314 | - { | |
315 | - case 0x02: | |
316 | - eeprom_mode = EEPROM_WRITE_ADDRESS_MODE; | |
317 | - break; | |
318 | - | |
319 | - case 0x03: | |
320 | - eeprom_mode = EEPROM_ADDRESS_MODE; | |
321 | - break; | |
322 | - } | |
323 | - ADDRESS16(eeprom_buffer, 0) = 0; | |
324 | - } | |
325 | - break; | |
326 | - | |
327 | - case EEPROM_ADDRESS_MODE: | |
328 | - case EEPROM_WRITE_ADDRESS_MODE: | |
329 | - eeprom_buffer[eeprom_counter / 8] | |
330 | - |= (value & 0x01) << (7 - (eeprom_counter % 8)); | |
331 | - eeprom_counter++; | |
332 | - if(eeprom_counter == eeprom_address_length) | |
333 | - { | |
334 | - if(eeprom_size == EEPROM_512_BYTE) | |
335 | - { | |
336 | - eeprom_address = | |
337 | - (ADDRESS16(eeprom_buffer, 0) >> 2) * 8; | |
338 | - } | |
339 | - else | |
340 | - { | |
341 | - eeprom_address = (((u32)eeprom_buffer[1] >> 2) | | |
342 | - ((u32)eeprom_buffer[0] << 6)) * 8; | |
343 | - } | |
344 | - | |
345 | - ADDRESS16(eeprom_buffer, 0) = 0; | |
346 | - eeprom_counter = 0; | |
347 | - | |
348 | - if(eeprom_mode == EEPROM_ADDRESS_MODE) | |
349 | - { | |
350 | - eeprom_mode = EEPROM_ADDRESS_FOOTER_MODE; | |
351 | - } | |
352 | - else | |
353 | - { | |
354 | - eeprom_mode = EEPROM_WRITE_MODE; | |
355 | - memset(gamepak_backup + eeprom_address, 0, 8); | |
356 | - } | |
357 | - } | |
358 | - break; | |
359 | - | |
360 | - case EEPROM_WRITE_MODE: | |
361 | - gamepak_backup[eeprom_address + (eeprom_counter / 8)] |= | |
362 | - (value & 0x01) << (7 - (eeprom_counter % 8)); | |
363 | - eeprom_counter++; | |
364 | - if(eeprom_counter == 64) | |
365 | - { | |
366 | - backup_update = write_backup_delay; | |
367 | - eeprom_counter = 0; | |
368 | - eeprom_mode = EEPROM_WRITE_FOOTER_MODE; | |
369 | - } | |
370 | - break; | |
371 | - | |
372 | - case EEPROM_ADDRESS_FOOTER_MODE: | |
373 | - case EEPROM_WRITE_FOOTER_MODE: | |
374 | - eeprom_counter = 0; | |
375 | - if(eeprom_mode == EEPROM_ADDRESS_FOOTER_MODE) | |
376 | - { | |
377 | - eeprom_mode = EEPROM_READ_HEADER_MODE; | |
378 | - } | |
379 | - else | |
380 | - { | |
381 | - eeprom_mode = EEPROM_BASE_MODE; | |
382 | - } | |
383 | - break; | |
384 | - } | |
385 | -} | |
386 | - | |
387 | - | |
388 | -#define read_memory_gamepak(type) \ | |
389 | -{ \ | |
390 | - u32 gamepak_index = address >> 15; \ | |
391 | - u8 *map = memory_map_read[gamepak_index]; \ | |
392 | - \ | |
393 | - if(map == NULL) \ | |
394 | - { \ | |
395 | - map = load_gamepak_page(gamepak_index & 0x3FF); \ | |
396 | - } \ | |
397 | - \ | |
398 | - value = ADDRESS##type(map, address & 0x7FFF); \ | |
399 | -} \ | |
400 | - | |
401 | - | |
402 | -#define read_open8() \ | |
403 | - if(reg[REG_CPSR] & 0x20) \ | |
404 | - { \ | |
405 | - value = read_memory8(reg[REG_PC] + 2 + (address & 0x01)); \ | |
406 | - } \ | |
407 | - else \ | |
408 | - { \ | |
409 | - value = read_memory8(reg[REG_PC] + 4 + (address & 0x03)); \ | |
410 | - } \ | |
411 | - | |
412 | -#define read_open16() \ | |
413 | - if(reg[REG_CPSR] & 0x20) \ | |
414 | - { \ | |
415 | - value = read_memory16(reg[REG_PC] + 2); \ | |
416 | - } \ | |
417 | - else \ | |
418 | - { \ | |
419 | - value = read_memory16(reg[REG_PC] + 4 + (address & 0x02)); \ | |
420 | - } \ | |
421 | - | |
422 | -#define read_open32() \ | |
423 | - if(reg[REG_CPSR] & 0x20) \ | |
424 | - { \ | |
425 | - u32 current_instruction = read_memory16(reg[REG_PC] + 2); \ | |
426 | - value = (current_instruction << 16) | current_instruction; \ | |
427 | - } \ | |
428 | - else \ | |
429 | - { \ | |
430 | - value = read_memory32(reg[REG_PC] + 4); \ | |
431 | - } \ | |
432 | - | |
433 | - | |
434 | -u32 read_eeprom() | |
435 | -{ | |
436 | - u32 value; | |
437 | - | |
438 | - switch(eeprom_mode) | |
439 | - { | |
440 | - case EEPROM_BASE_MODE: | |
441 | - value = 1; | |
442 | - break; | |
443 | - | |
444 | - case EEPROM_READ_MODE: | |
445 | - value = (gamepak_backup[eeprom_address + (eeprom_counter / 8)] >> | |
446 | - (7 - (eeprom_counter % 8))) & 0x01; | |
447 | - eeprom_counter++; | |
448 | - if(eeprom_counter == 64) | |
449 | - { | |
450 | - eeprom_counter = 0; | |
451 | - eeprom_mode = EEPROM_BASE_MODE; | |
452 | - } | |
453 | - break; | |
454 | - | |
455 | - case EEPROM_READ_HEADER_MODE: | |
456 | - value = 0; | |
457 | - eeprom_counter++; | |
458 | - if(eeprom_counter == 4) | |
459 | - { | |
460 | - eeprom_mode = EEPROM_READ_MODE; | |
461 | - eeprom_counter = 0; | |
462 | - } | |
463 | - break; | |
464 | - | |
465 | - default: | |
466 | - value = 0; | |
467 | - break; | |
468 | - } | |
469 | - | |
470 | - return value; | |
471 | -} | |
472 | - | |
473 | - | |
474 | -#define read_memory(type) \ | |
475 | - switch(address >> 24) \ | |
476 | - { \ | |
477 | - case 0x00: \ | |
478 | - { \ | |
479 | - /* BIOS */ \ | |
480 | - if(reg[REG_PC] >= 0x4000) \ | |
481 | - { \ | |
482 | - if(address < 0x4000) \ | |
483 | - { \ | |
484 | - value = ADDRESS##type(&bios_read_protect, address & 0x03); \ | |
485 | - } \ | |
486 | - else \ | |
487 | - { \ | |
488 | - read_open##type(); \ | |
489 | - } \ | |
490 | - } \ | |
491 | - else \ | |
492 | - { \ | |
493 | - value = ADDRESS##type(bios_rom, address & 0x3FFF); \ | |
494 | - } \ | |
495 | - break; \ | |
496 | - } \ | |
497 | - \ | |
498 | - case 0x02: \ | |
499 | - { \ | |
500 | - /* external work RAM */ \ | |
501 | - address = (address & 0x7FFF) + ((address & 0x38000) << 1) + 0x8000; \ | |
502 | - value = ADDRESS##type(ewram, address); \ | |
503 | - break; \ | |
504 | - } \ | |
505 | - \ | |
506 | - case 0x03: \ | |
507 | - { \ | |
508 | - /* internal work RAM */ \ | |
509 | - value = ADDRESS##type(iwram, (address & 0x7FFF) + 0x8000); \ | |
510 | - break; \ | |
511 | - } \ | |
512 | - \ | |
513 | - case 0x04: \ | |
514 | - { \ | |
515 | - /* I/O registers */ \ | |
516 | - if(address < 0x04000400) \ | |
517 | - { \ | |
518 | - value = ADDRESS##type(io_registers, address & 0x3FF); \ | |
519 | - } \ | |
520 | - else \ | |
521 | - { \ | |
522 | - read_open##type(); \ | |
523 | - } \ | |
524 | - break; \ | |
525 | - } \ | |
526 | - \ | |
527 | - case 0x05: \ | |
528 | - { \ | |
529 | - /* palette RAM */ \ | |
530 | - value = ADDRESS##type(palette_ram, address & 0x3FF); \ | |
531 | - break; \ | |
532 | - } \ | |
533 | - \ | |
534 | - case 0x06: \ | |
535 | - { \ | |
536 | - /* VRAM */ \ | |
537 | - if(address & 0x10000) \ | |
538 | - { \ | |
539 | - value = ADDRESS##type(vram, address & 0x17FFF); \ | |
540 | - } \ | |
541 | - else \ | |
542 | - { \ | |
543 | - value = ADDRESS##type(vram, address & 0x1FFFF); \ | |
544 | - } \ | |
545 | - break; \ | |
546 | - } \ | |
547 | - \ | |
548 | - case 0x07: \ | |
549 | - { \ | |
550 | - /* OAM RAM */ \ | |
551 | - value = ADDRESS##type(oam_ram, address & 0x3FF); \ | |
552 | - break; \ | |
553 | - } \ | |
554 | - \ | |
555 | - case 0x08 ... 0x0C: \ | |
556 | - { \ | |
557 | - /* gamepak ROM */ \ | |
558 | - if((address & 0x1FFFFFF) < gamepak_size) \ | |
559 | - { \ | |
560 | - read_memory_gamepak(type); \ | |
561 | - } \ | |
562 | - else \ | |
563 | - { \ | |
564 | - read_open##type(); \ | |
565 | - } \ | |
566 | - break; \ | |
567 | - } \ | |
568 | - \ | |
569 | - case 0x0D: \ | |
570 | - { \ | |
571 | - if((address & 0x1FFFFFF) < gamepak_size) \ | |
572 | - { \ | |
573 | - read_memory_gamepak(type); \ | |
574 | - } \ | |
575 | - else \ | |
576 | - { \ | |
577 | - value = read_eeprom(); \ | |
578 | - } \ | |
579 | - break; \ | |
580 | - } \ | |
581 | - \ | |
582 | - case 0x0E: \ | |
583 | - case 0x0F: \ | |
584 | - { \ | |
585 | - read_backup##type(); \ | |
586 | - break; \ | |
587 | - } \ | |
588 | - \ | |
589 | - case 0x10 ... 0xFF: \ | |
590 | - { \ | |
591 | - value = 0; \ | |
592 | - break; \ | |
593 | - } \ | |
594 | - \ | |
595 | - default: \ | |
596 | - { \ | |
597 | - read_open##type(); \ | |
598 | - break; \ | |
599 | - } \ | |
600 | - } \ | |
601 | - | |
602 | - | |
603 | -#define trigger_dma(dma_number) \ | |
604 | - if(value & 0x8000) \ | |
605 | - { \ | |
606 | - if(dma[dma_number].start_type == DMA_INACTIVE) \ | |
607 | - { \ | |
608 | - u32 start_type = (value >> 12) & 0x03; \ | |
609 | - u32 dest_address = \ | |
610 | - ADDRESS32(io_registers, (dma_number * 12) + 0xB4) & 0x0FFFFFFF; \ | |
611 | - \ | |
612 | - dma[dma_number].dma_channel = dma_number; \ | |
613 | - dma[dma_number].source_address = \ | |
614 | - ADDRESS32(io_registers, (dma_number * 12) + 0xB0) & 0x0FFFFFFF; \ | |
615 | - dma[dma_number].dest_address = dest_address; \ | |
616 | - dma[dma_number].source_direction = (value >> 7) & 0x03; \ | |
617 | - dma[dma_number].repeat_type = (value >> 9) & 0x01; \ | |
618 | - dma[dma_number].start_type = start_type; \ | |
619 | - dma[dma_number].irq = (value >> 14) & 0x01; \ | |
620 | - \ | |
621 | - /* If it is sound FIFO DMA make sure the settings are a certain way */ \ | |
622 | - if((dma_number >= 1) && (dma_number <= 2) && \ | |
623 | - (start_type == DMA_START_SPECIAL)) \ | |
624 | - { \ | |
625 | - dma[dma_number].length_type = DMA_32BIT; \ | |
626 | - dma[dma_number].length = 4; \ | |
627 | - dma[dma_number].dest_direction = DMA_FIXED; \ | |
628 | - \ | |
629 | - if(dest_address == 0x40000A4) \ | |
630 | - { \ | |
631 | - dma[dma_number].direct_sound_channel = DMA_DIRECT_SOUND_B; \ | |
632 | - } \ | |
633 | - else \ | |
634 | - { \ | |
635 | - dma[dma_number].direct_sound_channel = DMA_DIRECT_SOUND_A; \ | |
636 | - } \ | |
637 | - } \ | |
638 | - else \ | |
639 | - { \ | |
640 | - u32 length = \ | |
641 | - ADDRESS16(io_registers, (dma_number * 12) + 0xB8); \ | |
642 | - \ | |
643 | - if((dma_number == 3) && ((dest_address >> 24) == 0x0D) && \ | |
644 | - ((length & 0x1F) == 17)) \ | |
645 | - { \ | |
646 | - eeprom_size = EEPROM_8_KBYTE; \ | |
647 | - } \ | |
648 | - \ | |
649 | - if(dma_number < 3) \ | |
650 | - { \ | |
651 | - length &= 0x3FFF; \ | |
652 | - } \ | |
653 | - \ | |
654 | - if(length == 0) \ | |
655 | - { \ | |
656 | - if(dma_number == 3) \ | |
657 | - { \ | |
658 | - length = 0x10000; \ | |
659 | - } \ | |
660 | - else \ | |
661 | - { \ | |
662 | - length = 0x04000; \ | |
663 | - } \ | |
664 | - } \ | |
665 | - \ | |
666 | - dma[dma_number].length = length; \ | |
667 | - dma[dma_number].length_type = (value >> 10) & 0x01; \ | |
668 | - dma[dma_number].dest_direction = (value >> 5) & 0x03; \ | |
669 | - } \ | |
670 | - \ | |
671 | - ADDRESS16(io_registers, (dma_number * 12) + 0xBA) = value; \ | |
672 | - if(start_type == DMA_START_IMMEDIATELY) \ | |
673 | - { \ | |
674 | - return dma_transfer(dma + dma_number); \ | |
675 | - } \ | |
676 | - } \ | |
677 | - } \ | |
678 | - else \ | |
679 | - { \ | |
680 | - dma[dma_number].start_type = DMA_INACTIVE; \ | |
681 | - dma[dma_number].direct_sound_channel = DMA_NO_DIRECT_SOUND; \ | |
682 | - ADDRESS16(io_registers, (dma_number * 12) + 0xBA) = value; \ | |
683 | - } \ | |
684 | - | |
685 | - | |
686 | -// configure game pak access timings | |
687 | -#define waitstate_control() \ | |
688 | -{ \ | |
689 | - u8 i; \ | |
690 | - const u8 waitstate_table[4] = { 5, 4, 3, 9 }; \ | |
691 | - \ | |
692 | - waitstate_cycles_non_seq[0][0x0e] = waitstate_cycles_seq[0][0x0e] \ | |
693 | - = waitstate_table[value & 0x03]; \ | |
694 | - \ | |
695 | - for(i = 0; i < 2; i++) \ | |
696 | - { \ | |
697 | - waitstate_cycles_seq[i][0x08] = waitstate_cycles_seq[i][0x09] \ | |
698 | - = gamepak_waitstate_seq[(value >> 4) & 0x01][i][0]; \ | |
699 | - waitstate_cycles_seq[i][0x0A] = waitstate_cycles_seq[i][0x0B] \ | |
700 | - = gamepak_waitstate_seq[(value >> 7) & 0x01][i][1]; \ | |
701 | - waitstate_cycles_seq[i][0x0C] = waitstate_cycles_seq[i][0x0D] \ | |
702 | - = gamepak_waitstate_seq[(value >> 10) & 0x01][i][2]; \ | |
703 | - } \ | |
704 | - \ | |
705 | - waitstate_cycles_non_seq[0][0x08] = waitstate_cycles_non_seq[0][0x09] \ | |
706 | - = waitstate_table[(value >> 2) & 0x03]; \ | |
707 | - waitstate_cycles_non_seq[0][0x0A] = waitstate_cycles_non_seq[0][0x0B] \ | |
708 | - = waitstate_table[(value >> 5) & 0x03]; \ | |
709 | - waitstate_cycles_non_seq[0][0x0C] = waitstate_cycles_non_seq[0][0x0D] \ | |
710 | - = waitstate_table[(value >> 8) & 0x03]; \ | |
711 | - \ | |
712 | - /* 32bit access ( split into two 16bit accsess ) */ \ | |
713 | - waitstate_cycles_non_seq[1][0x08] = waitstate_cycles_non_seq[1][0x09] \ | |
714 | - = (waitstate_cycles_non_seq[0][0x08] + waitstate_cycles_seq[0][0x08] - 1); \ | |
715 | - waitstate_cycles_non_seq[1][0x0A] = waitstate_cycles_non_seq[1][0x0B] \ | |
716 | - = (waitstate_cycles_non_seq[0][0x0A] + waitstate_cycles_seq[0][0x0A] - 1); \ | |
717 | - waitstate_cycles_non_seq[1][0x0C] = waitstate_cycles_non_seq[1][0x0D] \ | |
718 | - = (waitstate_cycles_non_seq[0][0x0C] + waitstate_cycles_seq[0][0x0C] - 1); \ | |
719 | - \ | |
720 | - /* gamepak prefetch */ \ | |
721 | - if(value & 0x4000) \ | |
722 | - { \ | |
723 | - for(i = 0x08; i <= 0x0D; i++) \ | |
724 | - { \ | |
725 | - cpu_waitstate_cycles_seq[0][i] = 1; \ | |
726 | - cpu_waitstate_cycles_seq[1][i] = 2; \ | |
727 | - } \ | |
728 | - } \ | |
729 | - else \ | |
730 | - { \ | |
731 | - for(i = 0; i < 2; i++) \ | |
732 | - { \ | |
733 | - cpu_waitstate_cycles_seq[i][0x08] = cpu_waitstate_cycles_seq[i][0x09] \ | |
734 | - = waitstate_cycles_seq[i][0x08]; \ | |
735 | - cpu_waitstate_cycles_seq[i][0x0A] = cpu_waitstate_cycles_seq[i][0x0B] \ | |
736 | - = waitstate_cycles_seq[i][0x0A]; \ | |
737 | - cpu_waitstate_cycles_seq[i][0x0C] = cpu_waitstate_cycles_seq[i][0x0D] \ | |
738 | - = waitstate_cycles_seq[i][0x0C]; \ | |
739 | - } \ | |
740 | - } \ | |
741 | - \ | |
742 | - ADDRESS16(io_registers, 0x204) = \ | |
743 | - (ADDRESS16(io_registers, 0x204) & 0x8000) | (value & 0x7FFF); \ | |
744 | -} \ | |
745 | - | |
746 | - | |
747 | -#define access_register8_high(address) \ | |
748 | - value = (value << 8) | (ADDRESS8(io_registers, address)) \ | |
749 | - | |
750 | -#define access_register8_low(address) \ | |
751 | - value = ((ADDRESS8(io_registers, address + 1)) << 8) | value \ | |
752 | - | |
753 | -#define access_register16_high(address) \ | |
754 | - value = (value << 16) | (ADDRESS16(io_registers, address)) \ | |
755 | - | |
756 | -#define access_register16_low(address) \ | |
757 | - value = ((ADDRESS16(io_registers, address + 2)) << 16) | value \ | |
758 | - | |
759 | - | |
760 | -CPU_ALERT_TYPE write_io_register8(u32 address, u32 value) | |
761 | -{ | |
762 | - switch(address) | |
763 | - { | |
764 | - case 0x00: | |
765 | - { | |
766 | - u32 bg_mode = io_registers[REG_DISPCNT] & 0x07; | |
767 | - | |
768 | - if((value & 0x07) != bg_mode) | |
769 | - oam_update = 1; | |
770 | - | |
771 | - ADDRESS8(io_registers, 0x00) = value; | |
772 | - break; | |
773 | - } | |
774 | - | |
775 | - // DISPSTAT (lower byte) | |
776 | - case 0x04: | |
777 | - ADDRESS8(io_registers, 0x04) = | |
778 | - (ADDRESS8(io_registers, 0x04) & 0x07) | (value & ~0x07); | |
779 | - break; | |
780 | - | |
781 | - // VCOUNT | |
782 | - case 0x06: | |
783 | - case 0x07: | |
784 | - /* Read only */ | |
785 | - break; | |
786 | - | |
787 | - // BG2 reference X | |
788 | - case 0x28: | |
789 | - access_register8_low(0x28); | |
790 | - access_register16_low(0x28); | |
791 | - affine_reference_x[0] = (s32)(value << 4) >> 4; | |
792 | - ADDRESS32(io_registers, 0x28) = value; | |
793 | - break; | |
794 | - | |
795 | - case 0x29: | |
796 | - access_register8_high(0x28); | |
797 | - access_register16_low(0x28); | |
798 | - affine_reference_x[0] = (s32)(value << 4) >> 4; | |
799 | - ADDRESS32(io_registers, 0x28) = value; | |
800 | - break; | |
801 | - | |
802 | - case 0x2A: | |
803 | - access_register8_low(0x2A); | |
804 | - access_register16_high(0x28); | |
805 | - affine_reference_x[0] = (s32)(value << 4) >> 4; | |
806 | - ADDRESS32(io_registers, 0x28) = value; | |
807 | - break; | |
808 | - | |
809 | - case 0x2B: | |
810 | - access_register8_high(0x2A); | |
811 | - access_register16_high(0x28); | |
