#44732: Sanity check that current diplstate is not higher than all-time-highest Open Date: 2022-05-31 01:50 Last Update: 2022-07-05 09:20 URL for this Ticket: https://osdn.net//projects/freeciv/ticket/44732 RSS feed for this Ticket: https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=44732 --------------------------------------------------------------------- Last Changes/Comment on this Ticket: 2022-07-05 09:20 Updated by: cazfi Comment: One complication I've found is that player may get to war via an alliance without having a contact (neither max_state, nor first_contact_turn updated) to the enemy. --------------------------------------------------------------------- Ticket Status: Reporter: cazfi Owner: (None) Type: Patches Status: Open Priority: 5 - Medium MileStone: (None) Component: Server Severity: 5 - Medium Resolution: None --------------------------------------------------------------------- Ticket details: Inspired by #44503. Let's add a sanity check that the recorded all-time-closest diplstate between players is not lower than what they have at the very moment. -- Ticket information of Freeciv project Freeciv Project is hosted on OSDN Project URL: https://osdn.net/projects/freeciv/ OSDN: https://osdn.net URL for this Ticket: https://osdn.net/projects/freeciv/ticket/44732 RSS feed for this Ticket: https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=44732