[Freeciv-tickets] [freeciv] #45597: AI: Refactor defender selection not to depend on wall consideration

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Fri Sep 23 13:50:53 JST 2022


#45597: AI: Refactor defender selection not to depend on wall consideration

  Open Date: 2022-09-06 19:16
Last Update: 2022-09-23 07:50

URL for this Ticket:
    https://osdn.net//projects/freeciv/ticket/45597
RSS feed for this Ticket:
    https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=45597

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Last Changes/Comment on this Ticket:
2022-09-23 07:50 Updated by: cazfi
 * Status Update from Open to Closed
 * Resolution Update from Accepted to Fixed


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Ticket Status:

      Reporter: cazfi
         Owner: cazfi
          Type: Patches
        Status: Closed
      Priority: 5 - Medium
     MileStone: 3.0.4
     Component: AI
      Severity: 5 - Medium
    Resolution: Fixed
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Ticket details:

There's a dormant bug in military_advisor_choose_build() that also the latter-than-first defender unit selection is within the "if (build_walls)". It has not been causing trouble as build_walls has always been TRUE, except when there's already a suitable first-defender chosen. (So maybe it's on purpose, just with badly named gatekeeper variable)
This is one of the things causing trouble in attempts to solve #45276. While the refactoring could be done as part of #45276, I'd rather do it separately first, to keep steps small and well independently tested.

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URL for this Ticket:
    https://osdn.net/projects/freeciv/ticket/45597
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