812 | - affine_reference_x[0] = (s32)(value << 4) >> 4; | |
813 | - ADDRESS32(io_registers, 0x28) = value; | |
814 | - break; | |
815 | - | |
816 | - // BG2 reference Y | |
817 | - case 0x2C: | |
818 | - access_register8_low(0x2C); | |
819 | - access_register16_low(0x2C); | |
820 | - affine_reference_y[0] = (s32)(value << 4) >> 4; | |
821 | - ADDRESS32(io_registers, 0x2C) = value; | |
822 | - break; | |
823 | - | |
824 | - case 0x2D: | |
825 | - access_register8_high(0x2C); | |
826 | - access_register16_low(0x2C); | |
827 | - affine_reference_y[0] = (s32)(value << 4) >> 4; | |
828 | - ADDRESS32(io_registers, 0x2C) = value; | |
829 | - break; | |
830 | - | |
831 | - case 0x2E: | |
832 | - access_register8_low(0x2E); | |
833 | - access_register16_high(0x2C); | |
834 | - affine_reference_y[0] = (s32)(value << 4) >> 4; | |
835 | - ADDRESS32(io_registers, 0x2C) = value; | |
836 | - break; | |
837 | - | |
838 | - case 0x2F: | |
839 | - access_register8_high(0x2E); | |
840 | - access_register16_high(0x2C); | |
841 | - affine_reference_y[0] = (s32)(value << 4) >> 4; | |
842 | - ADDRESS32(io_registers, 0x2C) = value; | |
843 | - break; | |
844 | - | |
845 | - // BG3 reference X | |
846 | - case 0x38: | |
847 | - access_register8_low(0x38); | |
848 | - access_register16_low(0x38); | |
849 | - affine_reference_x[1] = (s32)(value << 4) >> 4; | |
850 | - ADDRESS32(io_registers, 0x38) = value; | |
851 | - break; | |
852 | - | |
853 | - case 0x39: | |
854 | - access_register8_high(0x38); | |
855 | - access_register16_low(0x38); | |
856 | - affine_reference_x[1] = (s32)(value << 4) >> 4; | |
857 | - ADDRESS32(io_registers, 0x38) = value; | |
858 | - break; | |
859 | - | |
860 | - case 0x3A: | |
861 | - access_register8_low(0x3A); | |
862 | - access_register16_high(0x38); | |
863 | - affine_reference_x[1] = (s32)(value << 4) >> 4; | |
864 | - ADDRESS32(io_registers, 0x38) = value; | |
865 | - break; | |
866 | - | |
867 | - case 0x3B: | |
868 | - access_register8_high(0x3A); | |
869 | - access_register16_high(0x38); | |
870 | - affine_reference_x[1] = (s32)(value << 4) >> 4; | |
871 | - ADDRESS32(io_registers, 0x38) = value; | |
872 | - break; | |
873 | - | |
874 | - // BG3 reference Y | |
875 | - case 0x3C: | |
876 | - access_register8_low(0x3C); | |
877 | - access_register16_low(0x3C); | |
878 | - affine_reference_y[1] = (s32)(value << 4) >> 4; | |
879 | - ADDRESS32(io_registers, 0x3C) = value; | |
880 | - break; | |
881 | - | |
882 | - case 0x3D: | |
883 | - access_register8_high(0x3C); | |
884 | - access_register16_low(0x3C); | |
885 | - affine_reference_y[1] = (s32)(value << 4) >> 4; | |
886 | - ADDRESS32(io_registers, 0x3C) = value; | |
887 | - break; | |
888 | - | |
889 | - case 0x3E: | |
890 | - access_register8_low(0x3E); | |
891 | - access_register16_high(0x3C); | |
892 | - affine_reference_y[1] = (s32)(value << 4) >> 4; | |
893 | - ADDRESS32(io_registers, 0x3C) = value; | |
894 | - break; | |
895 | - | |
896 | - case 0x3F: | |
897 | - access_register8_high(0x3E); | |
898 | - access_register16_high(0x3C); | |
899 | - affine_reference_y[1] = (s32)(value << 4) >> 4; | |
900 | - ADDRESS32(io_registers, 0x3C) = value; | |
901 | - break; | |
902 | - | |
903 | - // Sound 1 control sweep | |
904 | - case 0x60: | |
905 | - access_register8_low(0x60); | |
906 | - gbc_sound_tone_control_sweep(); | |
907 | - break; | |
908 | - | |
909 | - case 0x61: | |
910 | - access_register8_high(0x60); | |
911 | - gbc_sound_tone_control_sweep(); | |
912 | - break; | |
913 | - | |
914 | - // Sound 1 control duty/length/envelope | |
915 | - case 0x62: | |
916 | - access_register8_low(0x62); | |
917 | - gbc_sound_tone_control_low(0, 0x62); | |
918 | - break; | |
919 | - | |
920 | - case 0x63: | |
921 | - access_register8_high(0x62); | |
922 | - gbc_sound_tone_control_low(0, 0x62); | |
923 | - break; | |
924 | - | |
925 | - // Sound 1 control frequency | |
926 | - case 0x64: | |
927 | - access_register8_low(0x64); | |
928 | - gbc_sound_tone_control_high(0, 0x64); | |
929 | - break; | |
930 | - | |
931 | - case 0x65: | |
932 | - access_register8_high(0x64); | |
933 | - gbc_sound_tone_control_high(0, 0x64); | |
934 | - break; | |
935 | - | |
936 | - // Sound 2 control duty/length/envelope | |
937 | - case 0x68: | |
938 | - access_register8_low(0x68); | |
939 | - gbc_sound_tone_control_low(1, 0x68); | |
940 | - break; | |
941 | - | |
942 | - case 0x69: | |
943 | - access_register8_high(0x68); | |
944 | - gbc_sound_tone_control_low(1, 0x68); | |
945 | - break; | |
946 | - | |
947 | - // Sound 2 control frequency | |
948 | - case 0x6C: | |
949 | - access_register8_low(0x6C); | |
950 | - gbc_sound_tone_control_high(1, 0x6C); | |
951 | - break; | |
952 | - | |
953 | - case 0x6D: | |
954 | - access_register8_high(0x6C); | |
955 | - gbc_sound_tone_control_high(1, 0x6C); | |
956 | - break; | |
957 | - | |
958 | - // Sound 3 control wave | |
959 | - case 0x70: | |
960 | - access_register8_low(0x70); | |
961 | - gbc_sound_wave_control(); | |
962 | - break; | |
963 | - | |
964 | - case 0x71: | |
965 | - access_register8_high(0x70); | |
966 | - gbc_sound_wave_control(); | |
967 | - break; | |
968 | - | |
969 | - // Sound 3 control length/volume | |
970 | - case 0x72: | |
971 | - access_register8_low(0x72); | |
972 | - gbc_sound_tone_control_low_wave(); | |
973 | - break; | |
974 | - | |
975 | - case 0x73: | |
976 | - access_register8_high(0x72); | |
977 | - gbc_sound_tone_control_low_wave(); | |
978 | - break; | |
979 | - | |
980 | - // Sound 3 control frequency | |
981 | - case 0x74: | |
982 | - access_register8_low(0x74); | |
983 | - gbc_sound_tone_control_high_wave(); | |
984 | - break; | |
985 | - | |
986 | - case 0x75: | |
987 | - access_register8_high(0x74); | |
988 | - gbc_sound_tone_control_high_wave(); | |
989 | - break; | |
990 | - | |
991 | - // Sound 4 control length/envelope | |
992 | - case 0x78: | |
993 | - access_register8_low(0x78); | |
994 | - gbc_sound_tone_control_low(3, 0x78); | |
995 | - break; | |
996 | - | |
997 | - case 0x79: | |
998 | - access_register8_high(0x78); | |
999 | - gbc_sound_tone_control_low(3, 0x78); | |
1000 | - break; | |
1001 | - | |
1002 | - // Sound 4 control frequency | |
1003 | - case 0x7C: | |
1004 | - access_register8_low(0x7C); | |
1005 | - gbc_sound_noise_control(); | |
1006 | - break; | |
1007 | - | |
1008 | - case 0x7D: | |
1009 | - access_register8_high(0x7C); | |
1010 | - gbc_sound_noise_control(); | |
1011 | - break; | |
1012 | - | |
1013 | - // Sound control L | |
1014 | - case 0x80: | |
1015 | - access_register8_low(0x80); | |
1016 | - gbc_trigger_sound(); | |
1017 | - break; | |
1018 | - | |
1019 | - case 0x81: | |
1020 | - access_register8_high(0x80); | |
1021 | - gbc_trigger_sound(); | |
1022 | - break; | |
1023 | - | |
1024 | - // Sound control H | |
1025 | - case 0x82: | |
1026 | - access_register8_low(0x82); | |
1027 | - trigger_sound(); | |
1028 | - break; | |
1029 | - | |
1030 | - case 0x83: | |
1031 | - access_register8_high(0x82); | |
1032 | - trigger_sound(); | |
1033 | - break; | |
1034 | - | |
1035 | - // Sound control X | |
1036 | - case 0x84: | |
1037 | - sound_on(); | |
1038 | - break; | |
1039 | - | |
1040 | - // Sound wave RAM | |
1041 | - case 0x90 ... 0x9F: | |
1042 | - gbc_sound_wave_update = 1; | |
1043 | - ADDRESS8(io_registers, address) = value; | |
1044 | - break; | |
1045 | - | |
1046 | - // Sound FIFO A | |
1047 | - case 0xA0 ... 0xA3: | |
1048 | - ADDRESS8(io_registers, address) = value; | |
1049 | - sound_timer_queue32(0); | |
1050 | - break; | |
1051 | - | |
1052 | - // Sound FIFO B | |
1053 | - case 0xA4 ... 0xA7: | |
1054 | - ADDRESS8(io_registers, address) = value; | |
1055 | - sound_timer_queue32(1); | |
1056 | - break; | |
1057 | - | |
1058 | - // DMA control (trigger byte) | |
1059 | - case 0xBB: | |
1060 | - access_register8_high(0xBA); | |
1061 | - trigger_dma(0); | |
1062 | - break; | |
1063 | - | |
1064 | - case 0xC7: | |
1065 | - access_register8_high(0xC6); | |
1066 | - trigger_dma(1); | |
1067 | - break; | |
1068 | - | |
1069 | - case 0xD3: | |
1070 | - access_register8_high(0xD2); | |
1071 | - trigger_dma(2); | |
1072 | - break; | |
1073 | - | |
1074 | - case 0xDF: | |
1075 | - access_register8_high(0xDE); | |
1076 | - trigger_dma(3); | |
1077 | - break; | |
1078 | - | |
1079 | - // Timer counts | |
1080 | - case 0x100: | |
1081 | - access_register8_low(0x100); | |
1082 | - count_timer(0); | |
1083 | - break; | |
1084 | - | |
1085 | - case 0x101: | |
1086 | - access_register8_high(0x100); | |
1087 | - count_timer(0); | |
1088 | - break; | |
1089 | - | |
1090 | - case 0x104: | |
1091 | - access_register8_low(0x104); | |
1092 | - count_timer(1); | |
1093 | - break; | |
1094 | - | |
1095 | - case 0x105: | |
1096 | - access_register8_high(0x104); | |
1097 | - count_timer(1); | |
1098 | - break; | |
1099 | - | |
1100 | - case 0x108: | |
1101 | - access_register8_low(0x108); | |
1102 | - count_timer(2); | |
1103 | - break; | |
1104 | - | |
1105 | - case 0x109: | |
1106 | - access_register8_high(0x108); | |
1107 | - count_timer(2); | |
1108 | - break; | |
1109 | - | |
1110 | - case 0x10C: | |
1111 | - access_register8_low(0x10C); | |
1112 | - count_timer(3); | |
1113 | - break; | |
1114 | - | |
1115 | - case 0x10D: | |
1116 | - access_register8_high(0x10C); | |
1117 | - count_timer(3); | |
1118 | - break; | |
1119 | - | |
1120 | - // Timer control (trigger byte) | |
1121 | - case 0x103: | |
1122 | - access_register8_high(0x102); | |
1123 | - trigger_timer(0); | |
1124 | - break; | |
1125 | - | |
1126 | - case 0x107: | |
1127 | - access_register8_high(0x106); | |
1128 | - trigger_timer(1); | |
1129 | - break; | |
1130 | - | |
1131 | - case 0x10B: | |
1132 | - access_register8_high(0x10A); | |
1133 | - trigger_timer(2); | |
1134 | - break; | |
1135 | - | |
1136 | - case 0x10F: | |
1137 | - access_register8_high(0x10E); | |
1138 | - trigger_timer(3); | |
1139 | - break; | |
1140 | - | |
1141 | - // P1 | |
1142 | - case 0x130: | |
1143 | - case 0x131: | |
1144 | - /* Read only */ | |
1145 | - break; | |
1146 | - | |
1147 | - // IF | |
1148 | - case 0x202: | |
1149 | - case 0x203: | |
1150 | - ADDRESS8(io_registers, address) &= ~value; | |
1151 | - break; | |
1152 | - | |
1153 | - // WAITCNT | |
1154 | - case 0x204: | |
1155 | - access_register8_low(0x204); | |
1156 | - waitstate_control(); | |
1157 | - break; | |
1158 | - | |
1159 | - case 0x205: | |
1160 | - access_register8_high(0x204); | |
1161 | - waitstate_control(); | |
1162 | - break; | |
1163 | - | |
1164 | - // Halt | |
1165 | - case 0x301: | |
1166 | - if(value & 0x80) | |
1167 | - reg[CPU_HALT_STATE] = CPU_STOP; | |
1168 | - else | |
1169 | - reg[CPU_HALT_STATE] = CPU_HALT; | |
1170 | - | |
1171 | - return CPU_ALERT_HALT; | |
1172 | - | |
1173 | - default: | |
1174 | - ADDRESS8(io_registers, address) = value; | |
1175 | - break; | |
1176 | - } | |
1177 | - | |
1178 | - return CPU_ALERT_NONE; | |
1179 | -} | |
1180 | - | |
1181 | -CPU_ALERT_TYPE write_io_register16(u32 address, u32 value) | |
1182 | -{ | |
1183 | - switch(address) | |
1184 | - { | |
1185 | - case 0x00: | |
1186 | - { | |
1187 | - u32 bg_mode = io_registers[REG_DISPCNT] & 0x07; | |
1188 | - | |
1189 | - if((value & 0x07) != bg_mode) | |
1190 | - oam_update = 1; | |
1191 | - | |
1192 | - ADDRESS16(io_registers, 0x00) = value; | |
1193 | - break; | |
1194 | - } | |
1195 | - | |
1196 | - // DISPSTAT | |
1197 | - case 0x04: | |
1198 | - ADDRESS16(io_registers, 0x04) = | |
1199 | - (ADDRESS16(io_registers, 0x04) & 0x07) | (value & ~0x07); | |
1200 | - break; | |
1201 | - | |
1202 | - // VCOUNT | |
1203 | - case 0x06: | |
1204 | - /* Read only */ | |
1205 | - break; | |
1206 | - | |
1207 | - // BG2 reference X | |
1208 | - case 0x28: | |
1209 | - access_register16_low(0x28); | |
1210 | - affine_reference_x[0] = (s32)(value << 4) >> 4; | |
1211 | - ADDRESS32(io_registers, 0x28) = value; | |
1212 | - break; | |
1213 | - | |
1214 | - case 0x2A: | |
1215 | - access_register16_high(0x28); | |
1216 | - affine_reference_x[0] = (s32)(value << 4) >> 4; | |
1217 | - ADDRESS32(io_registers, 0x28) = value; | |
1218 | - break; | |
1219 | - | |
1220 | - // BG2 reference Y | |
1221 | - case 0x2C: | |
1222 | - access_register16_low(0x2C); | |
1223 | - affine_reference_y[0] = (s32)(value << 4) >> 4; | |
1224 | - ADDRESS32(io_registers, 0x2C) = value; | |
1225 | - break; | |
1226 | - | |
1227 | - case 0x2E: | |
1228 | - access_register16_high(0x2C); | |
1229 | - affine_reference_y[0] = (s32)(value << 4) >> 4; | |
1230 | - ADDRESS32(io_registers, 0x2C) = value; | |
1231 | - break; | |
1232 | - | |
1233 | - // BG3 reference X | |
1234 | - case 0x38: | |
1235 | - access_register16_low(0x38); | |
1236 | - affine_reference_x[1] = (s32)(value << 4) >> 4; | |
1237 | - ADDRESS32(io_registers, 0x38) = value; | |
1238 | - break; | |
1239 | - | |
1240 | - case 0x3A: | |
1241 | - access_register16_high(0x38); | |
1242 | - affine_reference_x[1] = (s32)(value << 4) >> 4; | |
1243 | - ADDRESS32(io_registers, 0x38) = value; | |
1244 | - break; | |
1245 | - | |
1246 | - // BG3 reference Y | |
1247 | - case 0x3C: | |
1248 | - access_register16_low(0x3C); | |
1249 | - affine_reference_y[1] = (s32)(value << 4) >> 4; | |
1250 | - ADDRESS32(io_registers, 0x3C) = value; | |
1251 | - break; | |
1252 | - | |
1253 | - case 0x3E: | |
1254 | - access_register16_high(0x3C); | |
1255 | - affine_reference_y[1] = (s32)(value << 4) >> 4; | |
1256 | - ADDRESS32(io_registers, 0x3C) = value; | |
1257 | - break; | |
1258 | - | |
1259 | - // Sound 1 control sweep | |
1260 | - case 0x60: | |
1261 | - gbc_sound_tone_control_sweep(); | |
1262 | - break; | |
1263 | - | |
1264 | - // Sound 1 control duty/length/envelope | |
1265 | - case 0x62: | |
1266 | - gbc_sound_tone_control_low(0, 0x62); | |
1267 | - break; | |
1268 | - | |
1269 | - // Sound 1 control frequency | |
1270 | - case 0x64: | |
1271 | - gbc_sound_tone_control_high(0, 0x64); | |
1272 | - break; | |
1273 | - | |
1274 | - // Sound 2 control duty/length/envelope | |
1275 | - case 0x68: | |
1276 | - gbc_sound_tone_control_low(1, 0x68); | |
1277 | - break; | |
1278 | - | |
1279 | - // Sound 2 control frequency | |
1280 | - case 0x6C: | |
1281 | - gbc_sound_tone_control_high(1, 0x6C); | |
1282 | - break; | |
1283 | - | |
1284 | - // Sound 3 control wave | |
1285 | - case 0x70: | |
1286 | - gbc_sound_wave_control(); | |
1287 | - break; | |
1288 | - | |
1289 | - // Sound 3 control length/volume | |
1290 | - case 0x72: | |
1291 | - gbc_sound_tone_control_low_wave(); | |
1292 | - break; | |
1293 | - | |
1294 | - // Sound 3 control frequency | |
1295 | - case 0x74: | |
1296 | - gbc_sound_tone_control_high_wave(); | |
1297 | - break; | |
1298 | - | |
1299 | - // Sound 4 control length/envelope | |
1300 | - case 0x78: | |
1301 | - gbc_sound_tone_control_low(3, 0x78); | |
1302 | - break; | |
1303 | - | |
1304 | - // Sound 4 control frequency | |
1305 | - case 0x7C: | |
1306 | - gbc_sound_noise_control(); | |
1307 | - break; | |
1308 | - | |
1309 | - // Sound control L | |
1310 | - case 0x80: | |
1311 | - gbc_trigger_sound(); | |
1312 | - break; | |
1313 | - | |
1314 | - // Sound control H | |
1315 | - case 0x82: | |
1316 | - trigger_sound(); | |
1317 | - break; | |
1318 | - | |
1319 | - // Sound control X | |
1320 | - case 0x84: | |
1321 | - sound_on(); | |
1322 | - break; | |
1323 | - | |
1324 | - // Sound wave RAM | |
1325 | - case 0x90 ... 0x9E: | |
1326 | - gbc_sound_wave_update = 1; | |
1327 | - ADDRESS16(io_registers, address) = value; | |
1328 | - break; | |
1329 | - | |
1330 | - // Sound FIFO A | |
1331 | - case 0xA0: | |
1332 | - case 0xA2: | |
1333 | - ADDRESS16(io_registers, address) = value; | |
1334 | - sound_timer_queue32(0); | |
1335 | - break; | |
1336 | - | |
1337 | - // Sound FIFO B | |
1338 | - case 0xA4: | |
1339 | - case 0xA6: | |
