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Projektbeschreibung

GRT is a Common Lisp raytracing system. It is
being developed on CMUCL, but should be easy to
port to other Common Lisp implementations as well.

Systemanforderungen

Die Systemvoraussetzungen sind nicht definiert
Information regarding Project Releases and Project Resources. Note that the information here is a quote from Freecode.com page, and the downloads themselves may not be hosted on OSDN.

2003-04-11 03:40
0.1

Diese Version implementiert grundlegende Raytracing-Funktionalität, Punktlichtern, ein paar Primitiven (Feld, Ebene, Kugel), affine Transformationen, prozedurale Muster (Lärm, Perlin-Noise, Turbulenz, checker, Steigung) und Rendering zu einem PPM-Datei oder auf dem Bildschirm .
Tags: Initial freshmeat announcement
This release implements basic raytracing functionality, point lights, a few primitives (box, plane, sphere), affine transformations, procedural patterns (noise, perlin-noise, turbulence, checker, gradient), and rendering to a PPM-file or on screen.

Project Resources