#45083: civ2civ3 wonders aren't obselete unless owner researches tech Open Date: 2022-07-10 23:16 Last Update: 2022-07-11 04:24 URL for this Ticket: https://osdn.net//projects/freeciv/ticket/45083 RSS feed for this Ticket: https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=45083 --------------------------------------------------------------------- Last Changes/Comment on this Ticket: 2022-07-11 04:24 Updated by: cazfi Comment: I can't be 100% sure, but from the simple fact that someone has had to specifically *change* the rules that way after copying them from classic ruleset, I assume it's intentional. So this would be a documentation issue. --------------------------------------------------------------------- Ticket Status: Reporter: (Anonymous) Owner: (None) Type: Bugs Status: Open Priority: 5 - Medium MileStone: (None) Component: Rulesets Severity: 5 - Medium Resolution: None --------------------------------------------------------------------- Ticket details: Not sure if this is a bug or a feature of civ2civ3 ruleset, since the ruleset is supposed to be kinder/more forgiving to players but a wonder any player builds isn't made obsolete unless the owner of the wonder finally researches said tech (while I personally like this change, the help text for wonders under the civ2civ3 ruleset does note there is supposed to be asymmetry like in the classic ruleset. If this is indeed a feature and not a bug, it would be helpful if this can be noted in the help text about wonders, because this information would be very helpful to new to the game players. -- Ticket information of Freeciv project Freeciv Project is hosted on OSDN Project URL: https://osdn.net/projects/freeciv/ OSDN: https://osdn.net URL for this Ticket: https://osdn.net/projects/freeciv/ticket/45083 RSS feed for this Ticket: https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=45083