1340 | - ADDRESS16(io_registers, address) = value; | |
1341 | - sound_timer_queue32(1); | |
1342 | - break; | |
1343 | - | |
1344 | - // DMA control | |
1345 | - case 0xBA: | |
1346 | - trigger_dma(0); | |
1347 | - break; | |
1348 | - | |
1349 | - case 0xC6: | |
1350 | - trigger_dma(1); | |
1351 | - break; | |
1352 | - | |
1353 | - case 0xD2: | |
1354 | - trigger_dma(2); | |
1355 | - break; | |
1356 | - | |
1357 | - case 0xDE: | |
1358 | - trigger_dma(3); | |
1359 | - break; | |
1360 | - | |
1361 | - // Timer counts | |
1362 | - case 0x100: | |
1363 | - count_timer(0); | |
1364 | - break; | |
1365 | - | |
1366 | - case 0x104: | |
1367 | - count_timer(1); | |
1368 | - break; | |
1369 | - | |
1370 | - case 0x108: | |
1371 | - count_timer(2); | |
1372 | - break; | |
1373 | - | |
1374 | - case 0x10C: | |
1375 | - count_timer(3); | |
1376 | - break; | |
1377 | - | |
1378 | - // Timer control | |
1379 | - case 0x102: | |
1380 | - trigger_timer(0); | |
1381 | - break; | |
1382 | - | |
1383 | - case 0x106: | |
1384 | - trigger_timer(1); | |
1385 | - break; | |
1386 | - | |
1387 | - case 0x10A: | |
1388 | - trigger_timer(2); | |
1389 | - break; | |
1390 | - | |
1391 | - case 0x10E: | |
1392 | - trigger_timer(3); | |
1393 | - break; | |
1394 | - | |
1395 | - // P1 | |
1396 | - case 0x130: | |
1397 | - /* Read only */ | |
1398 | - break; | |
1399 | - | |
1400 | - // Interrupt flag | |
1401 | - case 0x202: | |
1402 | - ADDRESS16(io_registers, 0x202) &= ~value; | |
1403 | - break; | |
1404 | - | |
1405 | - // WAITCNT | |
1406 | - case 0x204: | |
1407 | - waitstate_control(); | |
1408 | - break; | |
1409 | - | |
1410 | - // Halt | |
1411 | - case 0x300: | |
1412 | - if(value & 0x8000) | |
1413 | - reg[CPU_HALT_STATE] = CPU_STOP; | |
1414 | - else | |
1415 | - reg[CPU_HALT_STATE] = CPU_HALT; | |
1416 | - | |
1417 | - return CPU_ALERT_HALT; | |
1418 | - | |
1419 | - default: | |
1420 | - ADDRESS16(io_registers, address) = value; | |
1421 | - break; | |
1422 | - } | |
1423 | - | |
1424 | - return CPU_ALERT_NONE; | |
1425 | -} | |
1426 | - | |
1427 | - | |
1428 | -CPU_ALERT_TYPE write_io_register32(u32 address, u32 value) | |
1429 | -{ | |
1430 | - switch(address) | |
1431 | - { | |
1432 | - // BG2 reference X | |
1433 | - case 0x28: | |
1434 | - affine_reference_x[0] = (s32)(value << 4) >> 4; | |
1435 | - ADDRESS32(io_registers, 0x28) = value; | |
1436 | - break; | |
1437 | - | |
1438 | - // BG2 reference Y | |
1439 | - case 0x2C: | |
1440 | - affine_reference_y[0] = (s32)(value << 4) >> 4; | |
1441 | - ADDRESS32(io_registers, 0x2C) = value; | |
1442 | - break; | |
1443 | - | |
1444 | - // BG3 reference X | |
1445 | - case 0x38: | |
1446 | - affine_reference_x[1] = (s32)(value << 4) >> 4; | |
1447 | - ADDRESS32(io_registers, 0x38) = value; | |
1448 | - break; | |
1449 | - | |
1450 | - // BG3 reference Y | |
1451 | - case 0x3C: | |
1452 | - affine_reference_y[1] = (s32)(value << 4) >> 4; | |
1453 | - ADDRESS32(io_registers, 0x3C) = value; | |
1454 | - break; | |
1455 | - | |
1456 | - // Sound FIFO A | |
1457 | - case 0xA0: | |
1458 | - ADDRESS32(io_registers, 0xA0) = value; | |
1459 | - sound_timer_queue32(0); | |
1460 | - break; | |
1461 | - | |
1462 | - // Sound FIFO B | |
1463 | - case 0xA4: | |
1464 | - ADDRESS32(io_registers, 0xA4) = value; | |
1465 | - sound_timer_queue32(1); | |
1466 | - break; | |
1467 | - | |
1468 | - default: | |
1469 | - { | |
1470 | - CPU_ALERT_TYPE alert_low = | |
1471 | - write_io_register16(address, value & 0xFFFF); | |
1472 | - | |
1473 | - CPU_ALERT_TYPE alert_high = | |
1474 | - write_io_register16(address + 2, value >> 16); | |
1475 | - | |
1476 | - if(alert_high) | |
1477 | - return alert_high; | |
1478 | - | |
1479 | - return alert_low; | |
1480 | - } | |
1481 | - } | |
1482 | - | |
1483 | - return CPU_ALERT_NONE; | |
1484 | -} | |
1485 | - | |
1486 | - | |
1487 | -#define write_palette8(address, value) \ | |
1488 | - ADDRESS16(palette_ram, (address & ~0x01)) = ((value << 8) | value) \ | |
1489 | - | |
1490 | -#define write_palette16(address, value) \ | |
1491 | - ADDRESS16(palette_ram, address) = value \ | |
1492 | - | |
1493 | -#define write_palette32(address, value) \ | |
1494 | - ADDRESS32(palette_ram, address) = value \ | |
1495 | - | |
1496 | - | |
1497 | -void write_backup(u32 address, u32 value) | |
1498 | -{ | |
1499 | - value &= 0xFF; | |
1500 | - | |
1501 | - if(backup_type == BACKUP_NONE) | |
1502 | - backup_type = BACKUP_SRAM; | |
1503 | - | |
1504 | - | |
1505 | - // gamepak SRAM or Flash ROM | |
1506 | - if((address == 0x5555) && (flash_mode != FLASH_WRITE_MODE)) | |
1507 | - { | |
1508 | - if((flash_command_position == 0) && (value == 0xAA)) | |
1509 | - { | |
1510 | - backup_type = BACKUP_FLASH; | |
1511 | - flash_command_position = 1; | |
1512 | - } | |
1513 | - | |
1514 | - if(flash_command_position == 2) | |
1515 | - { | |
1516 | - switch(value) | |
1517 | - { | |
1518 | - case 0x90: | |
1519 | - // Enter ID mode, this also tells the emulator that we're using | |
1520 | - // flash, not SRAM | |
1521 | - | |
1522 | - if(flash_mode == FLASH_BASE_MODE) | |
1523 | - flash_mode = FLASH_ID_MODE; | |
1524 | - break; | |
1525 | - | |
1526 | - case 0x80: | |
1527 | - // Enter erase mode | |
1528 | - if(flash_mode == FLASH_BASE_MODE) | |
1529 | - flash_mode = FLASH_ERASE_MODE; | |
1530 | - break; | |
1531 | - | |
1532 | - case 0xF0: | |
1533 | - // Terminate ID mode | |
1534 | - if(flash_mode == FLASH_ID_MODE) | |
1535 | - flash_mode = FLASH_BASE_MODE; | |
1536 | - break; | |
1537 | - | |
1538 | - case 0xA0: | |
1539 | - // Write mode | |
1540 | - if(flash_mode == FLASH_BASE_MODE) | |
1541 | - flash_mode = FLASH_WRITE_MODE; | |
1542 | - break; | |
1543 | - | |
1544 | - case 0xB0: | |
1545 | - // Bank switch | |
1546 | - // Here the chip is now officially 128KB. | |
1547 | - flash_size = FLASH_SIZE_128KB; | |
1548 | - if(flash_mode == FLASH_BASE_MODE) | |
1549 | - flash_mode = FLASH_BANKSWITCH_MODE; | |
1550 | - break; | |
1551 | - | |
1552 | - case 0x10: | |
1553 | - // Erase chip | |
1554 | - if(flash_mode == FLASH_ERASE_MODE) | |
1555 | - { | |
1556 | - if(flash_size == FLASH_SIZE_64KB) | |
1557 | - memset(gamepak_backup, 0xFF, 1024 * 64); | |
1558 | - else | |
1559 | - memset(gamepak_backup, 0xFF, 1024 * 128); | |
1560 | - | |
1561 | - backup_update = write_backup_delay; | |
1562 | - flash_mode = FLASH_BASE_MODE; | |
1563 | - } | |
1564 | - break; | |
1565 | - | |
1566 | - default: | |
1567 | - break; | |
1568 | - } | |
1569 | - flash_command_position = 0; | |
1570 | - } | |
1571 | - if(backup_type == BACKUP_SRAM) | |
1572 | - gamepak_backup[0x5555] = value; | |
1573 | - } | |
1574 | - else | |
1575 | - | |
1576 | - if((address == 0x2AAA) && (value == 0x55) && | |
1577 | - (flash_command_position == 1)) | |
1578 | - { | |
1579 | - flash_command_position = 2; | |
1580 | - } | |
1581 | - else | |
1582 | - { | |
1583 | - if((flash_command_position == 2) && | |
1584 | - (flash_mode == FLASH_ERASE_MODE) && (value == 0x30)) | |
1585 | - { | |
1586 | - // Erase sector | |
1587 | - memset(flash_bank_ptr + (address & 0xF000), 0xFF, 1024 * 4); | |
1588 | - backup_update = write_backup_delay; | |
1589 | - flash_mode = FLASH_BASE_MODE; | |
1590 | - flash_command_position = 0; | |
1591 | - } | |
1592 | - else | |
1593 | - | |
1594 | - if((flash_command_position == 0) && (flash_mode == FLASH_BANKSWITCH_MODE) && | |
1595 | - (address == 0x0000) && (flash_size == FLASH_SIZE_128KB)) | |
1596 | - { | |
1597 | - flash_bank_ptr = gamepak_backup + ((value & 0x01) * (1024 * 64)); | |
1598 | - flash_mode = FLASH_BASE_MODE; | |
1599 | - } | |
1600 | - else | |
1601 | - | |
1602 | - if((flash_command_position == 0) && (flash_mode == FLASH_WRITE_MODE)) | |
1603 | - { | |
1604 | - // Write value to flash ROM | |
1605 | - backup_update = write_backup_delay; | |
1606 | - flash_bank_ptr[address] = value; | |
1607 | - flash_mode = FLASH_BASE_MODE; | |
1608 | - } | |
1609 | - else | |
1610 | - | |
1611 | - if(backup_type == BACKUP_SRAM) | |
1612 | - { | |
1613 | - // Write value to SRAM | |
1614 | - backup_update = write_backup_delay; | |
1615 | - // Hit 64KB territory? | |
1616 | - if(address >= 0x8000) | |
1617 | - sram_size = SRAM_SIZE_64KB; | |
1618 | - | |
1619 | - gamepak_backup[address] = value; | |
1620 | - } | |
1621 | - } | |
1622 | -} | |
1623 | - | |
1624 | -#define write_backup8() \ | |
1625 | - write_backup(address & 0xFFFF, value) \ | |
1626 | - | |
1627 | -#define write_backup16() \ | |
1628 | - | |
1629 | -#define write_backup32() \ | |
1630 | - | |
1631 | - | |
1632 | -#define write_vram8() \ | |
1633 | - if((address & 0x1FFFF) >= obj_address[io_registers[REG_DISPCNT] & 0x07]) \ | |
1634 | - { \ | |
1635 | - break; \ | |
1636 | - } \ | |
1637 | - if(address & 0x10000) \ | |
1638 | - { \ | |
1639 | - ADDRESS16(vram, address & 0x17FFe) = ((value << 8) | value); \ | |
1640 | - } \ | |
1641 | - else \ | |
1642 | - { \ | |
1643 | - ADDRESS16(vram, address & 0x1FFFe) = ((value << 8) | value); \ | |
1644 | - } \ | |
1645 | - | |
1646 | -#define write_vram16() \ | |
1647 | - if(address & 0x10000) \ | |
1648 | - { \ | |
1649 | - ADDRESS16(vram, address & 0x17FFF) = value; \ | |
1650 | - } \ | |
1651 | - else \ | |
1652 | - { \ | |
1653 | - ADDRESS16(vram, address & 0x1FFFF) = value; \ | |
1654 | - } \ | |
1655 | - | |
1656 | -#define write_vram32() \ | |
1657 | - if(address & 0x10000) \ | |
1658 | - { \ | |
1659 | - ADDRESS32(vram, address & 0x17FFF) = value; \ | |
1660 | - } \ | |
1661 | - else \ | |
1662 | - { \ | |
1663 | - ADDRESS32(vram, address & 0x1FFFF) = value; \ | |
1664 | - } \ | |
1665 | - | |
1666 | - | |
1667 | -#define write_oam_ram8() \ | |
1668 | - | |
1669 | -#define write_oam_ram16() \ | |
1670 | - oam_update = 1; \ | |
1671 | - ADDRESS16(oam_ram, address & 0x3FF) = value \ | |
1672 | - | |
1673 | -#define write_oam_ram32() \ | |
1674 | - oam_update = 1; \ | |
1675 | - ADDRESS32(oam_ram, address & 0x3FF) = value \ | |
1676 | - | |
1677 | - | |
1678 | -// RTC code derived from VBA's (due to lack of any real publically available | |
1679 | -// documentation...) | |
1680 | - | |
1681 | -typedef enum | |
1682 | -{ | |
1683 | - RTC_DISABLED, | |
1684 | - RTC_IDLE, | |
1685 | - RTC_COMMAND, | |
1686 | - RTC_OUTPUT_DATA, | |
1687 | - RTC_INPUT_DATA | |
1688 | -} RTC_STATE_TYPE; | |
1689 | - | |
1690 | -typedef enum | |
1691 | -{ | |
1692 | - RTC_COMMAND_RESET = 0x60, | |
1693 | - RTC_COMMAND_WRITE_STATUS = 0x62, | |
1694 | - RTC_COMMAND_READ_STATUS = 0x63, | |
1695 | - RTC_COMMAND_OUTPUT_TIME_FULL = 0x65, | |
1696 | - RTC_COMMAND_OUTPUT_TIME = 0x67 | |
1697 | -} RTC_COMMAND_TYPE; | |
1698 | - | |
1699 | -typedef enum | |
1700 | -{ | |
1701 | - RTC_WRITE_TIME, | |
1702 | - RTC_WRITE_TIME_FULL, | |
1703 | - RTC_WRITE_STATUS | |
1704 | -} RTC_WRITE_MODE_TYPE; | |
1705 | - | |
1706 | -RTC_STATE_TYPE rtc_state = RTC_DISABLED; | |
1707 | -RTC_WRITE_MODE_TYPE rtc_write_mode; | |
1708 | -u8 rtc_registers[3]; | |
1709 | -u32 rtc_command; | |
1710 | -u32 rtc_data[12]; | |
1711 | -u32 rtc_status = 0x40; | |
1712 | -u32 rtc_data_bytes; | |
1713 | -s32 rtc_bit_count; | |
1714 | - | |
1715 | -static u32 encode_bcd(u8 value) | |
1716 | -{ | |
1717 | - return ((value / 10) << 4) | (value % 10); | |
1718 | -} | |
1719 | - | |
1720 | -#define write_rtc_register(index, _value) \ | |
1721 | - update_address = 0x80000C4 + (index * 2); \ | |
1722 | - rtc_registers[index] = _value; \ | |
1723 | - rtc_page_index = update_address >> 15; \ | |
1724 | - map = memory_map_read[rtc_page_index]; \ | |
1725 | - \ | |
1726 | - if(map == NULL) \ | |
1727 | - { \ | |
1728 | - map = load_gamepak_page(rtc_page_index & 0x3FF); \ | |
1729 | - } \ | |
1730 | - \ | |
1731 | - ADDRESS16(map, update_address & 0x7FFF) = _value \ | |
1732 | - | |
1733 | -void write_rtc(u32 address, u32 value) | |
1734 | -{ | |
1735 | - u32 rtc_page_index; | |
1736 | - u32 update_address; | |
1737 | - u8 *map; | |
1738 | - | |
1739 | - value &= 0xFFFF; | |
1740 | - | |
1741 | - switch(address) | |
1742 | - { | |
1743 | - // RTC command | |
1744 | - // Bit 0: SCHK, perform action | |
1745 | - // Bit 1: IO, input/output command data | |
1746 | - // Bit 2: CS, select input/output? If high make I/O write only | |
1747 | - case 0xC4: | |
1748 | - if(rtc_state == RTC_DISABLED) | |
1749 | - rtc_state = RTC_IDLE; | |
1750 | - | |
1751 | - if(!(rtc_registers[0] & 0x04)) | |
1752 | - value = (rtc_registers[0] & 0x02) | (value & ~0x02); | |
1753 | - | |
1754 | - if(rtc_registers[2] & 0x01) | |
1755 | - { | |
1756 | - // To begin writing a command 1, 5 must be written to the command | |
1757 | - // registers. | |
1758 | - if((rtc_state == RTC_IDLE) && (rtc_registers[0] == 0x01) && | |
1759 | - (value == 0x05)) | |
1760 | - { | |
1761 | - // We're now ready to begin receiving a command. | |
1762 | - write_rtc_register(0, value); | |
1763 | - rtc_state = RTC_COMMAND; | |
1764 | - rtc_command = 0; | |
1765 | - rtc_bit_count = 7; | |
1766 | - } | |
1767 | - else | |
1768 | - { | |
1769 | - write_rtc_register(0, value); | |
1770 | - switch(rtc_state) | |
1771 | - { | |
1772 | - // Accumulate RTC command by receiving the next bit, and if we | |
1773 | - // have accumulated enough bits to form a complete command | |
1774 | - // execute it. | |
1775 | - case RTC_COMMAND: | |
1776 | - if(rtc_registers[0] & 0x01) | |
1777 | - { | |
1778 | - rtc_command |= ((value & 0x02) >> 1) << rtc_bit_count; | |
1779 | - rtc_bit_count--; | |
1780 | - } | |
1781 | - | |
1782 | - // Have we received a full RTC command? If so execute it. | |
1783 | - if(rtc_bit_count < 0) | |
1784 | - { | |
1785 | - switch(rtc_command) | |
1786 | - { | |
1787 | - // Resets RTC | |
1788 | - case RTC_COMMAND_RESET: | |
1789 | - rtc_state = RTC_IDLE; | |
1790 | - memset(rtc_registers, 0, sizeof(rtc_registers)); | |
1791 | - break; | |
1792 | - | |
1793 | - // Sets status of RTC | |
1794 | - case RTC_COMMAND_WRITE_STATUS: | |
1795 | - rtc_state = RTC_INPUT_DATA; | |
1796 | - rtc_data_bytes = 1; | |
1797 | - rtc_write_mode = RTC_WRITE_STATUS; | |
1798 | - break; | |
1799 | - | |
1800 | - // Outputs current status of RTC | |
1801 | - case RTC_COMMAND_READ_STATUS: | |
1802 | - rtc_state = RTC_OUTPUT_DATA; | |
1803 | - rtc_data_bytes = 1; | |
1804 | - rtc_data[0] = rtc_status; | |
1805 | - break; | |
1806 | - | |
1807 | - // Actually outputs the time, all of it | |
1808 | - case RTC_COMMAND_OUTPUT_TIME_FULL: | |
1809 | - { | |
1810 | - pspTime current_time; | |
1811 | - sceRtcGetCurrentClockLocalTime(¤t_time); | |
1812 | - | |
1813 | - int day_of_week = sceRtcGetDayOfWeek(current_time.year, | |
1814 | - current_time.month , current_time.day); | |
1815 | - if(day_of_week == 0) | |
1816 | - day_of_week = 6; | |
1817 | - else | |
1818 | - day_of_week--; | |
1819 | - | |
1820 | - rtc_state = RTC_OUTPUT_DATA; | |
1821 | - rtc_data_bytes = 7; | |
1822 | - rtc_data[0] = encode_bcd(current_time.year % 100); | |
1823 | - rtc_data[1] = encode_bcd(current_time.month); | |
1824 | - rtc_data[2] = encode_bcd(current_time.day); | |
1825 | - rtc_data[3] = encode_bcd(day_of_week); | |
1826 | - rtc_data[4] = encode_bcd(current_time.hour); | |
1827 | - rtc_data[5] = encode_bcd(current_time.minutes); | |
1828 | - rtc_data[6] = encode_bcd(current_time.seconds); | |
1829 | - break; | |
1830 | - } | |
1831 | - | |
1832 | - // Only outputs the current time of day. | |
1833 | - case RTC_COMMAND_OUTPUT_TIME: | |
1834 | - { | |
1835 | - pspTime current_time; | |
1836 | - sceRtcGetCurrentClockLocalTime(¤t_time); | |
1837 | - | |
1838 | - rtc_state = RTC_OUTPUT_DATA; | |
1839 | - rtc_data_bytes = 3; | |
1840 | - rtc_data[0] = encode_bcd(current_time.hour); | |
1841 | - rtc_data[1] = encode_bcd(current_time.minutes); | |
1842 | - rtc_data[2] = encode_bcd(current_time.seconds); | |
1843 | - break; | |
1844 | - } | |
1845 | - } | |
1846 | - rtc_bit_count = 0; | |
