Ticket #45734

Add range to Counters and Achievemnts

Eröffnet am: 2022-09-27 00:43 Letztes Update: 2023-01-07 06:58

Auswertung:
Verantwortlicher:
(Keine)
Typ:
Status:
Offen
Komponente:
Meilenstein:
Priorität:
5 - Mittel
Schweregrad:
5 - Mittel
Lösung:
Keine
Datei:
Keine

Details

Write simple range/visibility for things such like: 1. Counters 2. Achievements

This feature should allow to specify, which players should visible certain things (at this point Counter/Achievement). Client should process default value or have separate behavior, when some entity is not visible for player.

Suggested range could be subset of range in requirement vector, for example:

1. World (each player get updated info, where Counter is updated or player got Achievement)

2. Continent (like above, but only players at the same continent of continent, where event/update occur; for example - city owning counter value are placed in Europe and Players with Units/City in Europe should obtain updated information)

3. Team (Each player of the same team will receive update of information)

4. Ally

5. Secret/Local/Owner (Only player owning entity contains counter's value or, who obtain achievement should been informed)

Ticket-Verlauf (2/2 Historien)

2022-09-27 00:43 Aktualisiert von: lachu
  • New Ticket "Add range to Counters and Achievemnts" created
2023-01-07 06:58 Aktualisiert von: cazfi
  • Meilenstein Update from (Keine) to 3.3.0
  • Schweregrad Update from 4 to 5 - Mittel
  • Priorität Update from 1 - Unterste to 5 - Mittel

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