Ticket #43099

Escape notification tile

Eröffnet am: 2021-10-22 19:20 Letztes Update: 2021-11-21 21:30

Auswertung:
Verantwortlicher:
Typ:
Status:
Geschlossen
Komponente:
Meilenstein:
Priorität:
5 - Mittel
Schweregrad:
5 - Mittel
Lösung:
Gefixt
Datei:
2

Details

When units have escaped, the notification gets sent using 'unit_tile(punit)', where punit is the active defender unit. That gives inconsistent results, depending on whether punit was one of the units that managed to escape or not. Sometimes the escape notification comes from the tile units escaped from, sometimes from a tile one of them escaped to. I think it should always be the tile they escaped from, as different units might escape to different tiles so there's no single target tile.

Ticket-Verlauf (3/5 Historien)

2021-10-22 19:20 Aktualisiert von: cazfi
  • New Ticket "Escape notification tile" created
2021-11-10 08:13 Aktualisiert von: cazfi
  • Lösung Update from Keine to Accepted
  • Meilenstein Update from (Keine) to 3.0.0 (closed)
2021-11-21 21:30 Aktualisiert von: cazfi
  • Status Update from Offen to Geschlossen
  • Verantwortlicher Update from (Keine) to cazfi
  • Lösung Update from Accepted to Gefixt

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