1847 | - } | |
1848 | - break; | |
1849 | - | |
1850 | - // Receive parameters from the game as input to the RTC | |
1851 | - // for a given command. Read one bit at a time. | |
1852 | - case RTC_INPUT_DATA: | |
1853 | - // Bit 1 of parameter A must be high for input | |
1854 | - if(rtc_registers[1] & 0x02) | |
1855 | - { | |
1856 | - // Read next bit for input | |
1857 | - if(!(value & 0x01)) | |
1858 | - { | |
1859 | - rtc_data[rtc_bit_count >> 3] |= | |
1860 | - ((value & 0x01) << (7 - (rtc_bit_count & 0x07))); | |
1861 | - } | |
1862 | - else | |
1863 | - { | |
1864 | - rtc_bit_count++; | |
1865 | - | |
1866 | - if(rtc_bit_count == (rtc_data_bytes * 8)) | |
1867 | - { | |
1868 | - rtc_state = RTC_IDLE; | |
1869 | - switch(rtc_write_mode) | |
1870 | - { | |
1871 | - case RTC_WRITE_STATUS: | |
1872 | - rtc_status = rtc_data[0]; | |
1873 | - break; | |
1874 | - } | |
1875 | - } | |
1876 | - } | |
1877 | - } | |
1878 | - break; | |
1879 | - | |
1880 | - case RTC_OUTPUT_DATA: | |
1881 | - // Bit 1 of parameter A must be low for output | |
1882 | - if(!(rtc_registers[1] & 0x02)) | |
1883 | - { | |
1884 | - // Write next bit to output, on bit 1 of parameter B | |
1885 | - if(!(value & 0x01)) | |
1886 | - { | |
1887 | - u8 current_output_byte = rtc_registers[2]; | |
1888 | - | |
1889 | - current_output_byte = | |
1890 | - (current_output_byte & ~0x02) | | |
1891 | - (((rtc_data[rtc_bit_count >> 3] >> | |
1892 | - (rtc_bit_count & 0x07)) & 0x01) << 1); | |
1893 | - | |
1894 | - write_rtc_register(0, current_output_byte); | |
1895 | - | |
1896 | - } | |
1897 | - else | |
1898 | - { | |
1899 | - rtc_bit_count++; | |
1900 | - | |
1901 | - if(rtc_bit_count == (rtc_data_bytes * 8)) | |
1902 | - { | |
1903 | - rtc_state = RTC_IDLE; | |
1904 | - memset(rtc_registers, 0, sizeof(rtc_registers)); | |
1905 | - } | |
1906 | - } | |
1907 | - } | |
1908 | - break; | |
1909 | - } | |
1910 | - } | |
1911 | - } | |
1912 | - else | |
1913 | - { | |
1914 | - write_rtc_register(2, value); | |
1915 | - } | |
1916 | - break; | |
1917 | - | |
1918 | - // Write parameter A | |
1919 | - case 0xC6: | |
1920 | - write_rtc_register(1, value); | |
1921 | - break; | |
1922 | - | |
1923 | - // Write parameter B | |
1924 | - case 0xC8: | |
1925 | - write_rtc_register(2, value); | |
1926 | - break; | |
1927 | - } | |
1928 | -} | |
1929 | - | |
1930 | -#define write_rtc8() \ | |
1931 | - | |
1932 | -#define write_rtc16() \ | |
1933 | - write_rtc(address & 0xFF, value) \ | |
1934 | - | |
1935 | -#define write_rtc32() \ | |
1936 | - | |
1937 | - | |
1938 | -#define write_memory(type) \ | |
1939 | - switch(address >> 24) \ | |
1940 | - { \ | |
1941 | - case 0x02: \ | |
1942 | - { \ | |
1943 | - /* external work RAM */ \ | |
1944 | - address = (address & 0x7FFF) + ((address & 0x38000) << 1) + 0x8000; \ | |
1945 | - ADDRESS##type(ewram, address) = value; \ | |
1946 | - break; \ | |
1947 | - } \ | |
1948 | - \ | |
1949 | - case 0x03: \ | |
1950 | - { \ | |
1951 | - /* internal work RAM */ \ | |
1952 | - ADDRESS##type(iwram, (address & 0x7FFF) + 0x8000) = value; \ | |
1953 | - break; \ | |
1954 | - } \ | |
1955 | - \ | |
1956 | - case 0x04: \ | |
1957 | - { \ | |
1958 | - /* I/O registers */ \ | |
1959 | - if(address < 0x04000400) \ | |
1960 | - { \ | |
1961 | - return write_io_register##type(address & 0x3FF, value); \ | |
1962 | - } \ | |
1963 | - break; \ | |
1964 | - } \ | |
1965 | - \ | |
1966 | - case 0x05: \ | |
1967 | - { \ | |
1968 | - /* palette RAM */ \ | |
1969 | - write_palette##type(address & 0x3FF, value); \ | |
1970 | - break; \ | |
1971 | - } \ | |
1972 | - \ | |
1973 | - case 0x06: \ | |
1974 | - { \ | |
1975 | - /* VRAM */ \ | |
1976 | - write_vram##type(); \ | |
1977 | - break; \ | |
1978 | - } \ | |
1979 | - \ | |
1980 | - case 0x07: \ | |
1981 | - { \ | |
1982 | - /* OAM RAM */ \ | |
1983 | - write_oam_ram##type(); \ | |
1984 | - break; \ | |
1985 | - } \ | |
1986 | - \ | |
1987 | - case 0x08: \ | |
1988 | - { \ | |
1989 | - /* gamepak ROM or RTC */ \ | |
1990 | - write_rtc##type(); \ | |
1991 | - break; \ | |
1992 | - } \ | |
1993 | - \ | |
1994 | - case 0x0D: \ | |
1995 | - { \ | |
1996 | - write_eeprom(address, value); \ | |
1997 | - break; \ | |
1998 | - } \ | |
1999 | - \ | |
2000 | - case 0x0E: \ | |
2001 | - { \ | |
2002 | - write_backup##type(); \ | |
2003 | - break; \ | |
2004 | - } \ | |
2005 | - \ | |
2006 | - default: \ | |
2007 | - { \ | |
2008 | - /* unwritable */ \ | |
2009 | - break; \ | |
2010 | - } \ | |
2011 | - } \ | |
2012 | - | |
2013 | - | |
2014 | -u8 read_memory8(u32 address) | |
2015 | -{ | |
2016 | - u8 value; | |
2017 | - read_memory(8); | |
2018 | - return value; | |
2019 | -} | |
2020 | - | |
2021 | -u16 read_memory16_signed(u32 address) | |
2022 | -{ | |
2023 | - u16 value; | |
2024 | - | |
2025 | - if(address & 0x01) | |
2026 | - { | |
2027 | - return (s8)read_memory8(address); | |
2028 | - } | |
2029 | - else | |
2030 | - { | |
2031 | - read_memory(16); | |
2032 | - } | |
2033 | - | |
2034 | - return value; | |
2035 | -} | |
2036 | - | |
2037 | -// unaligned reads are actually 32bit | |
2038 | - | |
2039 | -u32 read_memory16(u32 address) | |
2040 | -{ | |
2041 | - u32 value; | |
2042 | - | |
2043 | - if(address & 0x01) | |
2044 | - { | |
2045 | - address &= ~0x01; | |
2046 | - read_memory(16); | |
2047 | - ROR(value, value, 8); | |
2048 | - } | |
2049 | - else | |
2050 | - { | |
2051 | - read_memory(16); | |
2052 | - } | |
2053 | - | |
2054 | - return value; | |
2055 | -} | |
2056 | - | |
2057 | - | |
2058 | -u32 read_memory32(u32 address) | |
2059 | -{ | |
2060 | - u32 value; | |
2061 | - if(address & 0x03) | |
2062 | - { | |
2063 | - u32 rotate = (address & 0x03) * 8; | |
2064 | - address &= ~0x03; | |
2065 | - read_memory(32); | |
2066 | - ROR(value, value, rotate); | |
2067 | - } | |
2068 | - else | |
2069 | - { | |
2070 | - read_memory(32); | |
2071 | - } | |
2072 | - | |
2073 | - return value; | |
2074 | -} | |
2075 | - | |
2076 | -CPU_ALERT_TYPE write_memory8(u32 address, u8 value) | |
2077 | -{ | |
2078 | - write_memory(8); | |
2079 | - return CPU_ALERT_NONE; | |
2080 | -} | |
2081 | - | |
2082 | -CPU_ALERT_TYPE write_memory16(u32 address, u16 value) | |
2083 | -{ | |
2084 | - write_memory(16); | |
2085 | - return CPU_ALERT_NONE; | |
2086 | -} | |
2087 | - | |
2088 | -CPU_ALERT_TYPE write_memory32(u32 address, u32 value) | |
2089 | -{ | |
2090 | - write_memory(32); | |
2091 | - return CPU_ALERT_NONE; | |
2092 | -} | |
2093 | - | |
2094 | - | |
2095 | -char backup_filename[MAX_FILE]; | |
2096 | - | |
2097 | -u32 load_backup(char *name) | |
2098 | -{ | |
2099 | - FILE_TAG_TYPE backup_file; | |
2100 | - char backup_path[MAX_PATH]; | |
2101 | - | |
2102 | - if(*default_save_dir != (char)NULL) | |
2103 | - { | |
2104 | - sprintf(backup_path, "%s/%s", default_save_dir, name); | |
2105 | - } | |
2106 | - else | |
2107 | - { | |
2108 | - strcpy(backup_path, name); | |
2109 | - } | |
2110 | - | |
2111 | - FILE_OPEN(backup_file, backup_path, READ); | |
2112 | - | |
2113 | - if(FILE_CHECK_VALID(backup_file)) | |
2114 | - { | |
2115 | - u32 backup_size = file_length(backup_path, backup_file); | |
2116 | - | |
2117 | - FILE_READ(backup_file, gamepak_backup, backup_size); | |
2118 | - FILE_CLOSE(backup_file); | |
2119 | - | |
2120 | - // The size might give away what kind of backup it is. | |
2121 | - switch(backup_size) | |
2122 | - { | |
2123 | - case 0x200: | |
2124 | - backup_type = BACKUP_EEPROM; | |
2125 | - eeprom_size = EEPROM_512_BYTE; | |
2126 | - break; | |
2127 | - | |
2128 | - case 0x2000: | |
2129 | - backup_type = BACKUP_EEPROM; | |
2130 | - eeprom_size = EEPROM_8_KBYTE; | |
2131 | - break; | |
2132 | - | |
2133 | - case 0x8000: | |
2134 | - backup_type = BACKUP_SRAM; | |
2135 | - sram_size = SRAM_SIZE_32KB; | |
2136 | - break; | |
2137 | - | |
2138 | - // Could be either flash or SRAM, go with flash | |
2139 | - case 0x10000: | |
2140 | - backup_type = BACKUP_FLASH; | |
2141 | - sram_size = FLASH_SIZE_64KB; | |
2142 | - break; | |
2143 | - | |
2144 | - case 0x20000: | |
2145 | - backup_type = BACKUP_FLASH; | |
2146 | - flash_size = FLASH_SIZE_128KB; | |
2147 | - break; | |
2148 | - } | |
2149 | - return 1; | |
2150 | - } | |
2151 | - else | |
2152 | - { | |
2153 | - backup_type = BACKUP_NONE; | |
2154 | - memset(gamepak_backup, 0xFF, 1024 * 128); | |
2155 | - } | |
2156 | - | |
2157 | - return 0; | |
2158 | -} | |
2159 | - | |
2160 | -static u8 save_backup(char *name) | |
2161 | -{ | |
2162 | - FILE_TAG_TYPE backup_file; | |
2163 | - char backup_path[MAX_PATH]; | |
2164 | - | |
2165 | - if(backup_type != BACKUP_NONE) | |
2166 | - { | |
2167 | - if(*default_save_dir != (char)NULL) | |
2168 | - { | |
2169 | - sprintf(backup_path, "%s/%s", default_save_dir, name); | |
2170 | - } | |
2171 | - else | |
2172 | - { | |
2173 | - strcpy(backup_path, name); | |
2174 | - } | |
2175 | - | |
2176 | - FILE_OPEN(backup_file, backup_path, WRITE); | |
2177 | - | |
2178 | - if(FILE_CHECK_VALID(backup_file)) | |
2179 | - { | |
2180 | - u32 backup_size = 0x8000; | |
2181 | - | |
2182 | - switch(backup_type) | |
2183 | - { | |
2184 | - case BACKUP_SRAM: | |
2185 | - if(sram_size == SRAM_SIZE_32KB) | |
2186 | - backup_size = 0x8000; | |
2187 | - else | |
2188 | - backup_size = 0x10000; | |
2189 | - break; | |
2190 | - | |
2191 | - case BACKUP_FLASH: | |
2192 | - if(flash_size == FLASH_SIZE_64KB) | |
2193 | - backup_size = 0x10000; | |
2194 | - else | |
2195 | - backup_size = 0x20000; | |
2196 | - break; | |
2197 | - | |
2198 | - case BACKUP_EEPROM: | |
2199 | - if(eeprom_size == EEPROM_512_BYTE) | |
2200 | - backup_size = 0x200; | |
2201 | - else | |
2202 | - backup_size = 0x2000; | |
2203 | - break; | |
2204 | - } | |
2205 | - | |
2206 | - FILE_WRITE(backup_file, gamepak_backup, backup_size); | |
2207 | - FILE_CLOSE(backup_file); | |
2208 | - | |
2209 | - return 1; | |
2210 | - } | |
2211 | - } | |
2212 | - | |
2213 | - return 0; | |
2214 | -} | |
2215 | - | |
2216 | -void update_backup() | |
2217 | -{ | |
2218 | - if(backup_update != (write_backup_delay + 1)) | |
2219 | - backup_update--; | |
2220 | - | |
2221 | - if(backup_update == 0) | |
2222 | - { | |
2223 | - save_backup(backup_filename); | |
2224 | - backup_update = write_backup_delay + 1; | |
2225 | - } | |
2226 | -} | |
2227 | - | |
2228 | -void update_backup_force() | |
2229 | -{ | |
2230 | - save_backup(backup_filename); | |
2231 | -} | |
2232 | - | |
2233 | -#define CONFIG_FILENAME "game_config.txt" | |
2234 | - | |
2235 | -static char *skip_spaces(char *line_ptr) | |
2236 | -{ | |
2237 | - while(*line_ptr == ' ') | |
2238 | - line_ptr++; | |
2239 | - | |
2240 | - return line_ptr; | |
2241 | -} | |
2242 | - | |
2243 | -static s32 parse_config_line(char *current_line, char *current_variable, | |
2244 | - char *current_value) | |
2245 | -{ | |
2246 | - char *line_ptr = current_line; | |
2247 | - char *line_ptr_new; | |
2248 | - | |
2249 | - if((current_line[0] == 0) || (current_line[0] == '#')) | |
2250 | - return -1; | |
2251 | - | |
2252 | - line_ptr_new = strchr(line_ptr, ' '); | |
2253 | - if(line_ptr_new == NULL) | |
2254 | - return -1; | |
2255 | - | |
2256 | - *line_ptr_new = 0; | |
2257 | - strcpy(current_variable, line_ptr); | |
2258 | - line_ptr_new = skip_spaces(line_ptr_new + 1); | |
2259 | - | |
2260 | - if(*line_ptr_new != '=') | |
2261 | - return -1; | |
2262 | - | |
2263 | - line_ptr_new = skip_spaces(line_ptr_new + 1); | |
2264 | - strcpy(current_value, line_ptr_new); | |
2265 | - line_ptr_new = current_value + strlen(current_value) - 1; | |
2266 | - if(*line_ptr_new == '\n') | |
2267 | - { | |
2268 | - line_ptr_new--; | |
2269 | - *line_ptr_new = 0; | |
2270 | - } | |
2271 | - | |
2272 | - if(*line_ptr_new == '\r') | |
2273 | - *line_ptr_new = 0; | |
2274 | - | |
2275 | - return 0; | |
2276 | -} | |
2277 | - | |
2278 | -s32 load_game_config(char *gamepak_title, char *gamepak_code, char *gamepak_maker) | |
2279 | -{ | |
2280 | - char current_line[256]; | |
2281 | - char current_variable[256]; | |
2282 | - char current_value[256]; | |
2283 | - char config_path[MAX_PATH]; | |
2284 | - FILE *config_file; | |
2285 | - | |
2286 | - idle_loop_targets = 0; | |
2287 | - idle_loop_target_pc[0] = 0xFFFFFFFF; | |
2288 | - iwram_stack_optimize = 1; | |
2289 | - bios_rom[0x39] = 0x00; | |
2290 | - bios_rom[0x2C] = 0x00; | |
2291 | - translation_gate_targets = 0; | |
2292 | - flash_device_id = FLASH_DEVICE_MACRONIX_64KB; | |
2293 | - backup_type = BACKUP_NONE; | |
2294 | - | |
2295 | - sprintf(config_path, "%s/%s", main_path, CONFIG_FILENAME); | |
2296 | - | |
2297 | - config_file = fopen(config_path, "rb"); | |
2298 | - | |
2299 | - if(config_file) | |
2300 | - { | |
2301 | - while(fgets(current_line, 256, config_file)) | |
2302 | - { | |
2303 | - if(parse_config_line(current_line, current_variable, current_value) != -1) | |
2304 | - { | |
2305 | - if(strcasecmp(current_variable, "game_name") || | |
2306 | - strcasecmp(current_value, gamepak_title)) | |
2307 | - { | |
2308 | - continue; | |
2309 | - } | |
2310 | - if(!fgets(current_line, 256, config_file) || | |
2311 | - (parse_config_line(current_line, current_variable, current_value) == -1) || | |
2312 | - strcasecmp(current_variable, "game_code") || | |
2313 | - strcasecmp(current_value, gamepak_code)) | |
2314 | - { | |
2315 | - continue; | |
2316 | - } | |
2317 | - if(!fgets(current_line, 256, config_file) || | |
2318 | - (parse_config_line(current_line, current_variable, current_value) == -1) || | |
2319 | - strcasecmp(current_variable, "vender_code") || | |
2320 | - strcasecmp(current_value, gamepak_maker)) | |
2321 | - { | |
2322 | - continue; | |
2323 | - } | |
2324 | - | |
2325 | - while(fgets(current_line, 256, config_file)) | |
2326 | - { | |
2327 | - if(parse_config_line(current_line, current_variable, current_value) != -1) | |
2328 | - { | |
2329 | - if(!strcasecmp(current_variable, "game_name")) | |
2330 | - { | |
2331 | - fclose(config_file); | |
2332 | - return 0; | |
2333 | - } | |
2334 | - | |
2335 | - if(!strcasecmp(current_variable, "idle_loop_eliminate_target")) | |
2336 | - { | |
2337 | - if(idle_loop_targets < MAX_IDLE_LOOPS) | |
2338 | - { | |
2339 | - idle_loop_target_pc[idle_loop_targets] = | |
2340 | - strtol(current_value, NULL, 16); | |
2341 | - idle_loop_targets++; | |
2342 | - } | |
2343 | - } | |
2344 | - | |
2345 | - if(!strcasecmp(current_variable, "translation_gate_target")) | |
2346 | - { | |
2347 | - if(translation_gate_targets < MAX_TRANSLATION_GATES) | |
2348 | - { | |
2349 | - translation_gate_target_pc[translation_gate_targets] = | |
2350 | - strtol(current_value, NULL, 16); | |
2351 | - translation_gate_targets++; | |
2352 | - } | |
2353 | - } | |
2354 | - | |
2355 | - if(!strcasecmp(current_variable, "iwram_stack_optimize") && | |
2356 | - !strcasecmp(current_value, "no")) | |
2357 | - { | |
2358 | - iwram_stack_optimize = 0; | |
2359 | - } | |
2360 | - | |
2361 | - if(!strcasecmp(current_variable, "flash_rom_type") && | |
2362 | - !strcasecmp(current_value, "128KB")) | |
2363 | - { | |
2364 | - flash_device_id = FLASH_DEVICE_MACRONIX_128KB; | |
2365 | - } | |
2366 | - | |
2367 | - if(!strcasecmp(current_variable, "save_type")) | |
2368 | - { | |
2369 | - if(!strcasecmp(current_value, "sram")) | |
2370 | - backup_type = BACKUP_SRAM; | |
2371 | - else | |
2372 | - if(!strcasecmp(current_value, "flash")) | |
2373 | - backup_type = BACKUP_FLASH; | |
2374 | - else | |
2375 | - if(!strcasecmp(current_value, "eeprom")) | |
2376 | - backup_type = BACKUP_EEPROM; | |
2377 | - } | |
2378 | - | |
2379 | - if(!strcasecmp(current_variable, "bios_rom_hack_39") && | |
2380 | - !strcasecmp(current_value, "yes")) | |
2381 | - { | |
2382 | - bios_rom[0x39] = 0xC0; | |
2383 | - } | |
2384 | - | |
2385 | - if(!strcasecmp(current_variable, "bios_rom_hack_2C") && | |
