By having more than one action that results in a unit entering another unit it becomes possible to have more complex rules. An example I have been talking about since 2019 is to use one fake generalized variant to detect transport to transport transfers and then charge a higher move cost.
Fake generalize the actions "Transport Load" and "Transport Board" so there are three of each. Add the new fake generalized "Transport Embark 4" as a new variant of embark.
3.2 only for now as Lexxie is the only ruleset author to request support for detecting transport to transport transfer when asked if it was needed.
By having more than one action that results in a unit entering another unit it becomes possible to have more complex rules. An example I have been talking about since 2019 is to use one fake generalized variant to detect transport to transport transfers and then charge a higher move cost.
Fake generalize the actions "Transport Load" and "Transport Board" so there are three of each. Add the new fake generalized "Transport Embark 4" as a new variant of embark.
3.2 only for now as Lexxie is the only ruleset author to request support for detecting transport to transport transfer when asked if it was needed.