#43207: Rename ACTION_STARTED_... as ACTION_PERFORM_... Open Date: 2021-11-13 14:53 Last Update: 2021-11-13 14:59 URL for this Ticket: https://osdn.net//projects/freeciv/ticket/43207 RSS feed for this Ticket: https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=43207 --------------------------------------------------------------------- Last Changes/Comment on this Ticket: 2021-11-13 14:59 Updated by: cazfi * Resolution Update from None to Accepted * Milestone Update from (None) to 3.1.0 --------------------------------------------------------------------- Ticket Status: Reporter: cazfi Owner: (None) Type: Patches Status: Open Priority: 5 - Medium MileStone: 3.1.0 Component: Server Severity: 5 - Medium Resolution: Accepted --------------------------------------------------------------------- Ticket details: ACTION_STARTED_... macros actually are *not* only about starting the action, but about performing it in full (all the way of paying movement costs etc *after* the action). Rename them accordingly as ACTION_PERFORM_... This came up as I looked up where to add emitting signal for *ending* the action (https://www.hostedredmine.com/issues/817749). Turns out it's place is would be within the _STARTED_ macro. -- Ticket information of Freeciv project Freeciv Project is hosted on OSDN Project URL: https://osdn.net/projects/freeciv/ OSDN: https://osdn.net URL for this Ticket: https://osdn.net/projects/freeciv/ticket/43207 RSS feed for this Ticket: https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=43207