I find difficult to search in the gtk.client.log as it does not show the turn (as does the server log )
Client log :
3: in get_packet_from_connection_raw() [packets.c::526]: got packet type=(PACKET_BEGIN_TURN)128 len=4 from server
3: in get_packet_from_connection_raw() [packets.c::526]: got packet type=(PACKET_CHAT_MSG)25 len=25 from server
--
3: in get_packet_from_connection_raw() [packets.c::526]: got packet type=(PACKET_END_TURN)129 len=4 from server
3: in get_packet_from_connection_raw() [packets.c::526]: got packet type=(PACKET_GAME_INFO)16 len=29 from server
--
3: in get_packet_from_connection_raw() [packets.c::526]: got packet type=(PACKET_BEGIN_TURN)128 len=4 from server
3: in get_packet_from_connection_raw() [packets.c::526]: got packet type=(PACKET_THAW_CLIENT)131 len=4 from server
--
3: in get_packet_from_connection_raw() [packets.c::526]: got packet type=(PACKET_END_TURN)129 len=4 from server
3: in get_packet_from_connection_raw() [packets.c::526]: got packet type=(PACKET_GAME_INFO)16 len=29 from server
3.beta1
I find difficult to search in the gtk.client.log as it does not show the turn (as does the server log )
Client log :
Server log :
I guess i missed something , maybe compile option ?
At least where could i add some printf just for trace purpose when a new turn begins ?