Ticket #43153

terrain.ruleset, integrates, river, graphics

Eröffnet am: 2021-11-03 03:44 Letztes Update: 2022-01-14 13:20

Auswertung:
Verantwortlicher:
Typ:
Status:
Geschlossen
Komponente:
Meilenstein:
Priorität:
5 - Mittel
Schweregrad:
5 - Mittel
Lösung:
Gefixt
Datei:
2

Details

Seen in 3.0.0-beta2 and in 2.6.4

In terrain.ruleset, doc for "integrates" says "graphics are drawn accordingly", but that only seems to work right for roads/rails/Maglev. Not working for integrating with rivers. Requires custom ruleset to repro, so I cloned the 3.0 sandbox ruleset, hacked it the minimum required, re-named to "CanalDemo". Put the attached file CanalDemo.zip in ~/.freeciv/3.0 and unzip it, then should be able to start a game and choose CanalDemo ruleset, which needs its CanalDemo.tilespec to get the canal graphics. Don't need to actually build a canal with workers, can just use "Editing mode" to play with adding canals and rivers. Rivers and rivers, or canals and canals link up OK, but rivers and canals don't.

I suspect this has just never been implemented, so could maybe be seen as an enhancement request instead of a bug.

Ticket-Verlauf (3/6 Historien)

2021-11-03 03:44 Aktualisiert von: ddeanbrown
  • New Ticket "terrain.ruleset, integrates, river, graphics" created
2021-11-11 11:01 Aktualisiert von: cazfi
  • Komponente Update from (Keine) to Client common
2022-01-05 09:44 Aktualisiert von: cazfi
  • Lösung Update from Keine to Accepted
  • Meilenstein Update from (Keine) to 3.0.0 (closed)
Kommentar

I'll push this to S2_6 too.

2022-01-14 13:20 Aktualisiert von: cazfi
  • Status Update from Offen to Geschlossen
  • Verantwortlicher Update from (Keine) to cazfi
  • Lösung Update from Accepted to Gefixt

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