2386 | - !strcasecmp(current_value, "yes")) | |
2387 | - { | |
2388 | - bios_rom[0x2C] = 0x02; | |
2389 | - } | |
2390 | - } | |
2391 | - } | |
2392 | - | |
2393 | - fclose(config_file); | |
2394 | - return 0; | |
2395 | - } | |
2396 | - } | |
2397 | - | |
2398 | - fclose(config_file); | |
2399 | - } | |
2400 | - | |
2401 | - return -1; | |
2402 | -} | |
2403 | - | |
2404 | - | |
2405 | -char gamepak_title[13]; | |
2406 | -char gamepak_code[5]; | |
2407 | -char gamepak_maker[3]; | |
2408 | -char gamepak_filename[MAX_FILE]; | |
2409 | -char gamepak_filename_raw[MAX_FILE]; | |
2410 | - | |
2411 | -static s32 load_gamepak_raw(char *name) | |
2412 | -{ | |
2413 | - FILE_TAG_TYPE gamepak_file; | |
2414 | - FILE_OPEN(gamepak_file, name, READ); | |
2415 | - | |
2416 | - if(FILE_CHECK_VALID(gamepak_file)) | |
2417 | - { | |
2418 | - u32 gamepak_size = file_length(name, gamepak_file); | |
2419 | - | |
2420 | - // If it's a big file size keep it don't close it, we'll | |
2421 | - // probably want to load it later | |
2422 | - if(gamepak_size <= gamepak_ram_buffer_size) | |
2423 | - { | |
2424 | - FILE_READ(gamepak_file, gamepak_rom, gamepak_size); | |
2425 | - FILE_CLOSE(gamepak_file); | |
2426 | - } | |
2427 | - else | |
2428 | - { | |
2429 | - // Read in just enough for the header | |
2430 | - FILE_READ(gamepak_file, gamepak_rom, 0x100); | |
2431 | - gamepak_file_large = gamepak_file; | |
2432 | - | |
2433 | - char current_dir[MAX_PATH]; | |
2434 | - getcwd(current_dir, MAX_PATH); | |
2435 | - sprintf(gamepak_filename_raw, "%s/%s", current_dir, name); | |
2436 | - } | |
2437 | - | |
2438 | - return gamepak_size; | |
2439 | - } | |
2440 | - | |
2441 | - return -1; | |
2442 | -} | |
2443 | - | |
2444 | -s32 load_gamepak(char *name) | |
2445 | -{ | |
2446 | - char *dot_position = strrchr(name, '.'); | |
2447 | - s32 file_size; | |
2448 | - char cheats_filename[MAX_FILE]; | |
2449 | - | |
2450 | - // First, close the last one if it was open, we won't | |
2451 | - // be needing it anymore. | |
2452 | -// if(FILE_CHECK_VALID(gamepak_file_large)) | |
2453 | -// FILE_CLOSE(gamepak_file_large); | |
2454 | - | |
2455 | - gamepak_file_large = -1; | |
2456 | - | |
2457 | - clear_screen(0x0000); | |
2458 | - print_string(msg[MSG_LOADING_ROM], 0xFFFF, 0x0000, 10, 10); | |
2459 | - | |
2460 | - if(!strcasecmp(dot_position, ".zip")) | |
2461 | - { | |
2462 | - set_cpu_clock(333); | |
2463 | - file_size = load_file_zip(name); | |
2464 | - } | |
2465 | - else | |
2466 | - { | |
2467 | - file_size = load_gamepak_raw(name); | |
2468 | - } | |
2469 | - | |
2470 | - if(file_size != -1) | |
2471 | - { | |
2472 | - gamepak_size = (file_size + 0x7FFF) & ~0x7FFF; | |
2473 | - | |
2474 | - strcpy(backup_filename, name); | |
2475 | - strncpy(gamepak_filename, name, MAX_FILE); | |
2476 | - change_ext(gamepak_filename, backup_filename, ".sav"); | |
2477 | - | |
2478 | - load_backup(backup_filename); | |
2479 | - | |
2480 | - memcpy(gamepak_title, gamepak_rom + 0xA0, 12); | |
2481 | - memcpy(gamepak_code, gamepak_rom + 0xAC, 4); | |
2482 | - memcpy(gamepak_maker, gamepak_rom + 0xB0, 2); | |
2483 | - gamepak_title[12] = 0; | |
2484 | - gamepak_code[4] = 0; | |
2485 | - gamepak_maker[2] = 0; | |
2486 | - | |
2487 | - load_game_config(gamepak_title, gamepak_code, gamepak_maker); | |
2488 | - load_game_config_file(); | |
2489 | - | |
2490 | - change_ext(gamepak_filename, cheats_filename, ".cht"); | |
2491 | - add_cheats(cheats_filename); | |
2492 | - | |
2493 | - return 0; | |
2494 | - } | |
2495 | - | |
2496 | - return -1; | |
2497 | -} | |
2498 | - | |
2499 | -s32 load_bios(char *name) | |
2500 | -{ | |
2501 | - FILE_TAG_TYPE bios_file; | |
2502 | - u8 md5[16]; | |
2503 | - | |
2504 | - FILE_OPEN(bios_file, name, READ); | |
2505 | - | |
2506 | - if(FILE_CHECK_VALID(bios_file)) | |
2507 | - { | |
2508 | - FILE_READ(bios_file, bios_rom, 0x4000); | |
2509 | - FILE_CLOSE(bios_file); | |
2510 | - // BIOSファイルのMD5を得る | |
2511 | - sceKernelUtilsMd5Digest(bios_rom, 0x4000, md5); | |
2512 | - if (memcmp(md5,gba_md5,16) == 0) | |
2513 | - return 0; | |
2514 | - if (memcmp(md5,nds_md5,16) == 0) | |
2515 | - return 0; | |
2516 | - | |
2517 | - return -2; | |
2518 | - } | |
2519 | - | |
2520 | - return -1; | |
2521 | -} | |
2522 | - | |
2523 | - | |
2524 | -// DMA memory regions can be one of the following: | |
2525 | -// IWRAM - 32kb offset from the contiguous iwram region. | |
2526 | -// EWRAM - like segmented but with self modifying code check. | |
2527 | -// VRAM - 96kb offset from the contiguous vram region, should take care | |
2528 | -// Palette RAM - Converts palette entries when written to. | |
2529 | -// OAM RAM - Sets OAM modified flag to true. | |
2530 | -// I/O registers - Uses the I/O register function. | |
2531 | -// of mirroring properly. | |
2532 | -// Segmented RAM/ROM - a region >= 32kb, the translated address has to | |
2533 | -// be reloaded if it wraps around the limit (cartride ROM) | |
2534 | -// Ext - should be handled by the memory read/write function. | |
2535 | - | |
2536 | -// The following map determines the region of each (assumes DMA access | |
2537 | -// is not done out of bounds) | |
2538 | - | |
2539 | -typedef enum | |
2540 | -{ | |
2541 | - DMA_REGION_IWRAM, | |
2542 | - DMA_REGION_EWRAM, | |
2543 | - DMA_REGION_VRAM, | |
2544 | - DMA_REGION_PALETTE_RAM, | |
2545 | - DMA_REGION_OAM_RAM, | |
2546 | - DMA_REGION_IO, | |
2547 | - DMA_REGION_GAMEPAK, | |
2548 | - DMA_REGION_EXT, | |
2549 | - DMA_REGION_BIOS, | |
2550 | - DMA_REGION_NULL | |
2551 | -} DMA_REGION_TYPE; | |
2552 | - | |
2553 | -DMA_REGION_TYPE dma_region_map[16] = | |
2554 | -{ | |
2555 | - DMA_REGION_BIOS, // 0x00 - BIOS | |
2556 | - DMA_REGION_NULL, // 0x01 - Nothing | |
2557 | - DMA_REGION_EWRAM, // 0x02 - EWRAM | |
2558 | - DMA_REGION_IWRAM, // 0x03 - IWRAM | |
2559 | - DMA_REGION_IO, // 0x04 - I/O registers | |
2560 | - DMA_REGION_PALETTE_RAM, // 0x05 - palette RAM | |
2561 | - DMA_REGION_VRAM, // 0x06 - VRAM | |
2562 | - DMA_REGION_OAM_RAM, // 0x07 - OAM RAM | |
2563 | - DMA_REGION_GAMEPAK, // 0x08 - gamepak ROM | |
2564 | - DMA_REGION_GAMEPAK, // 0x09 - gamepak ROM | |
2565 | - DMA_REGION_GAMEPAK, // 0x0A - gamepak ROM | |
2566 | - DMA_REGION_GAMEPAK, // 0x0B - gamepak ROM | |
2567 | - DMA_REGION_GAMEPAK, // 0x0C - gamepak ROM | |
2568 | - DMA_REGION_EXT, // 0x0D - EEPROM | |
2569 | - DMA_REGION_EXT, // 0x0E - gamepak SRAM/flash ROM | |
2570 | - DMA_REGION_EXT // 0x0F - gamepak SRAM/flash ROM | |
2571 | -}; | |
2572 | - | |
2573 | -#define dma_adjust_ptr_inc(ptr, size) \ | |
2574 | - ptr += (size >> 3) \ | |
2575 | - | |
2576 | -#define dma_adjust_ptr_dec(ptr, size) \ | |
2577 | - ptr -= (size >> 3) \ | |
2578 | - | |
2579 | -#define dma_adjust_ptr_fix(ptr, size) \ | |
2580 | - | |
2581 | -#define dma_adjust_ptr_writeback() \ | |
2582 | - dma->dest_address = dest_ptr \ | |
2583 | - | |
2584 | -#define dma_adjust_ptr_reload() \ | |
2585 | - | |
2586 | -#define dma_print(src_op, dest_op, transfer_size, wb) \ | |
2587 | - printf("dma from %x (%s) to %x (%s) for %x (%s) (%s) (%d) (pc %x)\n", \ | |
2588 | - src_ptr, #src_op, dest_ptr, #dest_op, length, #transfer_size, #wb, \ | |
2589 | - dma->irq, reg[15]); \ | |
2590 | - | |
2591 | -#define dma_smc_vars_src() \ | |
2592 | - | |
2593 | -#define dma_smc_vars_dest() \ | |
2594 | - u32 smc_trigger = 0 \ | |
2595 | - | |
2596 | -#define dma_vars_iwram(type) \ | |
2597 | - dma_smc_vars_##type() \ | |
2598 | - | |
2599 | -#define dma_vars_vram(type) \ | |
2600 | - if(type##_ptr & 0x10000) \ | |
2601 | - { \ | |
2602 | - type##_ptr &= ~0x08000; \ | |
2603 | - } \ | |
2604 | - | |
2605 | -#define dma_vars_palette_ram(type) \ | |
2606 | - | |
2607 | -#define dma_oam_ram_src() \ | |
2608 | - | |
2609 | -#define dma_oam_ram_dest() \ | |
2610 | - oam_update = 1 \ | |
2611 | - | |
2612 | -#define dma_vars_oam_ram(type) \ | |
2613 | - dma_oam_ram_##type() \ | |
2614 | - | |
2615 | -#define dma_vars_io(type) \ | |
2616 | - | |
2617 | -#define dma_segmented_load_src() \ | |
2618 | - memory_map_read[src_current_region] \ | |
2619 | - | |
2620 | -#define dma_segmented_load_dest() \ | |
2621 | - memory_map_write[dest_current_region] \ | |
2622 | - | |
2623 | -#define dma_vars_gamepak(type) \ | |
2624 | - u32 type##_new_region; \ | |
2625 | - u32 type##_current_region = type##_ptr >> 15; \ | |
2626 | - u8 *type##_address_block = dma_segmented_load_##type(); \ | |
2627 | - if(type##_address_block == NULL) \ | |
2628 | - { \ | |
2629 | - if((type##_ptr & 0x1FFFFFF) >= gamepak_size) \ | |
2630 | - { \ | |
2631 | - break; \ | |
2632 | - } \ | |
2633 | - type##_address_block = load_gamepak_page(type##_current_region & 0x3FF); \ | |
2634 | - } \ | |
2635 | - | |
2636 | -#define dma_vars_ewram(type) \ | |
2637 | - dma_smc_vars_##type(); \ | |
2638 | - u32 type##_new_region; \ | |
2639 | - u32 type##_current_region = type##_ptr >> 15; \ | |
2640 | - u8 *type##_address_block = dma_segmented_load_##type() \ | |
2641 | - | |
2642 | -#define dma_vars_bios(type) \ | |
2643 | - | |
2644 | -#define dma_vars_ext(type) \ | |
2645 | - | |
2646 | -#define dma_ewram_check_region(type) \ | |
2647 | - type##_new_region = (type##_ptr >> 15); \ | |
2648 | - if(type##_new_region != type##_current_region) \ | |
2649 | - { \ | |
2650 | - type##_current_region = type##_new_region; \ | |
2651 | - type##_address_block = dma_segmented_load_##type(); \ | |
2652 | - } \ | |
2653 | - | |
2654 | -#define dma_gamepak_check_region(type) \ | |
2655 | - type##_new_region = (type##_ptr >> 15); \ | |
2656 | - if(type##_new_region != type##_current_region) \ | |
2657 | - { \ | |
2658 | - type##_current_region = type##_new_region; \ | |
2659 | - type##_address_block = dma_segmented_load_##type(); \ | |
2660 | - if(type##_address_block == NULL) \ | |
2661 | - { \ | |
2662 | - type##_address_block = \ | |
2663 | - load_gamepak_page(type##_current_region & 0x3FF); \ | |
2664 | - } \ | |
2665 | - } \ | |
2666 | - | |
2667 | -#define dma_read_iwram(type, transfer_size) \ | |
2668 | - read_value = ADDRESS##transfer_size(iwram + 0x8000, type##_ptr & 0x7FFF) \ | |
2669 | - | |
2670 | -#define dma_read_vram(type, transfer_size) \ | |
2671 | - read_value = ADDRESS##transfer_size(vram, type##_ptr & 0x1FFFF) \ | |
2672 | - | |
2673 | -#define dma_read_io(type, transfer_size) \ | |
2674 | - read_value = ADDRESS##transfer_size(io_registers, type##_ptr & 0x7FFF) \ | |
2675 | - | |
2676 | -#define dma_read_oam_ram(type, transfer_size) \ | |
2677 | - read_value = ADDRESS##transfer_size(oam_ram, type##_ptr & 0x3FF) \ | |
2678 | - | |
2679 | -#define dma_read_palette_ram(type, transfer_size) \ | |
2680 | - read_value = ADDRESS##transfer_size(palette_ram, type##_ptr & 0x3FF) \ | |
2681 | - | |
2682 | -#define dma_read_ewram(type, transfer_size) \ | |
2683 | - dma_ewram_check_region(type); \ | |
2684 | - read_value = ADDRESS##transfer_size(type##_address_block, \ | |
2685 | - type##_ptr & 0x7FFF) \ | |
2686 | - | |
2687 | -#define dma_read_gamepak(type, transfer_size) \ | |
2688 | - dma_gamepak_check_region(type); \ | |
2689 | - read_value = ADDRESS##transfer_size(type##_address_block, \ | |
2690 | - type##_ptr & 0x7FFF) \ | |
2691 | - | |
2692 | -// DMAing from the BIOS is funny, just returns 0.. | |
2693 | - | |
2694 | -#define dma_read_bios(type, transfer_size) \ | |
2695 | - read_value = 0 \ | |
2696 | - | |
2697 | -#define dma_read_ext(type, transfer_size) \ | |
2698 | - read_value = read_memory##transfer_size(type##_ptr) \ | |
2699 | - | |
2700 | -#define dma_write_iwram(type, transfer_size) \ | |
2701 | - ADDRESS##transfer_size(iwram + 0x8000, type##_ptr & 0x7FFF) = read_value; \ | |
2702 | - smc_trigger |= ADDRESS##transfer_size(iwram, type##_ptr & 0x7FFF) \ | |
2703 | - | |
2704 | -#define dma_write_vram(type, transfer_size) \ | |
2705 | - ADDRESS##transfer_size(vram, type##_ptr & 0x1FFFF) = read_value \ | |
2706 | - | |
2707 | -#define dma_write_io(type, transfer_size) \ | |
2708 | - write_io_register##transfer_size(type##_ptr & 0x3FF, read_value) \ | |
2709 | - | |
2710 | -#define dma_write_oam_ram(type, transfer_size) \ | |
2711 | - ADDRESS##transfer_size(oam_ram, type##_ptr & 0x3FF) = read_value \ | |
2712 | - | |
2713 | -#define dma_write_palette_ram(type, transfer_size) \ | |
2714 | - write_palette##transfer_size(type##_ptr & 0x3FF, read_value) \ | |
2715 | - | |
2716 | -#define dma_write_ext(type, transfer_size) \ | |
2717 | - write_memory##transfer_size(type##_ptr, read_value) \ | |
2718 | - | |
2719 | -#define dma_write_ewram(type, transfer_size) \ | |
2720 | - dma_ewram_check_region(type); \ | |
2721 | - \ | |
2722 | - ADDRESS##transfer_size(type##_address_block, type##_ptr & 0x7FFF) = \ | |
2723 | - read_value; \ | |
2724 | - smc_trigger |= ADDRESS##transfer_size(type##_address_block, \ | |
2725 | - (type##_ptr & 0x7FFF) - 0x8000) \ | |
2726 | - | |
2727 | -#define dma_epilogue_iwram() \ | |
2728 | - if(smc_trigger) \ | |
2729 | - { \ | |
2730 | - /* Special return code indicating to retranslate to the CPU code */ \ | |
2731 | - return_value = CPU_ALERT_SMC; \ | |
2732 | - } \ | |
2733 | - | |
2734 | -#define dma_epilogue_ewram() \ | |
2735 | - if(smc_trigger) \ | |
2736 | - { \ | |
2737 | - /* Special return code indicating to retranslate to the CPU code */ \ | |
2738 | - return_value = CPU_ALERT_SMC; \ | |
2739 | - } \ | |
2740 | - | |
2741 | -#define dma_epilogue_vram() \ | |
2742 | - | |
2743 | -#define dma_epilogue_io() \ | |
2744 | - | |
2745 | -#define dma_epilogue_oam_ram() \ | |
2746 | - | |
2747 | -#define dma_epilogue_palette_ram() \ | |
2748 | - | |
2749 | -#define dma_epilogue_GAMEPAK() \ | |
2750 | - | |
2751 | -#define dma_epilogue_ext() \ | |
2752 | - | |
2753 | -#define print_line() \ | |
2754 | - dma_print(src_op, dest_op, transfer_size, wb) \ | |
2755 | - | |
2756 | -#define dma_transfer_loop_region(src_region_type, dest_region_type, src_op, \ | |
2757 | - dest_op, transfer_size, wb) \ | |
2758 | -{ \ | |
2759 | - dma_vars_##src_region_type(src); \ | |
2760 | - dma_vars_##dest_region_type(dest); \ | |
2761 | - \ | |
2762 | - for(i = 0; i < length; i++) \ | |
2763 | - { \ | |
2764 | - dma_read_##src_region_type(src, transfer_size); \ | |
2765 | - dma_write_##dest_region_type(dest, transfer_size); \ | |
2766 | - dma_adjust_ptr_##src_op(src_ptr, transfer_size); \ | |
2767 | - dma_adjust_ptr_##dest_op(dest_ptr, transfer_size); \ | |
2768 | - } \ | |
2769 | - dma->source_address = src_ptr; \ | |
2770 | - dma_adjust_ptr_##wb(); \ | |
2771 | - dma_epilogue_##dest_region_type(); \ | |
2772 | - break; \ | |
2773 | -} \ | |
2774 | - | |
2775 | -#define dma_transfer_loop(src_op, dest_op, transfer_size, wb) \ | |
2776 | -{ \ | |
2777 | - u32 src_region = src_ptr >> 24; \ | |
2778 | - u32 dest_region = dest_ptr >> 24; \ | |
2779 | - DMA_REGION_TYPE src_region_type = dma_region_map[src_region]; \ | |
2780 | - DMA_REGION_TYPE dest_region_type = dma_region_map[dest_region]; \ | |
2781 | - \ | |
2782 | - switch(src_region_type | (dest_region_type << 4)) \ | |
2783 | - { \ | |
2784 | - case (DMA_REGION_BIOS | (DMA_REGION_IWRAM << 4)): \ | |
2785 | - { \ | |
2786 | - dma_transfer_loop_region(bios, iwram, src_op, dest_op, \ | |
2787 | - transfer_size, wb); \ | |
2788 | - } \ | |
2789 | - \ | |
2790 | - case (DMA_REGION_IWRAM | (DMA_REGION_IWRAM << 4)): \ | |
2791 | - { \ | |
2792 | - dma_transfer_loop_region(iwram, iwram, src_op, dest_op, \ | |
2793 | - transfer_size, wb); \ | |
2794 | - } \ | |
2795 | - \ | |
2796 | - case (DMA_REGION_EWRAM | (DMA_REGION_IWRAM << 4)): \ | |
2797 | - { \ | |
2798 | - dma_transfer_loop_region(ewram, iwram, src_op, dest_op, \ | |
2799 | - transfer_size, wb); \ | |
2800 | - } \ | |
2801 | - \ | |
2802 | - case (DMA_REGION_VRAM | (DMA_REGION_IWRAM << 4)): \ | |
2803 | - { \ | |
2804 | - dma_transfer_loop_region(vram, iwram, src_op, dest_op, \ | |
