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Projektbeschreibung

ZOE (formerly OGLE) is a simple OpenGL graphics engine written entirely in Python. Its primary focus is rapid prototyping and experimentation, so it only supports the barest essentials, with focus on wire frames. Special emphasis is placed on particle systems (in which non-interacting particles follow simple rules). Some familiarity with OpenGL is expected, although when exploiting the particle system abstractions, no specific OpenGL knowledge is required. The demos included are the obligatory spinning polyhedra, static views of conic sections and the Solar System, a 3D surface plotter, a fountain of sparks, a swarming behavior model, a random walk example, a whirlpool effect using gravity and drag, and an example of chaos theory and sensitivity to initial conditions.

Systemanforderungen

Die Systemvoraussetzungen sind nicht definiert
Information regarding Project Releases and Project Resources. Note that the information here is a quote from Freecode.com page, and the downloads themselves may not be hosted on OSDN.

2002-08-08 23:44
1.0

Tags: Initial freshmeat announcement

Project Resources