#44057: Helicopter left sentried on former city tile Open Date: 2022-03-08 16:54 Last Update: 2022-03-20 07:41 URL for this Ticket: https://osdn.net//projects/freeciv/ticket/44057 RSS feed for this Ticket: https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=44057 --------------------------------------------------------------------- Last Changes/Comment on this Ticket: 2022-03-20 07:41 Updated by: cazfi * Status Update from Open to Closed * Resolution Update from Accepted to Fixed --------------------------------------------------------------------- Ticket Status: Reporter: cazfi Owner: cazfi Type: Bugs Status: Closed Priority: 5 - Medium MileStone: 3.0.1 Component: General Severity: 5 - Medium Resolution: Fixed --------------------------------------------------------------------- Ticket details: Autogame has a failed sanity check about Helicopter being sentried on a tile where it cannot survive (since it's losing hp). So far I've confirmed that at the time it sentried itself, there was a city there. I'm checking further details (how the city disappeared), but the basic bug seems to be that legality of activities of units on the tile are not checked when a city is removed. -- Ticket information of Freeciv project Freeciv Project is hosted on OSDN Project URL: https://osdn.net/projects/freeciv/ OSDN: https://osdn.net URL for this Ticket: https://osdn.net/projects/freeciv/ticket/44057 RSS feed for this Ticket: https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=44057