2805 | - transfer_size, wb); \ | |
2806 | - } \ | |
2807 | - \ | |
2808 | - case (DMA_REGION_PALETTE_RAM | (DMA_REGION_IWRAM << 4)): \ | |
2809 | - { \ | |
2810 | - dma_transfer_loop_region(palette_ram, iwram, src_op, dest_op, \ | |
2811 | - transfer_size, wb); \ | |
2812 | - } \ | |
2813 | - \ | |
2814 | - case (DMA_REGION_OAM_RAM | (DMA_REGION_IWRAM << 4)): \ | |
2815 | - { \ | |
2816 | - dma_transfer_loop_region(oam_ram, iwram, src_op, dest_op, \ | |
2817 | - transfer_size, wb); \ | |
2818 | - } \ | |
2819 | - \ | |
2820 | - case (DMA_REGION_IO | (DMA_REGION_IWRAM << 4)): \ | |
2821 | - { \ | |
2822 | - dma_transfer_loop_region(io, iwram, src_op, dest_op, \ | |
2823 | - transfer_size, wb); \ | |
2824 | - } \ | |
2825 | - \ | |
2826 | - case (DMA_REGION_GAMEPAK | (DMA_REGION_IWRAM << 4)): \ | |
2827 | - { \ | |
2828 | - dma_transfer_loop_region(gamepak, iwram, src_op, dest_op, \ | |
2829 | - transfer_size, wb); \ | |
2830 | - } \ | |
2831 | - \ | |
2832 | - case (DMA_REGION_EXT | (DMA_REGION_IWRAM << 4)): \ | |
2833 | - { \ | |
2834 | - dma_transfer_loop_region(ext, iwram, src_op, dest_op, \ | |
2835 | - transfer_size, wb); \ | |
2836 | - } \ | |
2837 | - \ | |
2838 | - case (DMA_REGION_BIOS | (DMA_REGION_EWRAM << 4)): \ | |
2839 | - { \ | |
2840 | - dma_transfer_loop_region(bios, ewram, src_op, dest_op, \ | |
2841 | - transfer_size, wb); \ | |
2842 | - } \ | |
2843 | - \ | |
2844 | - case (DMA_REGION_IWRAM | (DMA_REGION_EWRAM << 4)): \ | |
2845 | - { \ | |
2846 | - dma_transfer_loop_region(iwram, ewram, src_op, dest_op, \ | |
2847 | - transfer_size, wb); \ | |
2848 | - } \ | |
2849 | - \ | |
2850 | - case (DMA_REGION_EWRAM | (DMA_REGION_EWRAM << 4)): \ | |
2851 | - { \ | |
2852 | - dma_transfer_loop_region(ewram, ewram, src_op, dest_op, \ | |
2853 | - transfer_size, wb); \ | |
2854 | - } \ | |
2855 | - \ | |
2856 | - case (DMA_REGION_VRAM | (DMA_REGION_EWRAM << 4)): \ | |
2857 | - { \ | |
2858 | - dma_transfer_loop_region(vram, ewram, src_op, dest_op, \ | |
2859 | - transfer_size, wb); \ | |
2860 | - } \ | |
2861 | - \ | |
2862 | - case (DMA_REGION_PALETTE_RAM | (DMA_REGION_EWRAM << 4)): \ | |
2863 | - { \ | |
2864 | - dma_transfer_loop_region(palette_ram, ewram, src_op, dest_op, \ | |
2865 | - transfer_size, wb); \ | |
2866 | - } \ | |
2867 | - \ | |
2868 | - case (DMA_REGION_OAM_RAM | (DMA_REGION_EWRAM << 4)): \ | |
2869 | - { \ | |
2870 | - dma_transfer_loop_region(oam_ram, ewram, src_op, dest_op, \ | |
2871 | - transfer_size, wb); \ | |
2872 | - } \ | |
2873 | - \ | |
2874 | - case (DMA_REGION_IO | (DMA_REGION_EWRAM << 4)): \ | |
2875 | - { \ | |
2876 | - dma_transfer_loop_region(io, ewram, src_op, dest_op, \ | |
2877 | - transfer_size, wb); \ | |
2878 | - } \ | |
2879 | - \ | |
2880 | - case (DMA_REGION_GAMEPAK | (DMA_REGION_EWRAM << 4)): \ | |
2881 | - { \ | |
2882 | - dma_transfer_loop_region(gamepak, ewram, src_op, dest_op, \ | |
2883 | - transfer_size, wb); \ | |
2884 | - } \ | |
2885 | - \ | |
2886 | - case (DMA_REGION_EXT | (DMA_REGION_EWRAM << 4)): \ | |
2887 | - { \ | |
2888 | - dma_transfer_loop_region(ext, ewram, src_op, dest_op, \ | |
2889 | - transfer_size, wb); \ | |
2890 | - } \ | |
2891 | - \ | |
2892 | - case (DMA_REGION_BIOS | (DMA_REGION_VRAM << 4)): \ | |
2893 | - { \ | |
2894 | - dma_transfer_loop_region(bios, vram, src_op, dest_op, \ | |
2895 | - transfer_size, wb); \ | |
2896 | - } \ | |
2897 | - \ | |
2898 | - case (DMA_REGION_IWRAM | (DMA_REGION_VRAM << 4)): \ | |
2899 | - { \ | |
2900 | - dma_transfer_loop_region(iwram, vram, src_op, dest_op, \ | |
2901 | - transfer_size, wb); \ | |
2902 | - } \ | |
2903 | - \ | |
2904 | - case (DMA_REGION_EWRAM | (DMA_REGION_VRAM << 4)): \ | |
2905 | - { \ | |
2906 | - dma_transfer_loop_region(ewram, vram, src_op, dest_op, \ | |
2907 | - transfer_size, wb); \ | |
2908 | - } \ | |
2909 | - \ | |
2910 | - case (DMA_REGION_VRAM | (DMA_REGION_VRAM << 4)): \ | |
2911 | - { \ | |
2912 | - dma_transfer_loop_region(vram, vram, src_op, dest_op, \ | |
2913 | - transfer_size, wb); \ | |
2914 | - } \ | |
2915 | - \ | |
2916 | - case (DMA_REGION_PALETTE_RAM | (DMA_REGION_VRAM << 4)): \ | |
2917 | - { \ | |
2918 | - dma_transfer_loop_region(palette_ram, vram, src_op, dest_op, \ | |
2919 | - transfer_size, wb); \ | |
2920 | - } \ | |
2921 | - \ | |
2922 | - case (DMA_REGION_OAM_RAM | (DMA_REGION_VRAM << 4)): \ | |
2923 | - { \ | |
2924 | - dma_transfer_loop_region(oam_ram, vram, src_op, dest_op, \ | |
2925 | - transfer_size, wb); \ | |
2926 | - } \ | |
2927 | - \ | |
2928 | - case (DMA_REGION_IO | (DMA_REGION_VRAM << 4)): \ | |
2929 | - { \ | |
2930 | - dma_transfer_loop_region(io, vram, src_op, dest_op, \ | |
2931 | - transfer_size, wb); \ | |
2932 | - } \ | |
2933 | - \ | |
2934 | - case (DMA_REGION_GAMEPAK | (DMA_REGION_VRAM << 4)): \ | |
2935 | - { \ | |
2936 | - dma_transfer_loop_region(gamepak, vram, src_op, dest_op, \ | |
2937 | - transfer_size, wb); \ | |
2938 | - } \ | |
2939 | - \ | |
2940 | - case (DMA_REGION_EXT | (DMA_REGION_VRAM << 4)): \ | |
2941 | - { \ | |
2942 | - dma_transfer_loop_region(ext, vram, src_op, dest_op, \ | |
2943 | - transfer_size, wb); \ | |
2944 | - } \ | |
2945 | - \ | |
2946 | - case (DMA_REGION_BIOS | (DMA_REGION_PALETTE_RAM << 4)): \ | |
2947 | - { \ | |
2948 | - dma_transfer_loop_region(bios, palette_ram, src_op, dest_op, \ | |
2949 | - transfer_size, wb); \ | |
2950 | - } \ | |
2951 | - \ | |
2952 | - case (DMA_REGION_IWRAM | (DMA_REGION_PALETTE_RAM << 4)): \ | |
2953 | - { \ | |
2954 | - dma_transfer_loop_region(iwram, palette_ram, src_op, dest_op, \ | |
2955 | - transfer_size, wb); \ | |
2956 | - } \ | |
2957 | - \ | |
2958 | - case (DMA_REGION_EWRAM | (DMA_REGION_PALETTE_RAM << 4)): \ | |
2959 | - { \ | |
2960 | - dma_transfer_loop_region(ewram, palette_ram, src_op, dest_op, \ | |
2961 | - transfer_size, wb); \ | |
2962 | - } \ | |
2963 | - \ | |
2964 | - case (DMA_REGION_VRAM | (DMA_REGION_PALETTE_RAM << 4)): \ | |
2965 | - { \ | |
2966 | - dma_transfer_loop_region(vram, palette_ram, src_op, dest_op, \ | |
2967 | - transfer_size, wb); \ | |
2968 | - } \ | |
2969 | - \ | |
2970 | - case (DMA_REGION_PALETTE_RAM | (DMA_REGION_PALETTE_RAM << 4)): \ | |
2971 | - { \ | |
2972 | - dma_transfer_loop_region(palette_ram, palette_ram, src_op, dest_op, \ | |
2973 | - transfer_size, wb); \ | |
2974 | - } \ | |
2975 | - \ | |
2976 | - case (DMA_REGION_OAM_RAM | (DMA_REGION_PALETTE_RAM << 4)): \ | |
2977 | - { \ | |
2978 | - dma_transfer_loop_region(oam_ram, palette_ram, src_op, dest_op, \ | |
2979 | - transfer_size, wb); \ | |
2980 | - } \ | |
2981 | - \ | |
2982 | - case (DMA_REGION_IO | (DMA_REGION_PALETTE_RAM << 4)): \ | |
2983 | - { \ | |
2984 | - dma_transfer_loop_region(io, palette_ram, src_op, dest_op, \ | |
2985 | - transfer_size, wb); \ | |
2986 | - } \ | |
2987 | - \ | |
2988 | - case (DMA_REGION_GAMEPAK | (DMA_REGION_PALETTE_RAM << 4)): \ | |
2989 | - { \ | |
2990 | - dma_transfer_loop_region(gamepak, palette_ram, src_op, dest_op, \ | |
2991 | - transfer_size, wb); \ | |
2992 | - } \ | |
2993 | - \ | |
2994 | - case (DMA_REGION_EXT | (DMA_REGION_PALETTE_RAM << 4)): \ | |
2995 | - { \ | |
2996 | - dma_transfer_loop_region(ext, palette_ram, src_op, dest_op, \ | |
2997 | - transfer_size, wb); \ | |
2998 | - } \ | |
2999 | - \ | |
3000 | - case (DMA_REGION_BIOS | (DMA_REGION_OAM_RAM << 4)): \ | |
3001 | - { \ | |
3002 | - dma_transfer_loop_region(bios, oam_ram, src_op, dest_op, \ | |
3003 | - transfer_size, wb); \ | |
3004 | - } \ | |
3005 | - \ | |
3006 | - case (DMA_REGION_IWRAM | (DMA_REGION_OAM_RAM << 4)): \ | |
3007 | - { \ | |
3008 | - dma_transfer_loop_region(iwram, oam_ram, src_op, dest_op, \ | |
3009 | - transfer_size, wb); \ | |
3010 | - } \ | |
3011 | - \ | |
3012 | - case (DMA_REGION_EWRAM | (DMA_REGION_OAM_RAM << 4)): \ | |
3013 | - { \ | |
3014 | - dma_transfer_loop_region(ewram, oam_ram, src_op, dest_op, \ | |
3015 | - transfer_size, wb); \ | |
3016 | - } \ | |
3017 | - \ | |
3018 | - case (DMA_REGION_VRAM | (DMA_REGION_OAM_RAM << 4)): \ | |
3019 | - { \ | |
3020 | - dma_transfer_loop_region(vram, oam_ram, src_op, dest_op, \ | |
3021 | - transfer_size, wb); \ | |
3022 | - } \ | |
3023 | - \ | |
3024 | - case (DMA_REGION_PALETTE_RAM | (DMA_REGION_OAM_RAM << 4)): \ | |
3025 | - { \ | |
3026 | - dma_transfer_loop_region(palette_ram, oam_ram, src_op, dest_op, \ | |
3027 | - transfer_size, wb); \ | |
3028 | - } \ | |
3029 | - \ | |
3030 | - case (DMA_REGION_OAM_RAM | (DMA_REGION_OAM_RAM << 4)): \ | |
3031 | - { \ | |
3032 | - dma_transfer_loop_region(oam_ram, oam_ram, src_op, dest_op, \ | |
3033 | - transfer_size, wb); \ | |
3034 | - } \ | |
3035 | - \ | |
3036 | - case (DMA_REGION_IO | (DMA_REGION_OAM_RAM << 4)): \ | |
3037 | - { \ | |
3038 | - dma_transfer_loop_region(io, oam_ram, src_op, dest_op, \ | |
3039 | - transfer_size, wb); \ | |
3040 | - } \ | |
3041 | - \ | |
3042 | - case (DMA_REGION_GAMEPAK | (DMA_REGION_OAM_RAM << 4)): \ | |
3043 | - { \ | |
3044 | - dma_transfer_loop_region(gamepak, oam_ram, src_op, dest_op, \ | |
3045 | - transfer_size, wb); \ | |
3046 | - } \ | |
3047 | - \ | |
3048 | - case (DMA_REGION_EXT | (DMA_REGION_OAM_RAM << 4)): \ | |
3049 | - { \ | |
3050 | - dma_transfer_loop_region(ext, oam_ram, src_op, dest_op, \ | |
3051 | - transfer_size, wb); \ | |
3052 | - } \ | |
3053 | - \ | |
3054 | - case (DMA_REGION_BIOS | (DMA_REGION_IO << 4)): \ | |
3055 | - { \ | |
3056 | - dma_transfer_loop_region(bios, io, src_op, dest_op, \ | |
3057 | - transfer_size, wb); \ | |
3058 | - } \ | |
3059 | - \ | |
3060 | - case (DMA_REGION_IWRAM | (DMA_REGION_IO << 4)): \ | |
3061 | - { \ | |
3062 | - dma_transfer_loop_region(iwram, io, src_op, dest_op, \ | |
3063 | - transfer_size, wb); \ | |
3064 | - } \ | |
3065 | - \ | |
3066 | - case (DMA_REGION_EWRAM | (DMA_REGION_IO << 4)): \ | |
3067 | - { \ | |
3068 | - dma_transfer_loop_region(ewram, io, src_op, dest_op, \ | |
3069 | - transfer_size, wb); \ | |
3070 | - } \ | |
3071 | - \ | |
3072 | - case (DMA_REGION_VRAM | (DMA_REGION_IO << 4)): \ | |
3073 | - { \ | |
3074 | - dma_transfer_loop_region(vram, io, src_op, dest_op, \ | |
3075 | - transfer_size, wb); \ | |
3076 | - } \ | |
3077 | - \ | |
3078 | - case (DMA_REGION_PALETTE_RAM | (DMA_REGION_IO << 4)): \ | |
3079 | - { \ | |
3080 | - dma_transfer_loop_region(palette_ram, io, src_op, dest_op, \ | |
3081 | - transfer_size, wb); \ | |
3082 | - } \ | |
3083 | - \ | |
3084 | - case (DMA_REGION_OAM_RAM | (DMA_REGION_IO << 4)): \ | |
3085 | - { \ | |
3086 | - dma_transfer_loop_region(oam_ram, io, src_op, dest_op, \ | |
3087 | - transfer_size, wb); \ | |
3088 | - } \ | |
3089 | - \ | |
3090 | - case (DMA_REGION_IO | (DMA_REGION_IO << 4)): \ | |
3091 | - { \ | |
3092 | - dma_transfer_loop_region(io, io, src_op, dest_op, \ | |
3093 | - transfer_size, wb); \ | |
3094 | - } \ | |
3095 | - \ | |
3096 | - case (DMA_REGION_GAMEPAK | (DMA_REGION_IO << 4)): \ | |
3097 | - { \ | |
3098 | - dma_transfer_loop_region(gamepak, io, src_op, dest_op, \ | |
3099 | - transfer_size, wb); \ | |
3100 | - } \ | |
3101 | - \ | |
3102 | - case (DMA_REGION_EXT | (DMA_REGION_IO << 4)): \ | |
3103 | - { \ | |
3104 | - dma_transfer_loop_region(ext, io, src_op, dest_op, \ | |
3105 | - transfer_size, wb); \ | |
3106 | - } \ | |
3107 | - \ | |
3108 | - case (DMA_REGION_BIOS | (DMA_REGION_EXT << 4)): \ | |
3109 | - { \ | |
3110 | - dma_transfer_loop_region(bios, ext, src_op, dest_op, \ | |
3111 | - transfer_size, wb); \ | |
3112 | - } \ | |
3113 | - \ | |
3114 | - case (DMA_REGION_IWRAM | (DMA_REGION_EXT << 4)): \ | |
3115 | - { \ | |
3116 | - dma_transfer_loop_region(iwram, ext, src_op, dest_op, \ | |
3117 | - transfer_size, wb); \ | |
3118 | - } \ | |
3119 | - \ | |
3120 | - case (DMA_REGION_EWRAM | (DMA_REGION_EXT << 4)): \ | |
3121 | - { \ | |
3122 | - dma_transfer_loop_region(ewram, ext, src_op, dest_op, \ | |
3123 | - transfer_size, wb); \ | |
3124 | - } \ | |
3125 | - \ | |
3126 | - case (DMA_REGION_VRAM | (DMA_REGION_EXT << 4)): \ | |
3127 | - { \ | |
3128 | - dma_transfer_loop_region(vram, ext, src_op, dest_op, \ | |
3129 | - transfer_size, wb); \ | |
3130 | - } \ | |
3131 | - \ | |
3132 | - case (DMA_REGION_PALETTE_RAM | (DMA_REGION_EXT << 4)): \ | |
3133 | - { \ | |
3134 | - dma_transfer_loop_region(palette_ram, ext, src_op, dest_op, \ | |
3135 | - transfer_size, wb); \ | |
3136 | - } \ | |
3137 | - \ | |
3138 | - case (DMA_REGION_OAM_RAM | (DMA_REGION_EXT << 4)): \ | |
3139 | - { \ | |
3140 | - dma_transfer_loop_region(oam_ram, ext, src_op, dest_op, \ | |
3141 | - transfer_size, wb); \ | |
3142 | - } \ | |
3143 | - \ | |
3144 | - case (DMA_REGION_IO | (DMA_REGION_EXT << 4)): \ | |
3145 | - { \ | |
3146 | - dma_transfer_loop_region(io, ext, src_op, dest_op, \ | |
3147 | - transfer_size, wb); \ | |
3148 | - } \ | |
3149 | - \ | |
3150 | - case (DMA_REGION_GAMEPAK | (DMA_REGION_EXT << 4)): \ | |
3151 | - { \ | |
3152 | - dma_transfer_loop_region(gamepak, ext, src_op, dest_op, \ | |
3153 | - transfer_size, wb); \ | |
3154 | - } \ | |
3155 | - \ | |
3156 | - case (DMA_REGION_EXT | (DMA_REGION_EXT << 4)): \ | |
3157 | - { \ | |
3158 | - dma_transfer_loop_region(ext, ext, src_op, dest_op, \ | |
3159 | - transfer_size, wb); \ | |
3160 | - } \ | |
3161 | - } \ | |
3162 | - break; \ | |
3163 | -} \ | |
3164 | - | |
3165 | -#define dma_transfer_expand(transfer_size) \ | |
3166 | - switch((dma->dest_direction << 2) | dma->source_direction) \ | |
3167 | - { \ | |
3168 | - case 0x00: \ | |
3169 | - { \ | |
3170 | - dma_transfer_loop(inc, inc, transfer_size, writeback); \ | |
3171 | - } \ | |
3172 | - \ | |
3173 | - case 0x01: \ | |
3174 | - { \ | |
3175 | - dma_transfer_loop(dec, inc, transfer_size, writeback); \ | |
3176 | - } \ | |
3177 | - \ | |
3178 | - case 0x02: \ | |
3179 | - { \ | |
3180 | - dma_transfer_loop(fix, inc, transfer_size, writeback); \ | |
3181 | - } \ | |
3182 | - \ | |
3183 | - case 0x03: \ | |
3184 | - { \ | |
3185 | - break; \ | |
3186 | - } \ | |
3187 | - \ | |
3188 | - case 0x04: \ | |
3189 | - { \ | |
3190 | - dma_transfer_loop(inc, dec, transfer_size, writeback); \ | |
3191 | - } \ | |
3192 | - \ | |
3193 | - case 0x05: \ | |
3194 | - { \ | |
3195 | - dma_transfer_loop(dec, dec, transfer_size, writeback); \ | |
3196 | - } \ | |
3197 | - \ | |
3198 | - case 0x06: \ | |
3199 | - { \ | |
3200 | - dma_transfer_loop(fix, dec, transfer_size, writeback); \ | |
3201 | - } \ | |
3202 | - \ | |
3203 | - case 0x07: \ | |
3204 | - { \ | |
3205 | - break; \ | |
3206 | - } \ | |
3207 | - \ | |
3208 | - case 0x08: \ | |
3209 | - { \ | |
3210 | - dma_transfer_loop(inc, fix, transfer_size, writeback); \ | |
3211 | - } \ | |
3212 | - \ | |
3213 | - case 0x09: \ | |
3214 | - { \ | |
3215 | - dma_transfer_loop(dec, fix, transfer_size, writeback); \ | |
3216 | - } \ | |
3217 | - \ | |
3218 | - case 0x0A: \ | |
3219 | - { \ | |
3220 | - dma_transfer_loop(fix, fix, transfer_size, writeback); \ | |
3221 | - } \ | |
3222 | - \ | |
3223 | - case 0x0B: \ | |
3224 | - { \ | |
3225 | - break; \ | |
3226 | - } \ | |
3227 | - \ | |
3228 | - case 0x0C: \ | |
3229 | - { \ | |
3230 | - dma_transfer_loop(inc, inc, transfer_size, reload); \ | |
3231 | - } \ | |
3232 | - \ | |
3233 | - case 0x0D: \ | |
3234 | - { \ | |
3235 | - dma_transfer_loop(dec, inc, transfer_size, reload); \ | |
3236 | - } \ | |
3237 | - \ | |
3238 | - case 0x0E: \ | |
3239 | - { \ | |
3240 | - dma_transfer_loop(fix, inc, transfer_size, reload); \ | |
3241 | - } \ | |
3242 | - \ | |
3243 | - case 0x0F: \ | |
3244 | - { \ | |
3245 | - break; \ | |
3246 | - } \ | |
3247 | - } \ | |
3248 | - | |
3249 | -CPU_ALERT_TYPE dma_transfer(DMA_TRANSFER_TYPE *dma) | |
3250 | -{ | |
3251 | - u32 i; | |
3252 | - u32 length = dma->length; | |
3253 | - u32 read_value; | |
3254 | - u32 src_ptr = dma->source_address; | |
3255 | - u32 dest_ptr = dma->dest_address; | |
3256 | - CPU_ALERT_TYPE return_value = CPU_ALERT_NONE; | |
