[Freeciv-tickets] [freeciv] #41118: Increase city owned counter as needed

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Mon Feb 14 23:26:00 JST 2022


#41118: Increase city owned counter as needed

  Open Date: 2021-01-08 06:04
Last Update: 2022-02-14 23:26

URL for this Ticket:
    https://osdn.net//projects/freeciv/ticket/41118
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Last Changes/Comment on this Ticket:
2022-02-14 23:26 Updated by: lachu

Comment:

0001-Introduce-city-s-counter-iterration.patch (File ID: 8537) is the last patch (I assemble it with previous changes).
Sorry for my previous patch (I forgot about resetting counter's value).
I still do not understood why there should be many counter_owned counters? I known, there is type, but I thought it was temporary solution.;
I hope now it will work.

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Ticket Status:

      Reporter: cazfi
         Owner: (None)
          Type: Patches
        Status: Open
      Priority: 5 - Medium
     MileStone: 3.2.0
     Component: General
      Severity: 5 - Medium
    Resolution: None
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Ticket details:

Increase city owned counters (type COUNTER_OWNED) by one every turn. Reset it to zero when city changes owner.
It's best to introduce counter iterator macros already, and use them to find counters to update. This makes it to work when number and order of counters is no longer hardcoded in the future.
Test this by checking from a savegame that counter information saved is what it should.

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URL for this Ticket:
    https://osdn.net/projects/freeciv/ticket/41118
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