[Freeciv-tickets] [freeciv] #42695: freeciv-ruleup trouble with saving embedded_nations

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Thu Sep 16 10:20:54 JST 2021


#42695: freeciv-ruleup trouble with saving embedded_nations

  Open Date: 2021-08-07 07:25
Last Update: 2021-09-16 04:20

URL for this Ticket:
    https://osdn.net//projects/freeciv/ticket/42695
RSS feed for this Ticket:
    https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=42695

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Last Changes/Comment on this Ticket:
2021-09-16 04:20 Updated by: cazfi
 * Resolution Update from None to Accepted
 * Milestone Update from (None) to 2.6.6
 * Summary Updated

Comment:

Reply To ddeanbrown

As an experiment, I just tried using the line -

embedded_nations = "barbarian", "pirate", "animals"
If you are using animals.ruleset from freeciv distribution the name of the nation is "Animal Kingdom", not "animals".
I've attached patches for all branches for making those entries a tiny bit less confusing

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Ticket Status:

      Reporter: ddeanbrown
         Owner: (None)
          Type: Bugs
        Status: Open
      Priority: 5 - Medium
     MileStone: 2.6.6
     Component: Ruledit
      Severity: 5 - Medium
    Resolution: Accepted
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Ticket details:

1 mistakenly adds line
generated=FALSE
to all extra resources in terrain.ruleset. This causes all resource extras to not be displayed.
2 also adds line
buildable=FALSE
to all extra resources in terrain.ruleset. This seems to be redundant.
3 if nations.ruleset has a line 
*include "nation/X.ruleset"
and the X is not barbarian or pirate, the line gets lost, and is not in-lined like what happens to "nation/pirate.ruleset" and "nation/barbarian.ruleset".
Note - there is no Component called Ruleup, so I chose Rulesets.


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URL for this Ticket:
    https://osdn.net/projects/freeciv/ticket/42695
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