3257 | - | |
3258 | - // Technically this should be done for source and destination, but | |
3259 | - // chances are this is only ever used (probably mistakingly!) for dest. | |
3260 | - // The only game I know of that requires this is Lucky Luke. | |
3261 | - if((dest_ptr >> 24) != ((dest_ptr + length - 1) >> 24)) | |
3262 | - { | |
3263 | - u32 first_length = ((dest_ptr & 0xFF000000) + 0x1000000) - dest_ptr; | |
3264 | - u32 second_length = length - first_length; | |
3265 | - dma->length = first_length; | |
3266 | - | |
3267 | - dma_transfer(dma); | |
3268 | - | |
3269 | - dma->length = length; | |
3270 | - | |
3271 | - length = second_length; | |
3272 | - dest_ptr += first_length; | |
3273 | - src_ptr += first_length; | |
3274 | - } | |
3275 | - | |
3276 | - if(dma->length_type == DMA_16BIT) | |
3277 | - { | |
3278 | - src_ptr &= ~0x01; | |
3279 | - dest_ptr &= ~0x01; | |
3280 | -// cycle_dma16_words += length; | |
3281 | - dma_transfer_expand(16); | |
3282 | - } | |
3283 | - else | |
3284 | - { | |
3285 | - src_ptr &= ~0x03; | |
3286 | - dest_ptr &= ~0x03; | |
3287 | -// cycle_dma32_words += length; | |
3288 | - dma_transfer_expand(32); | |
3289 | - } | |
3290 | - | |
3291 | - if((dma->repeat_type == DMA_NO_REPEAT) || | |
3292 | - (dma->start_type == DMA_START_IMMEDIATELY)) | |
3293 | - { | |
3294 | - dma->start_type = DMA_INACTIVE; | |
3295 | - ADDRESS16(io_registers, (dma->dma_channel * 12) + 0xBA) &= (~0x8000); | |
3296 | - } | |
3297 | - | |
3298 | - if(dma->irq) | |
3299 | - { | |
3300 | - raise_interrupt(IRQ_DMA0 << dma->dma_channel); | |
3301 | - return_value = CPU_ALERT_IRQ; | |
3302 | - } | |
3303 | - | |
3304 | - return return_value; | |
3305 | -} | |
3306 | - | |
3307 | -// Be sure to do this after loading ROMs. | |
3308 | - | |
3309 | -#define map_region(type, start, end, mirror_blocks, region) \ | |
3310 | - for(map_offset = (start) / 0x8000; map_offset < \ | |
3311 | - ((end) / 0x8000); map_offset++) \ | |
3312 | - { \ | |
3313 | - memory_map_##type[map_offset] = \ | |
3314 | - ((u8 *)region) + ((map_offset % mirror_blocks) * 0x8000); \ | |
3315 | - } \ | |
3316 | - | |
3317 | -#define map_null(type, start, end) \ | |
3318 | - for(map_offset = start / 0x8000; map_offset < (end / 0x8000); \ | |
3319 | - map_offset++) \ | |
3320 | - { \ | |
3321 | - memory_map_##type[map_offset] = NULL; \ | |
3322 | - } \ | |
3323 | - | |
3324 | -#define map_ram_region(type, start, end, mirror_blocks, region) \ | |
3325 | - for(map_offset = (start) / 0x8000; map_offset < \ | |
3326 | - ((end) / 0x8000); map_offset++) \ | |
3327 | - { \ | |
3328 | - memory_map_##type[map_offset] = \ | |
3329 | - ((u8 *)region) + ((map_offset % mirror_blocks) * 0x10000) + 0x8000; \ | |
3330 | - } \ | |
3331 | - | |
3332 | -#define map_vram(type) \ | |
3333 | - for(map_offset = 0x6000000 / 0x8000; map_offset < (0x7000000 / 0x8000); \ | |
3334 | - map_offset += 4) \ | |
3335 | - { \ | |
3336 | - memory_map_##type[map_offset] = vram; \ | |
3337 | - memory_map_##type[map_offset + 1] = vram + 0x8000; \ | |
3338 | - memory_map_##type[map_offset + 2] = vram + (0x8000 * 2); \ | |
3339 | - memory_map_##type[map_offset + 3] = vram + (0x8000 * 2); \ | |
3340 | - } \ | |
3341 | - | |
3342 | -#define map_vram_firstpage(type) \ | |
3343 | - for(map_offset = 0x6000000 / 0x8000; map_offset < (0x7000000 / 0x8000); \ | |
3344 | - map_offset += 4) \ | |
3345 | - { \ | |
3346 | - memory_map_##type[map_offset] = vram; \ | |
3347 | - memory_map_##type[map_offset + 1] = NULL; \ | |
3348 | - memory_map_##type[map_offset + 2] = NULL; \ | |
3349 | - memory_map_##type[map_offset + 3] = NULL; \ | |
3350 | - } \ | |
3351 | - | |
3352 | - | |
3353 | -// Picks a page to evict | |
3354 | -u32 page_time = 0; | |
3355 | - | |
3356 | -static u32 evict_gamepak_page() | |
3357 | -{ | |
3358 | - // Find the one with the smallest frame timestamp | |
3359 | - u32 page_index = 0; | |
3360 | - u32 physical_index; | |
3361 | - u32 smallest = gamepak_memory_map[0].page_timestamp; | |
3362 | - u32 i; | |
3363 | - | |
3364 | - for(i = 1; i < gamepak_ram_pages; i++) | |
3365 | - { | |
3366 | - if(gamepak_memory_map[i].page_timestamp <= smallest) | |
3367 | - { | |
3368 | - smallest = gamepak_memory_map[i].page_timestamp; | |
3369 | - page_index = i; | |
3370 | - } | |
3371 | - } | |
3372 | - | |
3373 | - physical_index = gamepak_memory_map[page_index].physical_index; | |
3374 | - | |
3375 | - memory_map_read[(0x8000000 / (32 * 1024)) + physical_index] = NULL; | |
3376 | - memory_map_read[(0xA000000 / (32 * 1024)) + physical_index] = NULL; | |
3377 | - memory_map_read[(0xC000000 / (32 * 1024)) + physical_index] = NULL; | |
3378 | - | |
3379 | - return page_index; | |
3380 | -} | |
3381 | - | |
3382 | -u8 *load_gamepak_page(u32 physical_index) | |
3383 | -{ | |
3384 | - if(physical_index >= (gamepak_size >> 15)) | |
3385 | - return gamepak_rom; | |
3386 | - | |
3387 | - u32 page_index = evict_gamepak_page(); | |
3388 | - u32 page_offset = page_index * (32 * 1024); | |
3389 | - u8 *swap_location = gamepak_rom + page_offset; | |
3390 | - | |
3391 | - gamepak_memory_map[page_index].page_timestamp = page_time; | |
3392 | - gamepak_memory_map[page_index].physical_index = physical_index; | |
3393 | - page_time++; | |
3394 | - | |
3395 | - FILE_SEEK(gamepak_file_large, physical_index * (32 * 1024), SEEK_SET); | |
3396 | - FILE_READ(gamepak_file_large, swap_location, (32 * 1024)); | |
3397 | - | |
3398 | - memory_map_read[(0x8000000 / (32 * 1024)) + physical_index] = swap_location; | |
3399 | - memory_map_read[(0xA000000 / (32 * 1024)) + physical_index] = swap_location; | |
3400 | - memory_map_read[(0xC000000 / (32 * 1024)) + physical_index] = swap_location; | |
3401 | - | |
3402 | - // If RTC is active page the RTC register bytes so they can be read | |
3403 | - if((rtc_state != RTC_DISABLED) && (physical_index == 0)) | |
3404 | - { | |
3405 | - memcpy(swap_location + 0xC4, rtc_registers, sizeof(rtc_registers)); | |
3406 | - } | |
3407 | - | |
3408 | - return swap_location; | |
3409 | -} | |
3410 | - | |
3411 | -static void init_memory_gamepak() | |
3412 | -{ | |
3413 | - u32 map_offset = 0; | |
3414 | - | |
3415 | - if(gamepak_size > gamepak_ram_buffer_size) | |
3416 | - { | |
3417 | - // Large ROMs get special treatment because they | |
3418 | - // can't fit into the 16MB ROM buffer. | |
3419 | - u32 i; | |
3420 | - for(i = 0; i < gamepak_ram_pages; i++) | |
3421 | - { | |
3422 | - gamepak_memory_map[i].page_timestamp = 0; | |
3423 | - gamepak_memory_map[i].physical_index = 0; | |
3424 | - } | |
3425 | - | |
3426 | - map_null(read, 0x8000000, 0xD000000); | |
3427 | - } | |
3428 | - else | |
3429 | - { | |
3430 | - map_region(read, 0x8000000, 0x8000000 + gamepak_size, 1024, gamepak_rom); | |
3431 | - map_null(read, 0x8000000 + gamepak_size, 0xA000000); | |
3432 | - map_region(read, 0xA000000, 0xA000000 + gamepak_size, 1024, gamepak_rom); | |
3433 | - map_null(read, 0xA000000 + gamepak_size, 0xC000000); | |
3434 | - map_region(read, 0xC000000, 0xC000000 + gamepak_size, 1024, gamepak_rom); | |
3435 | - map_null(read, 0xC000000 + gamepak_size, 0xE000000); | |
3436 | - } | |
3437 | -} | |
3438 | - | |
3439 | -void init_gamepak_buffer() | |
3440 | -{ | |
3441 | - gamepak_rom = NULL; | |
3442 | - | |
3443 | - // initialize 32MB (PSP-2000 && CFW 3.71 M33 or higher.) | |
3444 | - if((kuKernelGetModel() == PSP_MODEL_SLIM_AND_LITE) && | |
3445 | - (sceKernelDevkitVersion() >= 0x03070110)) | |
3446 | - { | |
3447 | - gamepak_ram_buffer_size = 32 * 1024 * 1024; | |
3448 | - gamepak_rom = (u8 *)0x0a000000; | |
3449 | - } | |
3450 | - else | |
3451 | - { | |
3452 | - // Try 16MB, for PSP, then lower in 2MB increments | |
3453 | - gamepak_ram_buffer_size = 16 * 1024 * 1024; | |
3454 | - gamepak_rom = malloc(gamepak_ram_buffer_size); | |
3455 | - | |
3456 | - while(gamepak_rom == NULL) | |
3457 | - { | |
3458 | - gamepak_ram_buffer_size -= (2 * 1024 * 1024); | |
3459 | - gamepak_rom = malloc(gamepak_ram_buffer_size); | |
3460 | - } | |
3461 | - } | |
3462 | - | |
3463 | - // Here's assuming we'll have enough memory left over for this, | |
3464 | - // and that the above succeeded (if not we're in trouble all around) | |
3465 | - gamepak_ram_pages = gamepak_ram_buffer_size / (32 * 1024); | |
3466 | - gamepak_memory_map = malloc(sizeof(GAMEPAK_SWAP_ENTRY_TYPE) * | |
3467 | - gamepak_ram_pages); | |
3468 | -} | |
3469 | - | |
3470 | -void init_memory() | |
3471 | -{ | |
3472 | - u32 map_offset = 0; | |
3473 | - | |
3474 | - memory_regions[0x00] = (u8 *)bios_rom; | |
3475 | - memory_regions[0x01] = (u8 *)bios_rom; | |
3476 | - memory_regions[0x02] = (u8 *)ewram; | |
3477 | - memory_regions[0x03] = (u8 *)iwram + 0x8000; | |
3478 | - memory_regions[0x04] = (u8 *)io_registers; | |
3479 | - memory_regions[0x05] = (u8 *)palette_ram; | |
3480 | - memory_regions[0x06] = (u8 *)vram; | |
3481 | - memory_regions[0x07] = (u8 *)oam_ram; | |
3482 | - memory_regions[0x08] = (u8 *)gamepak_rom; | |
3483 | - memory_regions[0x09] = (u8 *)(gamepak_rom + 0xFFFFFF); | |
3484 | - memory_regions[0x0A] = (u8 *)gamepak_rom; | |
3485 | - memory_regions[0x0B] = (u8 *)(gamepak_rom + 0xFFFFFF); | |
3486 | - memory_regions[0x0C] = (u8 *)gamepak_rom; | |
3487 | - memory_regions[0x0D] = (u8 *)(gamepak_rom + 0xFFFFFF); | |
3488 | - memory_regions[0x0E] = (u8 *)gamepak_backup; | |
3489 | - | |
3490 | - memory_limits[0x00] = 0x3FFF; | |
3491 | - memory_limits[0x01] = 0x3FFF; | |
3492 | - memory_limits[0x02] = 0x3FFFF; | |
3493 | - memory_limits[0x03] = 0x7FFF; | |
3494 | - memory_limits[0x04] = 0x7FFF; | |
3495 | - memory_limits[0x05] = 0x3FF; | |
3496 | - memory_limits[0x06] = 0x17FFF; | |
3497 | - memory_limits[0x07] = 0x3FF; | |
3498 | - memory_limits[0x08] = 0x1FFFFFF; | |
3499 | - memory_limits[0x09] = 0x1FFFFFF; | |
3500 | - memory_limits[0x0A] = 0x1FFFFFF; | |
3501 | - memory_limits[0x0B] = 0x1FFFFFF; | |
3502 | - memory_limits[0x0C] = 0x1FFFFFF; | |
3503 | - memory_limits[0x0D] = 0x1FFFFFF; | |
3504 | - memory_limits[0x0E] = 0xFFFF; | |
3505 | - | |
3506 | - // Fill memory map regions, areas marked as NULL must be checked directly | |
3507 | - map_region(read, 0x0000000, 0x1000000, 1, bios_rom); | |
3508 | - map_null(read, 0x1000000, 0x2000000); | |
3509 | - map_ram_region(read, 0x2000000, 0x3000000, 8, ewram); | |
3510 | - map_ram_region(read, 0x3000000, 0x4000000, 1, iwram); | |
3511 | - map_region(read, 0x4000000, 0x5000000, 1, io_registers); | |
3512 | - map_null(read, 0x5000000, 0x6000000); | |
3513 | - map_vram(read); | |
3514 | - map_null(read, 0x7000000, 0x8000000); | |
3515 | - init_memory_gamepak(); | |
3516 | - map_null(read, 0xE000000, 0x10000000); | |
3517 | - | |
3518 | - // Fill memory map regions, areas marked as NULL must be checked directly | |
3519 | - map_null(write, 0x0000000, 0x2000000); | |
3520 | - map_ram_region(write, 0x2000000, 0x3000000, 8, ewram); | |
3521 | - map_ram_region(write, 0x3000000, 0x4000000, 1, iwram); | |
3522 | - map_null(write, 0x4000000, 0x5000000); | |
3523 | - map_null(write, 0x5000000, 0x6000000); | |
3524 | - | |
3525 | - // The problem here is that the current method of handling self-modifying code | |
3526 | - // requires writeable memory to be proceeded by 32KB SMC data areas or be | |
3527 | - // indirectly writeable. It's possible to get around this if you turn off the SMC | |
3528 | - // check altogether, but this will make a good number of ROMs crash (perhaps most | |
3529 | - // of the ones that actually need it? This has yet to be determined). | |
3530 | - | |
3531 | - // This is because VRAM cannot be efficiently made incontiguous, and still allow | |
3532 | - // the renderer to work as efficiently. It would, at the very least, require a | |
3533 | - // lot of hacking of the renderer which I'm not prepared to do. | |
3534 | - | |
3535 | - // However, it IS possible to directly map the first page no matter what because | |
3536 | - // there's 32kb of blank stuff sitting beneath it. | |
3537 | - if(direct_map_vram) | |
3538 | - { | |
3539 | - map_vram(write); | |
3540 | - } | |
3541 | - else | |
3542 | - { | |
3543 | - map_null(write, 0x6000000, 0x7000000); | |
3544 | - } | |
3545 | - | |
3546 | - map_null(write, 0x7000000, 0x8000000); | |
3547 | - map_null(write, 0x8000000, 0xE000000); | |
3548 | - map_null(write, 0xE000000, 0x10000000); | |
3549 | - | |
3550 | - memset(io_registers, 0, 0x8000); | |
3551 | - memset(oam_ram, 0, 0x400); | |
3552 | - memset(palette_ram, 0, 0x400); | |
3553 | - memset(iwram, 0, 0x10000); | |
3554 | - memset(ewram, 0, 0x80000); | |
3555 | - memset(vram, 0, 0x18000); | |
3556 | - | |
3557 | - io_registers[REG_DISPCNT] = 0x80; | |
3558 | - io_registers[REG_P1] = 0x3FF; | |
3559 | - io_registers[REG_BG2PA] = 0x100; | |
3560 | - io_registers[REG_BG2PD] = 0x100; | |
3561 | - io_registers[REG_BG3PA] = 0x100; | |
3562 | - io_registers[REG_BG3PD] = 0x100; | |
3563 | - io_registers[REG_RCNT] = 0x8000; | |
3564 | - | |
3565 | - sram_size = SRAM_SIZE_32KB; | |
3566 | - flash_size = FLASH_SIZE_64KB; | |
3567 | - | |
3568 | - flash_bank_ptr = gamepak_backup; | |
3569 | - flash_command_position = 0; | |
3570 | - eeprom_size = EEPROM_512_BYTE; | |
3571 | - eeprom_mode = EEPROM_BASE_MODE; | |
3572 | - eeprom_address = 0; | |
3573 | - eeprom_counter = 0; | |
3574 | - | |
3575 | - flash_mode = FLASH_BASE_MODE; | |
3576 | - | |
3577 | - rtc_state = RTC_DISABLED; | |
3578 | - memset(rtc_registers, 0, sizeof(rtc_registers)); | |
3579 | - bios_read_protect = 0xe129f000; | |
3580 | - | |
3581 | - enable_motion_sensor = 0; | |
3582 | -} | |
3583 | - | |
3584 | -void bios_region_read_allow() | |
3585 | -{ | |
3586 | - memory_map_read[0] = bios_rom; | |
3587 | -} | |
3588 | -/* | |
3589 | -void bios_region_read_protect() | |
3590 | -{ | |
3591 | - memory_map_read[0] = NULL; | |
3592 | -} | |
3593 | -*/ | |
3594 | - | |
3595 | -void memory_exit() | |
3596 | -{ | |
3597 | - free(gamepak_memory_map); | |
3598 | - free(gamepak_rom); | |
3599 | -} | |
3600 | - | |
3601 | - | |
3602 | -void memory_write_mem_savestate(FILE_TAG_TYPE savestate_file); | |
3603 | -void memory_read_savestate(FILE_TAG_TYPE savestate_file); | |
3604 | - | |
3605 | -#define savestate_block(type) \ | |
3606 | - cpu_##type##_savestate(savestate_file); \ | |
3607 | - input_##type##_savestate(savestate_file); \ | |
3608 | - main_##type##_savestate(savestate_file); \ | |
3609 | - memory_##type##_savestate(savestate_file); \ | |
3610 | - sound_##type##_savestate(savestate_file); \ | |
3611 | - video_##type##_savestate(savestate_file) \ | |
3612 | - | |
3613 | -void load_state(char *savestate_filename) | |
3614 | -{ | |
3615 | - FILE_TAG_TYPE savestate_file; | |
3616 | - char savestate_path[MAX_PATH]; | |
3617 | - | |
3618 | - if(*default_save_dir != (char)NULL) | |
3619 | - sprintf(savestate_path, "%s/%s", default_save_dir, savestate_filename); | |
3620 | - else | |
3621 | - strcpy(savestate_path, savestate_filename); | |
3622 | - | |
3623 | - FILE_OPEN(savestate_file, savestate_path, READ); | |
3624 | - | |
3625 | - if(FILE_CHECK_VALID(savestate_file)) | |
3626 | - { | |
3627 | - char current_gamepak_filename[MAX_FILE]; | |
3628 | - u32 i; | |
3629 | - | |
3630 | - FILE_SEEK(savestate_file, (240 * 160 * 2) + sizeof(u64), SEEK_SET); | |
3631 | - | |
3632 | - strcpy(current_gamepak_filename, gamepak_filename); | |
3633 | - | |
3634 | - savestate_block(read); | |
3635 | - FILE_CLOSE(savestate_file); | |
3636 | - | |
3637 | - flush_translation_cache_ram(); | |
3638 | - flush_translation_cache_rom(); | |
3639 | - flush_translation_cache_bios(); | |
3640 | - | |
3641 | - oam_update = 1; | |
3642 | - gbc_sound_update = 1; | |
3643 | - | |
3644 | - if(strcmp(current_gamepak_filename, gamepak_filename)) | |
3645 | - { | |
3646 | - // We'll let it slide if the filenames of the savestate and | |
