#44036: Move latitude from generator to common code Open Date: 2022-03-05 22:22 Last Update: 2022-03-06 00:28 URL for this Ticket: https://osdn.net//projects/freeciv/ticket/44036 RSS feed for this Ticket: https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=44036 --------------------------------------------------------------------- Last Changes/Comment on this Ticket: 2022-03-06 00:28 Updated by: alienvalkyrie Comment: This isn't as straightforward as I thought. Tile latitude depends on alltemperate and singlepole settings, which are only visible to the server. I can see three options: only check those settings on the server (for now) ~> no accurate latitude calculations in the client, which means we can't use it for requirements yet resolve #44038 first and send its new settings to the client send alltemperate and singlepole to the client (for the brief period of time before being replaced in #44038) The latter option would probably be the most reasonable (albeit the silliest), although the first one could also work, given the temporary nature of the issue. --------------------------------------------------------------------- Ticket Status: Reporter: alienvalkyrie Owner: (None) Type: Patches Status: Open Priority: 5 - Medium MileStone: 3.2.0 Component: General Severity: 5 - Medium Resolution: None --------------------------------------------------------------------- Ticket details: Required for #44035. Move basic latitude code from server/generator/map_topology.[ch] to common/map.[ch]. The map_colatitude() function should remain in map_topology.[ch] to convert (signed) latitude into mapgen-internal, absolute colatitude. -- Ticket information of Freeciv project Freeciv Project is hosted on OSDN Project URL: https://osdn.net/projects/freeciv/ OSDN: https://osdn.net URL for this Ticket: https://osdn.net/projects/freeciv/ticket/44036 RSS feed for this Ticket: https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=44036