Ticket #42712

civ2civ3: culture has effects

Eröffnet am: 2021-08-15 08:36 Letztes Update: 2021-09-07 08:49

Auswertung:
Verantwortlicher:
Typ:
Status:
Geschlossen
Komponente:
Meilenstein:
Priorität:
5 - Mittel
Schweregrad:
5 - Mittel
Lösung:
Gefixt
Datei:
2

Details

- The culture accumulated by each city increases its resistance in diplomatic fights against enemy agents (up to +50%).

- The culture accumulated by your nation increases the cost to bribe your units or incite your cities (up to +500%).

- Governments no longer get immunity against bribe or incite actions. Cities with a Courthouse or a Palace are now immune to incite actions.

- Increased the amount of culture granted by achievements (from 100 to 1000 in most cases), and the lead relative to second best player needed for victory (from 33 to 100%), but cultural victory is still not enabled by default.

Ticket-Verlauf (3/9 Historien)

2021-08-15 08:36 Aktualisiert von: bard
  • New Ticket "civ2civ3: culture has effects" created
2021-08-15 09:43 Aktualisiert von: bard
Kommentar

I have been using the effect Spy_Resistant for this patch, since I made it when v2.6 was released:

; Spy resistant: +5% for each 100 culture points of the city
[effect_culture_spy_resistant_1]
type    = "Spy_Resistant"
value   = 5
reqs    =
    { "type", "name", "range"
      "MinCulture", "100", "City"
    }

At first I thought it reduced the chances of success, but it seems to increase the chances that a defending diplomat kills the attacking diplomat. Sveinung, if you are around could you confirm if that's right? I'm also interested in your opinion about this patch, since you have worked a lot with diplomatic actions.

In long turn games they use to reduce the base chances of success of diplomat/spy (server option), and the police stations gives a +25% Spy_Resistant. This patch would give something between +0% and +50% depending on the culture of the city, so I guess the balance is not too different.

But now I wonder if it would be better to use the newly available effect Action_Odds_Pct with -5% or so, that seems to get my original wished effect.

2021-08-15 12:14 Aktualisiert von: bard
  • Details Updated
2021-09-04 18:37 Aktualisiert von: cazfi
Kommentar

Patch does not apply to S3_1

2021-09-04 18:38 Aktualisiert von: cazfi
Kommentar

Reply To cazfi

Patch does not apply to S3_1

Well, it does when applying directly. What was failing for me was applying it to master and then cherry-picking from there to S3_1. Sorry for the noise.

2021-09-04 18:40 Aktualisiert von: cazfi
  • Lösung Update from Keine to Accepted
2021-09-07 08:49 Aktualisiert von: cazfi
  • Status Update from Offen to Geschlossen
  • Verantwortlicher Update from (Keine) to cazfi
  • Lösung Update from Accepted to Gefixt

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