3647 | - // the gamepak are similar enough. | |
3648 | - u32 dot_position = strcspn(current_gamepak_filename, "."); | |
3649 | - if(strncmp(savestate_filename, current_gamepak_filename, dot_position)) | |
3650 | - { | |
3651 | - if(load_gamepak(gamepak_filename) != -1) | |
3652 | - { | |
3653 | - reset_gba(); | |
3654 | - // Okay, so this takes a while, but for now it works. | |
3655 | - load_state(savestate_filename); | |
3656 | - } | |
3657 | - else | |
3658 | - { | |
3659 | - quit(); | |
3660 | - } | |
3661 | - | |
3662 | - return; | |
3663 | - } | |
3664 | - } | |
3665 | - | |
3666 | - // Oops, these contain raw pointers | |
3667 | - for(i = 0; i < 4; i++) | |
3668 | - { | |
3669 | - gbc_sound_channel[i].sample_data = square_pattern_duty[2]; | |
3670 | - } | |
3671 | - | |
3672 | - reg[CHANGED_PC_STATUS] = 1; | |
3673 | - } | |
3674 | -} | |
3675 | - | |
3676 | -u8 savestate_write_buffer[506947]; | |
3677 | -u8 *write_mem_ptr; | |
3678 | - | |
3679 | -void save_state(char *savestate_filename, u16 *screen_capture) | |
3680 | -{ | |
3681 | - FILE_TAG_TYPE savestate_file; | |
3682 | - char savestate_path[MAX_PATH]; | |
3683 | - | |
3684 | - if(*default_save_dir != (char)NULL) | |
3685 | - sprintf(savestate_path, "%s/%s", default_save_dir, savestate_filename); | |
3686 | - else | |
3687 | - strcpy(savestate_path, savestate_filename); | |
3688 | - | |
3689 | - write_mem_ptr = savestate_write_buffer; | |
3690 | - FILE_OPEN(savestate_file, savestate_path, WRITE); | |
3691 | - | |
3692 | - if(FILE_CHECK_VALID(savestate_file)) | |
3693 | - { | |
3694 | - u64 current_time; | |
3695 | - FILE_WRITE_MEM(savestate_file, screen_capture, 240 * 160 * 2); | |
3696 | - | |
3697 | - sceRtcGetCurrentTick(¤t_time); | |
3698 | - FILE_WRITE_MEM_VARIABLE(savestate_file, current_time); | |
3699 | - | |
3700 | - savestate_block(write_mem); | |
3701 | - FILE_WRITE(savestate_file, savestate_write_buffer, | |
3702 | - sizeof(savestate_write_buffer)); | |
3703 | - FILE_CLOSE(savestate_file); | |
3704 | - } | |
3705 | -} | |
3706 | - | |
3707 | - | |
3708 | -#define memory_savestate_body(type) \ | |
3709 | -{ \ | |
3710 | - u32 i; \ | |
3711 | - \ | |
3712 | - FILE_##type##_VARIABLE(savestate_file, backup_type); \ | |
3713 | - FILE_##type##_VARIABLE(savestate_file, sram_size); \ | |
3714 | - FILE_##type##_VARIABLE(savestate_file, flash_mode); \ | |
3715 | - FILE_##type##_VARIABLE(savestate_file, flash_command_position); \ | |
3716 | - FILE_##type##_VARIABLE(savestate_file, flash_bank_ptr); \ | |
3717 | - FILE_##type##_VARIABLE(savestate_file, flash_device_id); \ | |
3718 | - FILE_##type##_VARIABLE(savestate_file, flash_manufacturer_id); \ | |
3719 | - FILE_##type##_VARIABLE(savestate_file, flash_size); \ | |
3720 | - FILE_##type##_VARIABLE(savestate_file, eeprom_size); \ | |
3721 | - FILE_##type##_VARIABLE(savestate_file, eeprom_mode); \ | |
3722 | - FILE_##type##_VARIABLE(savestate_file, eeprom_address_length); \ | |
3723 | - FILE_##type##_VARIABLE(savestate_file, eeprom_address); \ | |
3724 | - FILE_##type##_VARIABLE(savestate_file, eeprom_counter); \ | |
3725 | - FILE_##type##_VARIABLE(savestate_file, rtc_state); \ | |
3726 | - FILE_##type##_VARIABLE(savestate_file, rtc_write_mode); \ | |
3727 | - FILE_##type##_ARRAY(savestate_file, rtc_registers); \ | |
3728 | - FILE_##type##_VARIABLE(savestate_file, rtc_command); \ | |
3729 | - FILE_##type##_ARRAY(savestate_file, rtc_data); \ | |
3730 | - FILE_##type##_VARIABLE(savestate_file, rtc_status); \ | |
3731 | - FILE_##type##_VARIABLE(savestate_file, rtc_data_bytes); \ | |
3732 | - FILE_##type##_VARIABLE(savestate_file, rtc_bit_count); \ | |
3733 | - FILE_##type##_ARRAY(savestate_file, eeprom_buffer); \ | |
3734 | - FILE_##type##_ARRAY(savestate_file, gamepak_filename); \ | |
3735 | - FILE_##type##_ARRAY(savestate_file, dma); \ | |
3736 | - \ | |
3737 | - FILE_##type(savestate_file, iwram + 0x8000, 0x8000); \ | |
3738 | - for(i = 0; i < 8; i++) \ | |
3739 | - { \ | |
3740 | - FILE_##type(savestate_file, ewram + (i * 0x10000) + 0x8000, 0x8000); \ | |
3741 | - } \ | |
3742 | - FILE_##type(savestate_file, vram, 0x18000); \ | |
3743 | - FILE_##type(savestate_file, oam_ram, 0x400); \ | |
3744 | - FILE_##type(savestate_file, palette_ram, 0x400); \ | |
3745 | - FILE_##type(savestate_file, io_registers, 0x8000); \ | |
3746 | - \ | |
3747 | - /* This is a hack, for now. */ \ | |
3748 | - if((flash_bank_ptr < gamepak_backup) || \ | |
3749 | - (flash_bank_ptr > (gamepak_backup + (1024 * 64)))) \ | |
3750 | - { \ | |
3751 | - flash_bank_ptr = gamepak_backup; \ | |
3752 | - } \ | |
3753 | -} \ | |
3754 | - | |
3755 | -void memory_read_savestate(FILE_TAG_TYPE savestate_file) | |
3756 | - memory_savestate_body(READ); | |
3757 | - | |
3758 | -void memory_write_mem_savestate(FILE_TAG_TYPE savestate_file) | |
3759 | - memory_savestate_body(WRITE_MEM); | |
3760 | - |
@@ -47,10 +47,10 @@ | ||
47 | 47 | s32 load_file_zip(char *filename) |
48 | 48 | { |
49 | 49 | struct SZIPFileHeader data; |
50 | - char tmp[1024]; | |
50 | + char tmp[MAX_PATH]; | |
51 | 51 | s32 retval = -1; |
52 | 52 | u8 *buffer = NULL; |
53 | -// u8 *cbuffer; | |
53 | + u8 *cbuffer; | |
54 | 54 | char *ext; |
55 | 55 | FILE_ID fd; |
56 | 56 |
@@ -107,7 +107,8 @@ | ||
107 | 107 | { |
108 | 108 | z_stream stream; |
109 | 109 | s32 err; |
110 | - u8 cbuffer[ZIP_BUFFER_SIZE]; | |
110 | + cbuffer = malloc(ZIP_BUFFER_SIZE); | |
111 | + if(cbuffer == NULL) goto outcode; | |
111 | 112 | |
112 | 113 | stream.next_in = (Bytef*)cbuffer; |
113 | 114 | stream.avail_in = (u32)ZIP_BUFFER_SIZE; |
@@ -141,6 +142,7 @@ | ||
141 | 142 | err = Z_OK; |
142 | 143 | inflateEnd(&stream); |
143 | 144 | } |
145 | + free(cbuffer); | |
144 | 146 | goto outcode; |
145 | 147 | } |
146 | 148 | } |
@@ -1,6 +1,10 @@ | ||
1 | 1 | -- gameplaySP Gameboy Advance emulator for Playstation Portable -- |
2 | 2 | |
3 | 3 | -- Release log -- |
4 | +-UnOfficial gpSP kai 3.2 test 04 svn rev. | |
5 | + zipファイル使用時のフリーズバグの対応 | |
6 | + PSP-2000でのスリープ時のメモリ破壊に対応(NJ氏のHPでのコメントを参考にしました) | |
7 | + | |
4 | 8 | -UnOfficial gpSP kai 3.2 test 03 svn rev.278 |
5 | 9 | AHDOCの初期化/初期化テストを追加 |
6 | 10 | WLANがONになっている場合、モジュールの読込み・待受けテスト・切断を行います |
@@ -23,7 +23,6 @@ | ||
23 | 23 | * sound.h |
24 | 24 | * サウンド周りの処理 |
25 | 25 | ******************************************************************************/ |
26 | - | |
27 | 26 | #ifndef SOUND_H |
28 | 27 | #define SOUND_H |
29 | 28 |
@@ -30,7 +29,6 @@ | ||
30 | 29 | /****************************************************************************** |
31 | 30 | * マクロ等の定義 |
32 | 31 | ******************************************************************************/ |
33 | - | |
34 | 32 | typedef enum |
35 | 33 | { |
36 | 34 | DIRECT_SOUND_INACTIVE, |
@@ -320,4 +318,4 @@ | ||
320 | 318 | void sound_exit(); |
321 | 319 | void synchronize_sound(); |
322 | 320 | |
323 | -#endif | |
321 | +#endif /* SOUND_H */ |
@@ -155,6 +155,7 @@ | ||
155 | 155 | |
156 | 156 | // Keeps us knowing how much we have left. |
157 | 157 | u8 *gamepak_rom; |
158 | +u8 *gamepak_rom_resume; | |
158 | 159 | u32 gamepak_size; |
159 | 160 | |
160 | 161 | DMA_TRANSFER_TYPE dma[4]; |
@@ -3302,7 +3303,8 @@ | ||
3302 | 3303 | { |
3303 | 3304 | // 新型の場合 |
3304 | 3305 | gamepak_ram_buffer_size = 32 * 1024 * 1024; |
3305 | - gamepak_rom = (u8 *)0x0a000000; | |
3306 | + gamepak_rom = (u8 *)PSP2K_MEM_TOP; | |
3307 | + gamepak_rom_resume = malloc(4 * 1024 * 1024); | |
3306 | 3308 | } |
3307 | 3309 | #endif |
3308 | 3310 | // Here's assuming we'll have enough memory left over for this, |
@@ -22,10 +22,9 @@ | ||
22 | 22 | #ifndef MEMORY_H |
23 | 23 | #define MEMORY_H |
24 | 24 | |
25 | -#define MEM_STATE_NUM 10 | |
25 | +#define MEM_STATE_NUM (10) | |
26 | 26 | |
27 | -#define MAX_TRANSLATION_GATES 8 | |
28 | -#define MAX_IDLE_LOOPS 8 | |
27 | +#define PSP2K_MEM_TOP (0x0a000000) | |
29 | 28 | |
30 | 29 | typedef enum |
31 | 30 | { |
@@ -154,6 +153,7 @@ | ||
154 | 153 | extern u32 gamepak_crc32; |
155 | 154 | |
156 | 155 | extern u8 *gamepak_rom; |
156 | +extern u8 *gamepak_rom_resume; | |
157 | 157 | extern u32 gamepak_ram_buffer_size; |
158 | 158 | extern u32 oam_update; |
159 | 159 | extern u32 gbc_sound_update; |
@@ -29,7 +29,7 @@ | ||
29 | 29 | PSP_MODULE_INFO("gpSP", PSP_MODULE_USER, VERSION_MAJOR, VERSION_MINOR); |
30 | 30 | PSP_MAIN_THREAD_ATTR(THREAD_ATTR_USER|PSP_THREAD_ATTR_VFPU); |
31 | 31 | PSP_MAIN_THREAD_PRIORITY(0x11); |
32 | -PSP_MAIN_THREAD_STACK_SIZE_KB(512); | |
32 | +PSP_MAIN_THREAD_STACK_SIZE_KB(384); | |
33 | 33 | #else |
34 | 34 | PSP_MODULE_INFO("gpSP", PSP_MODULE_KERNEL, VERSION_MAJOR, VERSION_MINOR); |
35 | 35 | PSP_MAIN_THREAD_ATTR(0); |
@@ -221,12 +221,34 @@ | ||
221 | 221 | return 0; |
222 | 222 | } |
223 | 223 | |
224 | +// サスペンド/復旧時の処理 | |
224 | 225 | SceKernelCallbackFunction power_callback(int unknown, int powerInfo, void *common) |
225 | 226 | { |
226 | 227 | if (powerInfo & PSP_POWER_CB_POWER_SWITCH) |
228 | + { | |
229 | + // サスペンド時の処理 | |
227 | 230 | power_flag = 1; |
231 | + | |
232 | +#ifdef M64_MODE | |
233 | + // 新型PSPの場合、増設メモリの一部をメインメモリに待避 | |
234 | + if (kuKernelGetModel() == PSP_MODEL_SLIM_AND_LITE) | |
235 | + { | |
236 | + memcpy(gamepak_rom_resume,(void *)(PSP2K_MEM_TOP + 0x1c00000), 0x400000); | |
237 | + } | |
238 | +#endif | |
239 | + } | |
228 | 240 | else if (powerInfo & PSP_POWER_CB_RESUME_COMPLETE) |
241 | + { | |
229 | 242 | power_flag = 0; |
243 | + | |
244 | +#ifdef M64_MODE | |
245 | + // 新型PSPの場合、メインメモリから増設メモリへ内容を復旧 | |
246 | + if (kuKernelGetModel() == PSP_MODEL_SLIM_AND_LITE) | |
247 | + { | |
248 | + memcpy((void *)(PSP2K_MEM_TOP + 0x1c00000),gamepak_rom_resume, 0x400000); | |
249 | + } | |
250 | +#endif | |
251 | + } | |
230 | 252 | return 0; |
231 | 253 | } |
232 | 254 |
@@ -946,3 +968,4 @@ | ||
946 | 968 | reg[CHANGED_PC_STATUS] = 1; |
947 | 969 | } |
948 | 970 | } |
971 | + |
@@ -19,9 +19,16 @@ | ||
19 | 19 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
20 | 20 | */ |
21 | 21 | |
22 | +/****************************************************************************** | |
23 | + * main.h | |
24 | + * メインヘッダ | |
25 | + ******************************************************************************/ | |
22 | 26 | #ifndef MAIN_H |
23 | 27 | #define MAIN_H |
24 | 28 | |
29 | +/****************************************************************************** | |
30 | + * マクロ等の定義 | |
31 | + ******************************************************************************/ | |
25 | 32 | typedef enum |
26 | 33 | { |
27 | 34 | TIMER_INACTIVE, |
@@ -62,58 +69,6 @@ | ||
62 | 69 | no_frameskip |
63 | 70 | } frameskip_type; |
64 | 71 | |
65 | -extern u32 cpu_ticks; | |
66 | -extern u32 frame_ticks; | |
67 | -extern u32 execute_cycles; | |
68 | -extern u32 game_config_frameskip_type; | |
69 | -extern u32 game_config_frameskip_value; | |
70 | -extern u32 game_config_random_skip; | |
71 | -extern u32 global_cycles_per_instruction; | |
72 | -extern u32 synchronize_flag; | |
73 | -extern u32 skip_next_frame_flag; | |
74 | -extern TIMER_TYPE timer[4]; | |
75 | -extern u32 prescale_table[]; | |
76 | -extern u32 cycle_memory_access; | |
77 | -extern u32 cycle_pc_relative_access; | |
78 | -extern u32 cycle_sp_relative_access; | |
79 | -extern u32 cycle_block_memory_access; | |
80 | -extern u32 cycle_block_memory_sp_access; | |
81 | -extern u32 cycle_block_memory_words; | |
82 | -extern u32 cycle_dma16_words; | |
83 | -extern u32 cycle_dma32_words; | |
84 | -extern u32 flush_ram_count; | |
85 | -extern u64 base_timestamp; | |
86 | -extern char main_path[MAX_PATH]; | |
87 | -extern char rom_path[MAX_PATH]; | |
88 | -extern u32 update_backup_flag; | |
89 | -extern u32 game_config_clock_speed; | |
90 | -extern u32 hold_state; | |
91 | -extern vu32 quit_flag; | |
92 | -extern vu32 power_flag; | |
93 | -extern volatile u32 real_frame_count; | |
94 | -extern u32 virtual_frame_count; | |
95 | -extern u32 max_frameskip; | |
96 | -extern u32 num_skipped_frames; | |
97 | -extern u64 frame_count_initial_timestamp; | |
98 | -extern int date_format; | |
99 | - | |
100 | -void set_cpu_clock(u32 clock); | |
101 | -u32 update_gba(); | |
102 | -void reset_gba(); | |
103 | -void synchronize(); | |
104 | -void quit(); | |
105 | -void delay_us(u32 us_count); | |
106 | -void get_ticks_us(u64 *tick_return); | |
107 | -void game_name_ext(u8 *src, u8 *buffer, u8 *extension); | |
108 | -void main_read_mem_savestate(FILE_TAG_TYPE savestate_file); | |
109 | -void main_write_mem_savestate(FILE_TAG_TYPE savestate_file); | |
110 | -void main_read_savestate(FILE_TAG_TYPE savestate_file); | |
111 | -void error_msg(char *text); | |
112 | -void set_cpu_mode(CPU_MODE_TYPE new_mode); | |
113 | -void raise_interrupt(irq_type irq_raised); | |
114 | -void change_ext(char *src, char *buffer, char *extension); | |
115 | -u32 file_length(char *filename, s32 dummy); | |
116 | - | |
117 | 72 | // TODO:タイマーカウンタ周りの処理は再検討 |
118 | 73 | |
119 | 74 | // タイマーリロード時のカウンタの設定(この時点ではタイマーにセットされない) |
@@ -198,5 +153,63 @@ | ||
198 | 153 | } \ |
199 | 154 | ADDRESS16(io_registers, 0x102 + (timer_number * 4)) = value; \ |
200 | 155 | |
201 | -#endif | |
156 | +/****************************************************************************** | |
157 | + * グローバル変数の宣言 | |
158 | + ******************************************************************************/ | |
159 | +extern u32 cpu_ticks; | |
160 | +extern u32 frame_ticks; | |
161 | +extern u32 execute_cycles; | |
162 | +extern u32 game_config_frameskip_type; | |
163 | +extern u32 game_config_frameskip_value; | |
164 | +extern u32 game_config_random_skip; | |
165 | +extern u32 global_cycles_per_instruction; | |
166 | +extern u32 synchronize_flag; | |
167 | +extern u32 skip_next_frame_flag; | |
168 | +extern TIMER_TYPE timer[4]; | |
169 | +extern u32 prescale_table[]; | |
170 | +extern u32 cycle_memory_access; | |
171 | +extern u32 cycle_pc_relative_access; | |
172 | +extern u32 cycle_sp_relative_access; | |
173 | +extern u32 cycle_block_memory_access; | |
174 | +extern u32 cycle_block_memory_sp_access; | |
175 | +extern u32 cycle_block_memory_words; | |
176 | +extern u32 cycle_dma16_words; | |
177 | +extern u32 cycle_dma32_words; | |
178 | +extern u32 flush_ram_count; | |
179 | +extern u64 base_timestamp; | |
180 | +extern char main_path[MAX_PATH]; | |
181 | +extern char rom_path[MAX_PATH]; | |
182 | +extern u32 update_backup_flag; | |
183 | +extern u32 game_config_clock_speed; | |
184 | +extern u32 hold_state; | |
185 | +extern vu32 quit_flag; | |
186 | +extern vu32 power_flag; | |
187 | +extern volatile u32 real_frame_count; | |
188 | +extern u32 virtual_frame_count; | |
189 | +extern u32 max_frameskip; | |
190 | +extern u32 num_skipped_frames; | |
191 | +extern u64 frame_count_initial_timestamp; | |
192 | +extern int date_format; | |
202 | 193 | |
194 | +/****************************************************************************** | |
195 | + * グローバル関数の宣言 | |
196 | + ******************************************************************************/ | |
197 | +void set_cpu_clock(u32 clock); | |
198 | +u32 update_gba(); | |
199 | +void reset_gba(); | |
200 | +void synchronize(); | |
201 | +void quit(); | |
202 | +void delay_us(u32 us_count); | |
203 | +void get_ticks_us(u64 *tick_return); | |
204 | +void game_name_ext(u8 *src, u8 *buffer, u8 *extension); | |
205 | +void main_read_mem_savestate(FILE_TAG_TYPE savestate_file); | |
206 | +void main_write_mem_savestate(FILE_TAG_TYPE savestate_file); | |
207 | +void main_read_savestate(FILE_TAG_TYPE savestate_file); | |
208 | +void error_msg(char *text); | |
209 | +void set_cpu_mode(CPU_MODE_TYPE new_mode); | |
210 | +void raise_interrupt(irq_type irq_raised); | |
211 | +void change_ext(char *src, char *buffer, char *extension); | |
212 | +u32 file_length(char *filename, s32 dummy); | |
213 | + | |
214 | +#endif /* MAIN_H */ | |
215 | + |